Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Auzysss
Apollo
Level 124
God Stats
5W - 2L
1,761 SR
Queue Stats
116W - 84L
1,591 Elo+
Party 2
Hera
Hera
Buttt3r
Hera
Level 80
God Stats
2W - 1L
1,735 SR
Queue Stats
50W - 44L
1,565 Elo+
Party 2
Anubis
Anubis
Leskinho
Anubis
Level 88
God Stats
14W - 12L
1,527 SR
Queue Stats
902W - 892L
1,555 Elo+
Party 2
Bellona
Bellona
x_SpardaBR_x
Bellona
Level 143
God Stats
1W - 1L
1,305 SR
Queue Stats
42W - 54L
1,530 Elo+
Solo
Team Averages
Level 119
1,565 SR
1,548 Elo+

VS

Team Averages
Level 138
1,428 SR
1,505 Elo+
Apollo
Apollo
 
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CosmicPegasus
Cthulhu
Level 157
God Stats
1W - 8L
1,140 SR
Queue Stats
247W - 236L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
6 / 3 / 15
9,129
913
11,621
11,328
5,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Auzysss
Apollo
16
11 / 1 / 9
9,741
974
13,824
8,351
4,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Buttt3r
Hera
16
3 / 1 / 16
8,966
897
15,404
6,523
3,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Leskinho
Anubis
15
3 / 2 / 15
8,610
861
6,862
5,796
3,304
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
x_SpardaBR_x
Bellona
14
3 / 3 / 18
9,146
915
8,836
17,162
19,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 7 / 2
8,104
810
8,818
12,970
6,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
 
Tsukuyomi
14
1 / 4 / 5
7,681
768
8,270
11,751
6,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
12
2 / 5 / 5
7,412
741
4,363
9,959
4,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
 
Fafnir
10
0 / 6 / 4
6,808
681
2,918
17,379
22,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
14
2 / 4 / 4
8,374
837
8,681
13,732
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
26
Kills
10
10
Deaths
26
73
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
3
15
4.5
L
Apollo
 
Apollo
5
7
2
0.86
L
Tsukuyomi
 
Tsukuyomi
1
4
5
0.88
L
Anhur
 
Anhur
2
5
5
0.9
L
Fafnir
 
Fafnir
0
6
4
0.33
W
Apollo
Auzysss
Apollo
11
1
9
15.5
W
Hera
Buttt3r
Hera
3
1
16
11
L
Cthulhu
2
4
4
1
W
Anubis
Leskinho
Anubis
3
2
15
5.25
W
Bellona
x_SpardaBR_x
Bellona
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,547
Damage
33,050
49,160
Taken
65,791
36,904
Mitigated
53,048
19,097
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
11,621
2,596
1,961
2,963
11,328
5,868
893
1,029
9,980
0
17,066
L
Apollo
 
Apollo
8,818
4,286
360
1,600
12,970
6,547
0
4,486
8,484
0
16,967
L
Tsukuyomi
 
Tsukuyomi
8,270
1,563
857
4,104
11,751
6,866
128
3,520
8,231
0
19,739
L
Anhur
 
Anhur
4,363
1,819
239
1,734
9,959
4,779
102
2,481
7,478
0
10,115
L
Fafnir
 
Fafnir
2,918
1,170
767
2,693
17,379
22,127
0
7,048
10,331
5,305
0
W
Apollo
Auzysss
Apollo
13,824
8,899
1,118
3,521
8,351
4,448
3,288
3,274
4,900
0
26,627
W
Hera
Buttt3r
Hera
15,404
4,234
240
305
6,523
3,577
1,754
2,468
4,011
33,076
0
L
Cthulhu
8,681
561
1,383
3,095
13,732
12,729
0
4,731
9,001
18,924
0
W
Anubis
Leskinho
Anubis
6,862
367
140
1,410
5,796
3,304
980
1,863
3,933
16,812
0
W
Bellona
x_SpardaBR_x
Bellona
8,836
2,004
2,402
5,037
17,162
19,707
781
2,965
13,770
0
13,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,592
Gold Earned
38,379
96
Minions Killed
88
0
Camps Cleared
0
968,653
Distance Traveled
836,568
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,129
913
6
1
0
220,967
1
L
Apollo
8,104
810
24
2
0
169,349
0
L
Tsukuyomi
7,681
768
19
2
0
186,757
3
L
Anhur
7,412
741
14
1
0
150,463
0
L
Fafnir
6,808
681
5
1
0
163,116
0
W
Apollo
9,741
974
26
3
0
175,673
2
W
Hera
8,966
897
32
3
0
186,015
0
L
Cthulhu
8,374
837
26
3
0
166,883
2
W
Anubis
8,610
861
26
3
0
184,230
4
W
Bellona
9,146
915
6
1
0
201,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role