Player Matchup

Baron Samedi
Baron Samedi
Cyclo 09
Baron Samedi
Level 68
God Stats
5W - 3L
1,427 SR
Queue Stats
99W - 117L
1,344 Elo+
Party 1
Chaac
Chaac
DEMONIO EN MANO
Chaac
Level 68
God Stats
3W - 2L
1,498 SR
Queue Stats
197W - 218L
1,433 Elo+
Party 1
Pele
Pele
Dutchmasterbruh
Pele
Level 141
God Stats
5W - 4L
1,576 SR
Queue Stats
36W - 37L
1,544 Elo+
Solo
Cupid
Cupid
IcalyGamer
Cupid
Level 37
God Stats
10W - 6L
1,590 SR
Queue Stats
12W - 10L
1,436 Elo+
Solo
Medusa
Medusa
roman_by_2005
Medusa
Level 155
God Stats
9W - 5L
1,435 SR
Queue Stats
324W - 373L
1,353 Elo+
Solo
Team Averages
Level 94
1,505 SR
1,422 Elo+

VS

Team Averages
Level 65
1,434 SR
1,344 Elo+
Ao Kuang
Ao Kuang
ChrisIsFat-_-
Ao Kuang
Level 44
God Stats
1W - 5L
1,229 SR
Queue Stats
91W - 108L
1,363 Elo+
Party 2
Artio
Artio
Itz-Alex4u
Artio
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 119L
1,322 Elo+
Solo
Artemis
Artemis
NNE_Futuristic
Artemis
Level 109
God Stats
9W - 16L
1,405 SR
Queue Stats
795W - 870L
1,366 Elo+
Solo
Jormungandr
Jormungandr
pamx__
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,240 Elo+
Party 2
Kukulkan
Kukulkan
sky_goty_pk
Kukulkan
Level 84
God Stats
11W - 13L
1,536 SR
Queue Stats
352W - 385L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cyclo 09
Baron Samedi
12
1 / 2 / 5
7,546
580
5,415
8,251
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 2
7,573
583
7,016
9,052
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 1
8,566
659
6,171
12,604
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
12
6 / 1 / 1
8,211
632
8,401
7,603
2,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 6
7,083
545
5,063
8,531
3,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChrisIsFat-_-
Ao Kuang
10
1 / 2 / 1
6,230
479
2,697
9,161
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
7
0 / 3 / 0
5,377
414
2,601
8,085
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 5 / 1
6,134
472
7,351
10,566
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
pamx__
Jormungandr
9
0 / 1 / 2
5,769
444
5,340
10,456
6,809
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
sky_goty_pk
Kukulkan
11
0 / 6 / 0
6,516
501
3,482
7,852
3,329
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
4
4
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ChrisIsFat-_-
Ao Kuang
1
2
1
0.75
W
Baron Samedi
Cyclo 09
Baron Samedi
1
2
5
1.75
W
3
0
2
4
W
7
0
1
7.5
W
Cupid
6
1
1
6.5
L
Artio
0
3
0
0
L
3
5
1
0.7
L
Jormungandr
pamx__
Jormungandr
0
1
2
1
W
0
1
6
3
L
Kukulkan
sky_goty_pk
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,066
Damage
21,471
46,041
Taken
46,120
22,375
Mitigated
19,978
19,210
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ChrisIsFat-_-
Ao Kuang
2,697
939
0
3,366
9,161
3,179
0
573
8,547
35,650
1,210
W
Baron Samedi
Cyclo 09
Baron Samedi
5,415
680
180
2,052
8,251
3,958
668
3,074
5,177
47,751
0
W
7,016
2,274
0
3,163
9,052
7,168
1,157
4,414
4,315
0
36,519
W
6,171
1,738
0
8,418
12,604
5,116
0
2,434
10,152
0
72,111
W
Cupid
8,401
4,171
0
1,969
7,603
2,939
3,286
2,013
5,590
0
50,081
L
Artio
2,601
793
0
1,464
8,085
3,355
369
0
7,633
15,500
0
L
7,351
3,962
0
1,292
10,566
3,306
0
0
10,566
0
21,949
L
Jormungandr
pamx__
Jormungandr
5,340
921
0
328
10,456
6,809
0
293
10,063
29,566
0
W
5,063
2,055
0
3,428
8,531
3,194
266
1,793
6,738
0
40,835
L
Kukulkan
sky_goty_pk
Kukulkan
3,482
151
0
250
7,852
3,329
0
4,549
3,303
50,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,979
Gold Earned
30,026
393
Minions Killed
281
0
Camps Cleared
0
1,230,758
Distance Traveled
1,207,227
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,230
479
76
6
0
301,200
2
W
Baron Samedi
7,546
580
86
7
0
224,680
1
W
Chaac
7,573
583
49
4
0
255,646
4
W
Pele
8,566
659
98
8
0
286,081
1
W
Cupid
8,211
632
95
7
0
230,422
4
L
Artio
5,377
414
37
3
0
165,550
0
L
Artemis
6,134
472
25
2
0
238,430
2
L
Jormungandr
5,769
444
47
4
0
279,033
0
W
Medusa
7,083
545
65
5
0
233,929
1
L
Kukulkan
6,516
501
96
7
0
223,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role