Player Matchup

Athena
Athena
Drasticraij
Athena
Level 108
God Stats
8W - 1L
1,980 SR
Queue Stats
195W - 191L
1,495 Elo+
Solo
Thoth
Thoth
Faszeur
Thoth
Level 160
God Stats
4W - 5L
1,514 SR
Queue Stats
542W - 558L
1,457 Elo+
Party 1
Chaac
Chaac
Unknown2381
Chaac
Level 142
God Stats
3W - 1L
1,631 SR
Queue Stats
77W - 69L
1,539 Elo+
Solo
Xbalanque
Xbalanque
picazinho
Xbalanque
Level 138
God Stats
2W - 0L
1,510 SR
Queue Stats
140W - 126L
1,457 Elo+
Solo
Chernobog
Chernobog
trb93
Chernobog
Level 149
God Stats
3W - 3L
1,707 SR
Queue Stats
314W - 301L
1,502 Elo+
Party 1
Team Averages
Level 139
1,668 SR
1,490 Elo+

VS

Team Averages
Level 124
1,461 SR
1,503 Elo+
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KawaiiFiveOh
Jormungandr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
Sir_Benneh
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Rama
Rama
UchihaGod77
Rama
Level 155
God Stats
4W - 3L
1,549 SR
Queue Stats
221W - 204L
1,518 Elo+
Solo
Chernobog
Chernobog
WinggarEDF
Chernobog
Level 137
God Stats
3W - 5L
1,254 SR
Queue Stats
247W - 230L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
5 / 2 / 26
10,896
838
11,614
26,823
26,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Faszeur
Thoth
17
6 / 5 / 14
10,765
828
10,450
8,481
3,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 4 / 15
11,502
885
20,789
22,622
19,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
picazinho
Xbalanque
17
8 / 4 / 16
10,715
824
11,559
11,806
5,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
trb93
Chernobog
17
6 / 4 / 21
10,730
825
13,596
11,070
5,149
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
10 / 7 / 3
10,199
785
15,053
16,012
8,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
KawaiiFiveOh
Jormungandr
17
3 / 5 / 7
9,530
733
12,209
13,905
14,993
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Sir_Benneh
Tiamat
10
0 / 8 / 3
7,074
544
3,540
11,670
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 8
8,766
674
12,059
15,144
6,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
WinggarEDF
Chernobog
16
3 / 7 / 7
9,424
725
13,520
15,468
7,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
45
34
Kills
17
19
Deaths
34
92
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
7
3
1.64
W
Athena
5
2
26
9
W
Thoth
Faszeur
Thoth
6
5
14
2.6
L
Jormungandr
KawaiiFiveOh
Jormungandr
3
5
7
1.3
L
Tiamat
Sir_Benneh
Tiamat
0
8
3
0.19
L
1
7
8
0.71
W
9
4
15
4.13
L
Chernobog
WinggarEDF
Chernobog
3
7
7
0.93
W
Xbalanque
picazinho
Xbalanque
8
4
16
4
W
Chernobog
trb93
Chernobog
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,008
Damage
56,381
80,802
Taken
72,199
59,800
Mitigated
43,517
32,392
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
15,053
3,227
2,121
2,860
16,012
8,637
0
4,926
11,086
0
18,664
W
Athena
11,614
2,453
2,293
12,511
26,823
26,414
571
4,760
22,063
17,560
0
W
Thoth
Faszeur
Thoth
10,450
389
45
337
8,481
3,496
501
1,818
6,663
27,363
0
L
Jormungandr
KawaiiFiveOh
Jormungandr
12,209
1,825
0
480
13,905
14,993
0
5,053
8,852
24,657
0
L
Tiamat
Sir_Benneh
Tiamat
3,540
887
0
823
11,670
6,272
0
3,143
8,527
9,329
0
L
12,059
5,264
0
1,816
15,144
6,411
0
3,593
11,551
0
27,741
W
20,789
5,482
1,322
10,272
22,622
19,401
646
4,370
18,252
0
39,115
L
Chernobog
WinggarEDF
Chernobog
13,520
8,410
1,551
2,438
15,468
7,204
0
5,349
10,119
0
25,143
W
Xbalanque
picazinho
Xbalanque
11,559
6,388
1,469
2,650
11,806
5,340
3,327
2,172
9,634
0
25,635
W
Chernobog
trb93
Chernobog
13,596
6,620
318
1,175
11,070
5,149
3,323
2,629
8,441
0
27,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,608
Gold Earned
44,993
136
Minions Killed
108
0
Camps Cleared
0
1,238,517
Distance Traveled
982,835
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,199
785
9
1
0
195,554
0
W
Athena
10,896
838
14
1
0
295,868
1
W
Thoth
10,765
828
39
3
0
244,387
1
L
Jormungandr
9,530
733
16
1
0
217,361
0
L
Tiamat
7,074
544
6
0
0
195,088
3
L
Rama
8,766
674
49
4
0
173,200
0
W
Chaac
11,502
885
37
3
0
259,011
1
L
Chernobog
9,424
725
28
2
0
201,632
1
W
Xbalanque
10,715
824
25
2
0
208,078
0
W
Chernobog
10,730
825
21
2
0
231,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role