Player Matchup

King Arthur
King Arthur
ChilloutLotus
King Arthur
Level 108
God Stats
2W - 3L
1,385 SR
Queue Stats
115W - 148L
1,348 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IcalyGamer
Morgan Le Fay
Level 37
God Stats
1W - 2L
1,129 SR
Queue Stats
12W - 10L
1,407 Elo+
Solo
Lancelot
Lancelot
Kurosake1010
Lancelot
Level 122
God Stats
6W - 6L
1,420 SR
Queue Stats
70W - 55L
1,494 Elo+
Party 2
Ares
Ares
chilloutsparkz
Ares
Level 95
God Stats
26W - 15L
1,612 SR
Queue Stats
57W - 52L
1,482 Elo+
Party 2
Izanami
Izanami
demon1cthief
Izanami
Level 29
God Stats
11W - 6L
1,426 SR
Queue Stats
25W - 14L
1,538 Elo+
Party 2
Team Averages
Level 78
1,394 SR
1,454 Elo+

VS

Team Averages
Level 84
1,507 SR
1,530 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Allstargamer57
Zhong Kui
Level 85
God Stats
1W - 2L
1,282 SR
Queue Stats
161W - 163L
1,515 Elo+
Party 1
Nemesis
Nemesis
Omega-the-God
Nemesis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,705 Elo+
Party 1
Athena
Athena
the__MEAT__GRIND
Athena
Level 55
God Stats
1W - 4L
1,776 SR
Queue Stats
62W - 80L
1,531 Elo+
Party 1
Izanami
Izanami
x_a_ndrew_m
Izanami
Level 47
God Stats
28W - 35L
1,477 SR
Queue Stats
125W - 164L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChilloutLotus
King Arthur
12
0 / 4 / 2
6,986
499
5,197
11,019
5,016
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
IcalyGamer
Morgan Le Fay
12
1 / 2 / 0
7,169
512
7,338
9,908
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Kurosake1010
Lancelot
12
5 / 2 / 0
7,358
526
7,482
10,424
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 7
7,540
539
7,043
13,256
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
demon1cthief
Izanami
13
4 / 1 / 3
7,735
553
10,352
6,762
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 0 / 1
8,637
617
8,695
13,239
7,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
Allstargamer57
Zhong Kui
13
3 / 2 / 5
8,256
590
10,661
12,166
7,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
12
5 / 1 / 1
7,856
561
4,635
8,111
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 2
6,654
475
3,774
13,570
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
x_a_ndrew_m
Izanami
11
1 / 4 / 0
6,525
466
4,619
10,101
3,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
11
Kills
10
10
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
0
1
1.5
L
Zhong Kui
Allstargamer57
Zhong Kui
3
2
5
2.75
W
King Arthur
ChilloutLotus
King Arthur
0
4
2
0.25
W
Morgan Le Fay
IcalyGamer
Morgan Le Fay
1
2
0
0.5
W
Lancelot
Kurosake1010
Lancelot
5
2
0
2.5
L
Nemesis
5
1
1
5.5
W
1
1
7
4.5
W
Izanami
demon1cthief
Izanami
4
1
3
5.5
L
0
4
2
0.25
L
Izanami
x_a_ndrew_m
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,412
Damage
32,384
51,369
Taken
57,187
28,481
Mitigated
35,835
15,102
Healing
22,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,695
2,616
0
8,623
13,239
7,630
787
7,204
6,035
60,271
12,977
L
Zhong Kui
Allstargamer57
Zhong Kui
10,661
953
0
5,619
12,166
7,822
205
1,092
11,074
65,705
0
W
King Arthur
ChilloutLotus
King Arthur
5,197
924
0
405
11,019
5,016
0
4,836
6,183
0
44,966
W
Morgan Le Fay
IcalyGamer
Morgan Le Fay
7,338
1,064
0
2,896
9,908
3,928
0
6,509
3,399
48,585
0
W
Lancelot
Kurosake1010
Lancelot
7,482
1,710
0
3,694
10,424
4,276
0
3,952
6,472
0
41,333
L
Nemesis
4,635
1,873
89
3,254
8,111
3,699
0
134
7,977
0
47,387
W
7,043
621
206
4,394
13,256
11,943
794
4,545
8,435
23,078
3,709
W
Izanami
demon1cthief
Izanami
10,352
7,460
0
3,507
6,762
3,318
2,959
2,191
4,571
0
72,477
L
3,774
1,088
127
2,972
13,570
13,044
0
3,178
10,392
14,971
0
L
Izanami
x_a_ndrew_m
Izanami
4,619
3,051
0
1,476
10,101
3,640
0
2,349
7,752
0
49,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,788
Gold Earned
37,928
381
Minions Killed
419
0
Camps Cleared
0
1,326,452
Distance Traveled
1,284,750
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,637
617
127
9
0
221,190
8
L
Zhong Kui
8,256
590
112
8
0
265,695
1
W
King Arthur
6,986
499
67
5
0
269,676
0
W
Morgan Le Fay
7,169
512
99
7
0
251,524
3
W
Lancelot
7,358
526
64
5
0
316,830
0
L
Nemesis
7,856
561
84
6
0
303,460
1
W
Ares
7,540
539
47
3
0
265,126
1
W
Izanami
7,735
553
104
7
0
223,296
6
L
Athena
6,654
475
21
2
0
262,116
0
L
Izanami
6,525
466
75
5
0
232,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role