Player Matchup

Thanatos
Thanatos
MotorDrive165
Thanatos
Level 28
God Stats
1W - 2L
1,214 SR
Queue Stats
47W - 44L
1,491 Elo+
Party 2
Neith
Neith
Shadez_of_Shroom
Neith
Level 40
God Stats
66W - 69L
1,425 SR
Queue Stats
68W - 73L
1,348 Elo+
Solo
Sylvanus
Sylvanus
Toxic Skunke
Sylvanus
Level 86
God Stats
7W - 13L
1,486 SR
Queue Stats
135W - 156L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
mofagalaga
Gilgamesh
Level 42
God Stats
0W - 2L
1,246 SR
Queue Stats
8W - 13L
1,296 Elo+
Solo
Discordia
Discordia
ths0912
Discordia
Level 39
God Stats
1W - 3L
1,283 SR
Queue Stats
16W - 15L
1,514 Elo+
Solo
Team Averages
Level 47
1,331 SR
1,408 Elo+

VS

Team Averages
Level 57
1,456 SR
1,480 Elo+
Arachne
Arachne
Brutal_Coitus
Arachne
Level 69
God Stats
23W - 13L
1,622 SR
Queue Stats
529W - 544L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
CubanLovin95
Baron Samedi
Level 54
God Stats
16W - 13L
1,583 SR
Queue Stats
290W - 291L
1,482 Elo+
Party 1
Jing Wei
Jing Wei
Sensei Bonk
Jing Wei
Level 78
God Stats
4W - 6L
1,361 SR
Queue Stats
466W - 453L
1,463 Elo+
Party 1
Janus
Janus
Specter_AI
Janus
Level 18
God Stats
2W - 3L
1,336 SR
Queue Stats
70W - 46L
1,525 Elo+
Party 1
King Arthur
King Arthur
UmbraAI
King Arthur
Level 64
God Stats
14W - 27L
1,378 SR
Queue Stats
308W - 350L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MotorDrive165
Thanatos
18
3 / 17 / 5
12,993
999
13,184
35,211
17,441
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 6 / 6
12,236
941
23,725
26,964
13,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Toxic Skunke
Sylvanus
18
5 / 6 / 3
13,148
1,011
16,503
24,350
15,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
mofagalaga
Gilgamesh
18
0 / 5 / 5
11,678
898
13,648
33,976
16,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
ths0912
Discordia
18
1 / 7 / 7
12,301
946
18,070
24,485
11,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
2 / 4 / 32
14,517
1,117
16,952
29,789
60,660
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
CubanLovin95
Baron Samedi
20
5 / 3 / 20
13,467
1,036
27,042
14,856
8,822
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Sensei Bonk
Jing Wei
20
17 / 1 / 16
16,985
1,307
41,337
19,752
10,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Janus
20
9 / 0 / 22
14,917
1,147
36,957
6,870
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
UmbraAI
King Arthur
20
8 / 3 / 19
14,098
1,084
16,814
20,356
13,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
150
11
Kills
41
41
Deaths
11
26
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Arachne
2
4
32
4.5
W
Baron Samedi
CubanLovin95
Baron Samedi
5
3
20
5
L
Thanatos
MotorDrive165
Thanatos
3
17
5
0.32
W
Jing Wei
Sensei Bonk
Jing Wei
17
1
16
25
L
2
6
6
0.83
W
Janus
9
0
22
20
L
Sylvanus
Toxic Skunke
Sylvanus
5
6
3
1.08
W
King Arthur
UmbraAI
King Arthur
8
3
19
5.83
L
Gilgamesh
mofagalaga
Gilgamesh
0
5
5
0.5
L
Discordia
ths0912
Discordia
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,130
Damage
139,102
144,986
Taken
91,623
74,793
Mitigated
97,372
24,548
Healing
25,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
16,952
12,021
493
8,121
29,789
60,660
0
8,526
21,263
0
24,702
W
Baron Samedi
CubanLovin95
Baron Samedi
27,042
3,233
2,824
4,109
14,856
8,822
0
4,672
10,184
37,877
0
L
Thanatos
MotorDrive165
Thanatos
13,184
3,394
503
6,262
35,211
17,441
0
12,718
22,493
0
24,395
W
Jing Wei
Sensei Bonk
Jing Wei
41,337
29,296
0
7,539
19,752
10,693
0
8,079
11,673
0
85,990
L
23,725
10,632
0
2,161
26,964
13,837
0
10,166
16,798
0
49,338
W
Janus
36,957
2,546
0
344
6,870
3,492
0
3,044
3,826
67,722
0
L
Sylvanus
Toxic Skunke
Sylvanus
16,503
5,817
7,132
7,044
24,350
15,222
0
12,464
11,707
44,165
5,718
W
King Arthur
UmbraAI
King Arthur
16,814
980
0
2,182
20,356
13,705
0
8,137
12,219
0
33,917
L
Gilgamesh
mofagalaga
Gilgamesh
13,648
2,680
0
1,380
33,976
16,844
0
17,507
16,469
0
43,304
L
Discordia
ths0912
Discordia
18,070
864
0
66
24,485
11,449
0
11,144
13,341
42,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,356
Gold Earned
73,984
287
Minions Killed
276
5
Camps Cleared
11
1,146,126
Distance Traveled
1,233,095
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,517
1,117
13
1
1
265,622
0
W
Baron Samedi
13,467
1,036
24
2
2
224,208
0
L
Thanatos
12,993
999
25
2
2
224,489
0
W
Jing Wei
16,985
1,307
96
7
6
258,533
1
L
Neith
12,236
941
65
5
1
211,632
2
W
Janus
14,917
1,147
98
8
2
250,532
0
L
Sylvanus
13,148
1,011
79
6
1
197,612
3
W
King Arthur
14,098
1,084
45
3
0
234,200
0
L
Gilgamesh
11,678
898
44
3
0
276,610
0
L
Discordia
12,301
946
74
6
1
235,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role