Player Matchup

Ne Zha
Ne Zha
Tranquil_Mind_
Ne Zha
Level 88
God Stats
17W - 10L
1,763 SR
Queue Stats
180W - 82L
1,850 Elo+
Party 1
Baron Samedi
Baron Samedi
srahman10
Baron Samedi
Level 145
God Stats
50W - 23L
1,770 SR
Queue Stats
519W - 295L
1,790 Elo+
Party 1
Athena
Athena
zy1015
Athena
Level 26
God Stats
25W - 7L
1,955 SR
Queue Stats
170W - 67L
1,981 Elo+
Party 1
Team Averages
Level 86
1,829 SR
1,873 Elo+

VS

Team Averages
Level 56
1,601 SR
1,302 Elo+
Charybdis
Charybdis
IkSole
Charybdis
Level 25
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 6L
983 Elo+
Party 2
Chaac
Chaac
THEYOUNGSLAW
Chaac
Level 14
God Stats
0W - 1L
1,717 SR
Queue Stats
5W - 15L
1,211 Elo+
Party 2
Sol
Sol
XILAmbition
Sol
Level 128
God Stats
9W - 8L
1,620 SR
Queue Stats
83W - 36L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 12
7,643
764
11,785
9,138
6,120
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
srahman10
Baron Samedi
14
8 / 0 / 7
8,484
848
12,050
8,657
5,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
zy1015
Athena
12
4 / 0 / 8
7,429
743
3,444
9,600
9,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IkSole
Charybdis
9
0 / 5 / 0
5,798
580
3,509
8,717
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 7 / 0
5,795
580
5,579
13,371
7,131
10
0 / 3 / 0
5,943
594
10,138
8,818
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
IkSole
Charybdis
0
5
0
0
L
0
7
0
0
W
3
0
12
9
L
0
3
0
0
W
Baron Samedi
srahman10
Baron Samedi
8
0
7
11.5
W
Athena
zy1015
Athena
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,279
Damage
19,226
27,395
Taken
30,906
21,613
Mitigated
13,764
13,495
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
IkSole
Charybdis
3,509
1,694
0
1,512
8,717
3,378
0
4,704
3,584
0
12,744
L
5,579
628
148
2,057
13,371
7,131
0
7,123
5,921
0
9,070
W
11,785
2,468
0
2,173
9,138
6,120
430
3,360
5,778
0
34,498
L
10,138
1,511
0
2,757
8,818
3,255
0
3,310
5,288
33,196
0
W
Baron Samedi
srahman10
Baron Samedi
12,050
1,110
2,889
5,747
8,657
5,971
354
3,894
4,763
33,333
0
W
Athena
zy1015
Athena
3,444
1,148
397
2,289
9,600
9,522
205
3,119
6,481
6,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,556
Gold Earned
17,536
113
Minions Killed
84
7
Camps Cleared
2
587,090
Distance Traveled
495,633
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,798
580
27
3
2
150,935
4
L
Chaac
5,795
580
16
2
0
166,653
2
W
Ne Zha
7,643
764
35
4
2
208,950
1
L
Sol
5,943
594
41
4
0
178,045
3
W
Baron Samedi
8,484
848
65
7
2
189,298
4
W
Athena
7,429
743
13
1
3
188,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role