Player Matchup

Khepri
Khepri
D-G_U_N_
Khepri
Level 129
God Stats
1W - 4L
1,451 SR
Queue Stats
171W - 199L
1,467 Elo+
Solo
Cerberus
Cerberus
Kefka_Palazzo_87
Cerberus
Level 157
God Stats
1W - 2L
1,424 SR
Queue Stats
36W - 50L
1,497 Elo+
Party 3
Vulcan
Vulcan
Ray_Braun
Vulcan
Level 129
God Stats
1W - 1L
1,806 SR
Queue Stats
38W - 50L
1,532 Elo+
Party 3
Mercury
Mercury
SkiLLs nMe
Mercury
Level 40
God Stats
3W - 7L
1,524 SR
Queue Stats
203W - 228L
1,426 Elo+
Solo
Jing Wei
Jing Wei
rokilondor07
Jing Wei
Level 129
God Stats
8W - 6L
1,604 SR
Queue Stats
18W - 29L
1,463 Elo+
Party 3
Team Averages
Level 117
1,562 SR
1,477 Elo+

VS

Team Averages
Level 90
1,532 SR
1,478 Elo+
Ravana
Ravana
Ace goldenVain
Ravana
Level 85
God Stats
4W - 3L
1,523 SR
Queue Stats
76W - 75L
1,451 Elo+
Party 2
Cabrakan
Cabrakan
Anita Caulk7443
Cabrakan
Level 37
God Stats
21W - 13L
1,541 SR
Queue Stats
138W - 110L
1,483 Elo+
Party 1
Chiron
Chiron
IrjshHitman
Chiron
Level 147
God Stats
1W - 0L
1,578 SR
Queue Stats
209W - 154L
1,528 Elo+
Party 1
Xing Tian
Xing Tian
J-IN-X-
Xing Tian
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 84L
1,433 Elo+
Party 2
Sol
Sol
S2o1ar_B3ar
Sol
Level 141
God Stats
7W - 4L
1,515 SR
Queue Stats
186W - 175L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
D-G_U_N_
Khepri
11
2 / 2 / 7
7,587
446
4,421
14,098
13,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 4 / 1
7,448
438
8,537
14,396
10,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
Ray_Braun
Vulcan
13
4 / 2 / 2
8,023
472
12,353
10,639
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SkiLLs nMe
Mercury
14
4 / 3 / 1
8,408
495
11,963
17,349
8,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
rokilondor07
Jing Wei
12
0 / 2 / 2
7,264
427
11,093
13,580
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,212
483
5,064
12,130
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
17
6 / 1 / 1
10,774
634
14,039
11,051
6,444
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
0 / 1 / 1
8,223
484
9,502
9,886
3,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
J-IN-X-
Xing Tian
12
0 / 2 / 4
7,996
470
6,136
20,588
16,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 5 / 2
9,148
538
14,303
14,671
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
13
Kills
13
13
Deaths
13
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
W
Cabrakan
6
1
1
6.5
L
Khepri
D-G_U_N_
Khepri
2
2
7
2.75
W
Chiron
0
1
1
0.5
W
Xing Tian
J-IN-X-
Xing Tian
0
2
4
1
L
3
4
1
0.88
L
Vulcan
Ray_Braun
Vulcan
4
2
2
2.5
W
4
5
2
1
L
Mercury
SkiLLs nMe
Mercury
4
3
1
1.5
L
Jing Wei
rokilondor07
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,367
Damage
49,044
70,062
Taken
68,326
43,750
Mitigated
38,385
15,765
Healing
21,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,064
1,639
0
2,490
12,130
5,388
82
3,981
8,149
0
39,121
W
Cabrakan
14,039
1,556
0
5,322
11,051
6,444
462
5,054
5,997
81,786
0
L
Khepri
D-G_U_N_
Khepri
4,421
626
565
3,408
14,098
13,171
42
4,973
9,125
20,377
0
W
Chiron
9,502
3,764
756
3,200
9,886
3,763
225
2,199
7,687
0
70,085
W
Xing Tian
J-IN-X-
Xing Tian
6,136
1,516
0
2,500
20,588
16,592
28
4,804
15,784
27,956
6,575
L
8,537
703
18
4,788
14,396
10,970
0
9,739
4,657
43,831
0
L
Vulcan
Ray_Braun
Vulcan
12,353
3,243
0
1,927
10,639
5,306
0
5,460
5,179
66,195
0
W
14,303
5,306
0
6,934
14,671
6,198
1,598
9,273
5,398
68,419
9,298
L
Mercury
SkiLLs nMe
Mercury
11,963
6,589
0
710
17,349
8,229
0
8,501
8,848
0
84,498
L
Jing Wei
rokilondor07
Jing Wei
11,093
7,502
0
4,349
13,580
6,074
1,450
3,304
10,276
0
57,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
44,353
394
Minions Killed
521
0
Camps Cleared
0
1,628,346
Distance Traveled
1,508,484
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,212
483
77
5
0
348,731
2
W
Cabrakan
10,774
634
160
9
0
304,605
4
L
Khepri
7,587
446
20
1
0
312,725
2
W
Chiron
8,223
484
113
7
0
287,004
4
W
Xing Tian
7,996
470
50
3
0
313,042
1
L
Cerberus
7,448
438
79
5
0
328,959
0
L
Vulcan
8,023
472
92
5
0
324,697
7
W
Sol
9,148
538
121
7
0
255,102
0
L
Mercury
8,408
495
113
7
0
375,133
4
L
Jing Wei
7,264
427
90
5
0
286,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role