Player Matchup

Izanami
Izanami
Bronze III
DirtNasyLow
Izanami
Bronze III
Level 136
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Horus
Horus
Bronze V
FitLikeABigMac
Horus
Bronze V
Level 129
God Stats
0W - 1L
1,634 SR
Queue Stats
5W - 6L
1,497 MMR
Solo
Persephone
Persephone
Bronze V
ItzJustSpirit
Persephone
Bronze V
Level 103
God Stats
0W - 1L
1,689 SR
Queue Stats
8W - 9L
1,510 MMR
Solo
Achilles
Achilles
Gold V
RogueNote446977
Achilles
Gold V
Level 126
God Stats
4W - 7L
1,427 SR
Queue Stats
123W - 142L
1,441 MMR
Solo
Ravana
Ravana
Gold I
iMadara OR
Ravana
Gold I
Level 126
God Stats
4W - 11L
1,237 SR
Queue Stats
615W - 620L
1,495 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,505 SR
1,489 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,596 SR
1,489 MMR
Shiva
Shiva
Gold IV
Eis19
Shiva
Gold IV
Level 109
God Stats
14W - 2L
1,807 SR
Queue Stats
156W - 154L
1,437 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Facundolotic32
Kuzenbo
Gold IV
Level 124
God Stats
2W - 1L
1,231 SR
Queue Stats
482W - 498L
1,503 MMR
Solo
Sol
Sol
Gold V
Jackal_Fighter1
Sol
Gold V
Level 126
God Stats
5W - 1L
1,639 SR
Queue Stats
28W - 23L
1,462 MMR
Solo
Chiron
Chiron
Gold IV
KrazedMan
Chiron
Gold IV
Level 156
God Stats
43W - 34L
1,632 SR
Queue Stats
257W - 265L
1,506 MMR
Solo
Hades
Hades
Gold IV
XTitanX DragoNz
Hades
Gold IV
Level 144
God Stats
71W - 28L
1,671 SR
Queue Stats
237W - 236L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DirtNasyLow
Izanami
20
8 / 9 / 12
19,469
541
36,608
42,876
20,423
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 8 / 19
17,863
496
27,346
62,369
95,674
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
ItzJustSpirit
Persephone
20
10 / 5 / 11
19,813
550
45,167
25,799
13,828
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
20
4 / 10 / 13
17,219
478
26,147
50,340
50,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
iMadara OR
Ravana
20
10 / 6 / 16
19,230
534
27,492
36,827
20,799
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HeraAthenaIshtarCabrakanKali

VS

Bans
ArachneLancelotMulanBellonaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Eis19
Shiva
20
9 / 7 / 14
19,131
531
45,105
57,431
62,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 4 / 18
16,802
467
17,276
43,389
74,875
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

20
8 / 9 / 8
18,569
516
38,013
44,183
20,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
KrazedMan
Chiron
20
7 / 12 / 5
17,331
481
25,523
36,432
14,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 8 / 7
19,123
531
50,479
44,992
31,978
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
89
39
Kills
37
38
Deaths
40
71
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Izanami
DirtNasyLow
Izanami
8
9
12
1.56
W
Shiva
Eis19
Shiva
9
7
14
2.29
W
2
4
18
2.75
L
7
8
19
2.06
L
Persephone
ItzJustSpirit
Persephone
10
5
11
3.1
W
8
9
8
1.33
W
Chiron
KrazedMan
Chiron
7
12
5
0.79
L
Achilles
4
10
13
1.05
W
11
8
7
1.81
L
Ravana
iMadara OR
Ravana
10
6
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,760
Damage
176,396
218,211
Taken
226,427
201,411
Mitigated
204,512
73,705
Healing
81,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DirtNasyLow
Izanami
36,608
29,189
0
13,147
42,876
20,423
5,827
19,056
23,820
52
241,458
W
Shiva
Eis19
Shiva
45,105
6,354
435
16,760
57,431
62,490
1,879
14,346
41,133
743
145,299
W
17,276
4,690
0
2,833
43,389
74,875
335
11,098
32,171
55,980
332
L
27,346
11,344
6,300
19,925
62,369
95,674
618
30,740
31,629
1,291
81,050
L
Persephone
ItzJustSpirit
Persephone
45,167
2,936
0
6,576
25,799
13,828
1,518
11,157
14,637
148,008
0
W
38,013
15,487
0
25,048
44,183
20,837
7,973
4,445
39,598
158,938
27,143
W
Chiron
KrazedMan
Chiron
25,523
10,340
3,084
10,548
36,432
14,332
3,646
3,884
32,478
0
147,095
L
Achilles
26,147
6,248
0
8,203
50,340
50,687
1,911
22,490
27,850
144
131,382
W
50,479
1,109
3,466
19,719
44,992
31,978
1,653
14,899
30,093
203,204
0
L
Ravana
iMadara OR
Ravana
27,492
4,699
0
19,554
36,827
20,799
1,913
19,801
17,026
193
161,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,594
Gold Earned
90,956
925
Minions Killed
791
0
Camps Cleared
0
3,264,564
Distance Traveled
3,162,338
16
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
19,469
541
275
8
0
546,746
2
W
Shiva
19,131
531
184
5
0
650,809
17
W
Kuzenbo
16,802
467
48
1
0
698,824
3
L
Horus
17,863
496
88
2
0
688,581
1
L
Persephone
19,813
550
191
5
0
661,768
5
W
Sol
18,569
516
179
5
0
601,005
1
W
Chiron
17,331
481
141
4
0
614,778
13
L
Achilles
17,219
478
173
5
0
613,893
0
W
Hades
19,123
531
239
7
0
596,922
3
L
Ravana
19,230
534
198
6
0
753,576
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role