Player Matchup

Jing Wei
Jing Wei
Batteuski
Jing Wei
Level 67
God Stats
0W - 3L
1,290 SR
Queue Stats
34W - 25L
1,730 Elo+
Party 1
Yu Huang
Yu Huang
Kionee
Yu Huang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,639 Elo+
Party 1
Atlas
Atlas
SiKHostil
Atlas
Level 109
God Stats
1W - 1L
1,752 SR
Queue Stats
40W - 36L
1,619 Elo+
Solo
Tyr
Tyr
Toxic9001
Tyr
Level 125
God Stats
3W - 10L
1,411 SR
Queue Stats
166W - 154L
1,664 Elo+
Party 1
Bastet
Bastet
ptolomeaus
Bastet
Level 155
God Stats
28W - 22L
1,677 SR
Queue Stats
281W - 288L
1,616 Elo+
Solo
Team Averages
Level 105
1,526 SR
1,654 Elo+

VS

Team Averages
Level 95
1,567 SR
1,635 Elo+
Rama
Rama
ChubbyChinchi1a
Rama
Level 58
God Stats
4W - 0L
1,550 SR
Queue Stats
81W - 32L
1,776 Elo+
Party 2
Athena
Athena
Riflemaker
Athena
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
251W - 232L
1,542 Elo+
Solo
Achilles
Achilles
TimmyTwoTapp
Achilles
Level 107
God Stats
12W - 6L
1,613 SR
Queue Stats
208W - 181L
1,626 Elo+
Party 2
Serqet
Serqet
XellionUwU
Serqet
Level 123
God Stats
25W - 28L
1,543 SR
Queue Stats
399W - 379L
1,561 Elo+
Solo
Ra
Ra
wafflepig00
Ra
Level 108
God Stats
3W - 2L
1,631 SR
Queue Stats
85W - 48L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Batteuski
Jing Wei
13
1 / 7 / 0
7,845
461
5,344
12,991
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Kionee
Yu Huang
12
2 / 5 / 0
7,464
439
7,993
12,284
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
SiKHostil
Atlas
11
0 / 4 / 1
6,764
398
4,429
19,090
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 3 / 1
8,874
522
11,632
20,632
19,581
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
ptolomeaus
Bastet
13
1 / 3 / 2
7,879
463
10,765
16,245
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 3
11,488
676
21,574
14,917
7,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Riflemaker
Athena
15
3 / 2 / 6
9,278
546
7,133
15,207
8,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TimmyTwoTapp
Achilles
17
4 / 0 / 1
10,953
644
15,486
17,432
15,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
XellionUwU
Serqet
14
3 / 1 / 7
9,560
562
6,430
15,030
17,649
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 1 / 6
10,400
612
8,816
10,446
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
22
22
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Batteuski
Jing Wei
1
7
0
0.14
W
11
0
3
12.5
L
Yu Huang
Kionee
Yu Huang
2
5
0
0.4
W
Athena
Riflemaker
Athena
3
2
6
3
L
Atlas
SiKHostil
Atlas
0
4
1
0.13
W
Achilles
TimmyTwoTapp
Achilles
4
0
1
4.5
L
0
3
1
0.17
W
Serqet
XellionUwU
Serqet
3
1
7
6.5
L
Bastet
ptolomeaus
Bastet
1
3
2
0.67
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,163
Damage
59,439
81,242
Taken
73,032
51,667
Mitigated
54,115
18,102
Healing
30,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Batteuski
Jing Wei
5,344
4,132
0
1,976
12,991
4,145
32
178
12,813
0
51,741
W
21,574
16,409
0
3,511
14,917
7,159
5,433
3,312
11,605
0
132,304
L
Yu Huang
Kionee
Yu Huang
7,993
850
0
750
12,284
5,833
135
5,709
6,509
61,536
0
W
Athena
Riflemaker
Athena
7,133
2,101
173
7,262
15,207
8,248
0
1,675
13,532
56,794
0
L
Atlas
SiKHostil
Atlas
4,429
2,210
18
2,599
19,090
15,245
0
3,750
15,250
33,209
0
W
Achilles
TimmyTwoTapp
Achilles
15,486
3,888
0
8,980
17,432
15,575
0
397
17,035
0
91,432
L
11,632
2,124
0
6,977
20,632
19,581
0
3,014
17,462
242
73,431
W
Serqet
XellionUwU
Serqet
6,430
1,364
0
2,060
15,030
17,649
114
3,225
11,805
98
28,340
L
Bastet
ptolomeaus
Bastet
10,765
2,459
0
5,782
16,245
6,863
0
3,396
12,507
24
69,336
W
8,816
1,303
3,654
4,654
10,446
5,484
1,388
5,017
5,429
101,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,826
Gold Earned
51,679
499
Minions Killed
670
0
Camps Cleared
0
1,626,804
Distance Traveled
1,804,731
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,845
461
97
6
0
308,858
1
W
Rama
11,488
676
185
11
0
301,457
1
L
Yu Huang
7,464
439
101
6
0
294,237
4
W
Athena
9,278
546
98
6
0
385,770
0
L
Atlas
6,764
398
35
2
0
294,698
1
W
Achilles
10,953
644
172
10
0
369,083
6
L
Tyr
8,874
522
142
8
0
345,347
2
W
Serqet
9,560
562
36
2
0
382,115
2
L
Bastet
7,879
463
124
7
0
383,664
3
W
Ra
10,400
612
179
11
0
366,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role