Player Matchup

Cupid
Cupid
Elixiraxia
Cupid
Level 156
God Stats
7W - 3L
1,676 SR
Queue Stats
210W - 202L
1,633 Elo+
Solo
Bellona
Bellona
MichaelHawkk
Bellona
Level 115
God Stats
1W - 3L
1,445 SR
Queue Stats
71W - 57L
1,693 Elo+
Solo
Sol
Sol
lmmortall
Sol
Level 139
God Stats
7W - 5L
1,845 SR
Queue Stats
133W - 89L
1,734 Elo+
Solo
Team Averages
Level 137
1,655 SR
1,687 Elo+

VS

Team Averages
Level 112
1,657 SR
1,730 Elo+
Ra
Ra
OGRusBus
Ra
Level 115
God Stats
42W - 29L
1,616 SR
Queue Stats
522W - 281L
1,824 Elo+
Solo
Horus
Horus
Xeronumber1
Horus
Level 117
God Stats
11W - 5L
1,744 SR
Queue Stats
239W - 147L
1,668 Elo+
Party 1
Charybdis
Charybdis
parasights
Charybdis
Level 105
God Stats
4W - 0L
1,611 SR
Queue Stats
263W - 139L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
1 / 8 / 4
9,533
636
13,367
18,860
6,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
MichaelHawkk
Bellona
13
1 / 6 / 2
9,590
639
5,655
21,763
19,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 2
10,437
696
21,371
16,835
6,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 7
11,521
768
20,207
9,985
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 11
12,046
803
11,583
20,951
22,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
parasights
Charybdis
15
5 / 4 / 9
11,163
744
19,930
18,630
9,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
16
16
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
8
4
0.38
L
Bellona
MichaelHawkk
Bellona
1
6
2
0.33
W
6
0
7
9.5
W
5
2
11
5.25
L
4
2
2
2.5
W
Charybdis
parasights
Charybdis
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,393
Damage
51,720
57,458
Taken
49,566
31,662
Mitigated
37,628
15,004
Healing
21,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
13,367
6,768
134
1,552
18,860
6,343
0
8,308
10,552
0
44,676
L
Bellona
MichaelHawkk
Bellona
5,655
1,684
1,888
4,564
21,763
19,239
72
6,063
15,700
0
11,498
W
20,207
1,957
6,059
4,103
9,985
4,952
632
4,097
5,888
72,111
0
W
11,583
4,926
1,129
5,472
20,951
22,806
446
9,365
9,882
0
16,241
L
21,371
6,571
0
6,866
16,835
6,080
118
6,268
10,567
64,168
0
W
Charybdis
parasights
Charybdis
19,930
12,185
0
5,061
18,630
9,870
1,152
8,010
10,620
0
51,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
34,730
169
Minions Killed
179
7
Camps Cleared
7
735,991
Distance Traveled
861,376
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,533
636
59
4
1
223,558
1
L
Bellona
9,590
639
15
1
2
263,420
5
W
Ra
11,521
768
103
7
6
306,817
3
W
Horus
12,046
803
12
1
0
303,807
4
L
Sol
10,437
696
95
6
4
249,013
3
W
Charybdis
11,163
744
64
4
1
250,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role