Player Matchup

Set
Set
ZeoRanger1010
Set
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
christhechaotic
Cthulhu
Level 23
God Stats
0W - 1L
1,297 SR
Queue Stats
9W - 9L
1,572 Elo+
Party 1
Discordia
Discordia
xWiccan
Discordia
Level 149
God Stats
0W - 1L
1,438 SR
Queue Stats
11W - 7L
1,675 Elo+
Party 1
Team Averages
Level 88
1,412 SR
1,618 Elo+

VS

Team Averages
Level 91
1,585 SR
1,544 Elo+
Ares
Ares
AWeeeeLilGuy
Ares
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 20L
1,500 Elo+
Party 2
Fenrir
Fenrir
BedsideManatee
Fenrir
Level 160
God Stats
4W - 1L
1,686 SR
Queue Stats
99W - 49L
1,645 Elo+
Party 2
Baron Samedi
Baron Samedi
CIoutmydia
Baron Samedi
Level 96
God Stats
76W - 70L
1,569 SR
Queue Stats
193W - 198L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
8,769
548
10,506
20,621
14,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 7 / 3
9,407
588
7,864
23,734
31,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
xWiccan
Discordia
14
3 / 6 / 0
9,766
610
19,941
11,668
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 16
13,086
818
13,556
22,640
34,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
13 / 1 / 8
12,857
804
25,112
23,562
21,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
CIoutmydia
Baron Samedi
16
3 / 3 / 16
11,333
708
11,064
14,917
10,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
3
Kills
22
22
Deaths
4
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
0
16
14
W
13
1
8
17
W
Baron Samedi
CIoutmydia
Baron Samedi
3
3
16
3.67
L
0
9
3
0.17
L
0
7
3
0.21
L
Discordia
xWiccan
Discordia
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,311
Damage
49,732
56,023
Taken
61,119
50,903
Mitigated
67,657
3,753
Healing
31,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,556
904
0
7,255
22,640
34,956
204
9,497
13,143
39,068
0
W
25,112
8,593
0
11,556
23,562
21,993
1,400
12,018
11,544
0
55,793
W
Baron Samedi
CIoutmydia
Baron Samedi
11,064
381
5,315
7,676
14,917
10,708
535
7,281
7,636
43,052
0
L
10,506
4,105
0
2,318
20,621
14,625
0
7,305
12,808
0
30,939
L
7,864
1,580
344
681
23,734
31,306
0
13,799
9,291
14,065
0
L
Discordia
xWiccan
Discordia
19,941
494
0
410
11,668
4,972
0
3,739
7,517
52,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,942
Gold Earned
37,276
118
Minions Killed
163
2
Camps Cleared
12
794,371
Distance Traveled
922,343
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,086
818
43
3
2
316,488
4
W
Fenrir
12,857
804
65
4
4
325,339
7
W
Baron Samedi
11,333
708
55
3
6
280,516
2
L
Set
8,769
548
38
2
1
262,779
5
L
Cthulhu
9,407
588
14
1
0
259,757
3
L
Discordia
9,766
610
66
4
1
271,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role