Player Matchup

Poseidon
Poseidon
Dae-Monss
Poseidon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
KnifingReaper906
Gilgamesh
Level 64
God Stats
1W - 1L
1,475 SR
Queue Stats
8W - 10L
1,546 Elo+
Party 1
Neith
Neith
malwurm
Neith
Level 129
God Stats
1W - 0L
1,504 SR
Queue Stats
5W - 0L
1,777 Elo+
Party 1
Team Averages
Level 73
1,493 SR
1,626 Elo+

VS

Team Averages
Level 74
1,405 SR
1,390 Elo+
Sol
Sol
StandbyCoyote32
Sol
Level 46
God Stats
0W - 1L
1,479 SR
Queue Stats
30W - 28L
1,429 Elo+
Party 2
Hun Batz
Hun Batz
emmaniak
Hun Batz
Level 28
God Stats
0W - 1L
1,272 SR
Queue Stats
22W - 30L
1,367 Elo+
Party 2
Chang'e
Chang'e
luistaco
Chang'e
Level 149
God Stats
4W - 2L
1,465 SR
Queue Stats
112W - 159L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dae-Monss
Poseidon
14
0 / 4 / 5
9,630
602
7,772
10,461
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
16
4 / 1 / 6
11,433
715
12,095
18,896
14,136
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
malwurm
Neith
17
8 / 0 / 4
12,194
762
23,535
12,517
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
9,261
579
9,766
12,396
4,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
emmaniak
Hun Batz
13
2 / 4 / 1
9,116
570
8,785
15,603
7,308
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
luistaco
Chang'e
15
3 / 5 / 2
10,326
645
11,460
22,422
9,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
5
5
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Dae-Monss
Poseidon
0
4
5
0.63
W
Gilgamesh
4
1
6
7
L
0
3
2
0.33
L
Hun Batz
emmaniak
Hun Batz
2
4
1
0.63
L
Chang'e
luistaco
Chang'e
3
5
2
0.8
W
Neith
malwurm
Neith
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,402
Damage
30,011
41,874
Taken
50,421
23,563
Mitigated
21,750
10,709
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Dae-Monss
Poseidon
7,772
643
0
829
10,461
3,858
188
6,519
3,942
26,108
0
W
Gilgamesh
12,095
2,524
0
1,078
18,896
14,136
450
7,737
9,902
0
45,812
L
9,766
1,837
0
2,106
12,396
4,861
0
2,594
9,802
38,150
0
L
Hun Batz
emmaniak
Hun Batz
8,785
900
0
375
15,603
7,308
0
2,887
12,716
0
20,114
L
Chang'e
luistaco
Chang'e
11,460
576
2,549
5,832
22,422
9,581
0
2,850
19,572
43,744
0
W
Neith
malwurm
Neith
23,535
11,492
0
8,802
12,517
5,569
2,127
7,608
4,909
0
68,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,257
Gold Earned
28,703
191
Minions Killed
166
7
Camps Cleared
5
851,338
Distance Traveled
803,251
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,630
602
39
2
0
265,956
0
W
Gilgamesh
11,433
715
48
3
4
320,547
5
L
Sol
9,261
579
62
4
2
243,166
0
L
Hun Batz
9,116
570
33
2
0
281,808
3
L
Chang'e
10,326
645
71
4
3
278,277
6
W
Neith
12,194
762
104
7
3
264,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role