Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
MegaCharizad
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,250 Elo+
Solo
Ra
Ra
Slow fingers470
Ra
Level 29
God Stats
2W - 3L
1,561 SR
Queue Stats
374W - 393L
1,420 Elo+
Solo
Danzaburou
Danzaburou
TheWalkingDusty
Danzaburou
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 125L
1,487 Elo+
Solo
Zeus
Zeus
namechanged9706
Zeus
Level 82
God Stats
0W - 3L
1,281 SR
Queue Stats
53W - 67L
1,417 Elo+
Solo
Team Averages
Level 74
1,468 SR
1,415 Elo+

VS

Team Averages
Level 33
1,610 SR
1,358 Elo+
Amaterasu
Amaterasu
Certerbus
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,358 Elo+
Party 1
Artemis
Artemis
JShunk
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,260 Elo+
Solo
Ishtar
Ishtar
Konegro
Ishtar
Level 26
God Stats
2W - 0L
1,696 SR
Queue Stats
12W - 22L
1,384 Elo+
Solo
Scylla
Scylla
VenomZealot
Scylla
Level 28
God Stats
4W - 0L
1,856 SR
Queue Stats
106W - 119L
1,361 Elo+
Solo
Chang'e
Chang'e
yptianga
Chang'e
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 88L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 5 / 8
7,032
703
5,245
13,981
8,088
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
13
4 / 6 / 5
7,666
767
9,401
11,298
5,399
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 8
7,700
770
4,355
5,280
4,558
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
TheWalkingDusty
Danzaburou
14
3 / 3 / 6
8,307
831
9,003
10,039
4,884
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 4
8,283
828
12,302
6,274
2,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Certerbus
Amaterasu
15
6 / 4 / 10
9,117
912
5,574
15,272
11,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
JShunk
Artemis
14
3 / 2 / 11
8,280
828
12,889
10,242
4,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ishtar
Konegro
Ishtar
12
0 / 4 / 10
7,351
735
6,248
8,101
3,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
6 / 1 / 10
8,900
890
9,719
8,263
4,209
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
yptianga
Chang'e
16
3 / 2 / 12
8,742
874
8,340
15,095
9,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
71
11
Kills
18
19
Deaths
13
31
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
8
0.8
W
Amaterasu
Certerbus
Amaterasu
6
4
10
2.75
W
Artemis
JShunk
Artemis
3
2
11
4.25
W
Ishtar
Konegro
Ishtar
0
4
10
1.25
L
Ishtar
4
6
5
1.08
L
1
2
8
2.5
L
Danzaburou
TheWalkingDusty
Danzaburou
3
3
6
2
W
Scylla
6
1
10
11
L
3
3
4
1.67
W
Chang'e
yptianga
Chang'e
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,306
Damage
42,770
46,872
Taken
56,973
25,470
Mitigated
33,932
13,728
Healing
27,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,245
1,440
929
4,397
13,981
8,088
0
5,440
8,541
0
9,316
W
Amaterasu
Certerbus
Amaterasu
5,574
1,841
1,341
3,252
15,272
11,767
197
2,485
12,787
0
10,053
W
Artemis
JShunk
Artemis
12,889
4,889
1,200
3,150
10,242
4,761
992
4,811
5,431
0
24,363
W
Ishtar
Konegro
Ishtar
6,248
2,274
320
923
8,101
3,405
0
2,478
5,623
0
14,781
L
Ishtar
9,401
4,405
0
725
11,298
5,399
0
2,732
8,566
0
16,696
L
4,355
287
2,752
1,502
5,280
4,558
0
2,581
2,699
15,267
0
L
Danzaburou
TheWalkingDusty
Danzaburou
9,003
2,886
322
2,785
10,039
4,884
207
4,338
5,701
0
19,920
W
Scylla
9,719
132
2,046
2,034
8,263
4,209
360
1,635
6,628
18,856
0
L
12,302
1,487
120
196
6,274
2,541
0
2,968
3,306
22,154
0
W
Chang'e
yptianga
Chang'e
8,340
1,113
6,095
7,555
15,095
9,790
107
5,248
9,847
17,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,988
Gold Earned
42,390
95
Minions Killed
102
0
Camps Cleared
0
905,883
Distance Traveled
976,183
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,032
703
6
1
0
189,692
3
W
Amaterasu
9,117
912
12
1
0
205,622
1
W
Artemis
8,280
828
25
3
0
201,822
3
W
Ishtar
7,351
735
25
3
0
160,983
0
L
Ishtar
7,666
767
15
2
0
161,967
0
L
Ra
7,700
770
21
2
0
190,537
3
L
Danzaburou
8,307
831
26
3
0
185,530
1
W
Scylla
8,900
890
23
2
0
196,241
4
L
Zeus
8,283
828
27
3
0
178,157
0
W
Chang'e
8,742
874
17
2
0
211,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role