Player Matchup

Bellona
Bellona
BubbleCrown
Bellona
Level 107
God Stats
6W - 3L
1,474 SR
Queue Stats
300W - 185L
1,690 Elo+
Party 2
Sol
Sol
Fliopoy
Sol
Level 159
God Stats
12W - 2L
1,953 SR
Queue Stats
446W - 233L
1,755 Elo+
Party 2
Artio
Artio
Zencoal
Artio
Level 96
God Stats
1W - 0L
1,496 SR
Queue Stats
17W - 12L
1,581 Elo+
Party 2
Team Averages
Level 121
1,641 SR
1,675 Elo+

VS

Team Averages
Level 117
1,401 SR
1,487 Elo+
Charybdis
Charybdis
Corvo743
Charybdis
Level 96
God Stats
1W - 1L
1,321 SR
Queue Stats
261W - 220L
1,496 Elo+
Party 1
Shiva
Shiva
G_R_O_L_D
Shiva
Level 156
God Stats
10W - 6L
1,267 SR
Queue Stats
308W - 334L
1,507 Elo+
Party 1
Eset
Eset
SithFaced
Eset
Level 100
God Stats
12W - 6L
1,614 SR
Queue Stats
235W - 250L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BubbleCrown
Bellona
12
0 / 2 / 10
7,778
707
8,483
12,253
12,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
14
9 / 0 / 7
9,706
882
26,310
11,162
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Zencoal
Artio
13
7 / 0 / 7
9,217
838
5,609
17,135
17,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Corvo743
Charybdis
11
2 / 5 / 0
7,188
653
11,873
12,094
5,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shiva
G_R_O_L_D
Shiva
10
0 / 6 / 2
6,494
590
10,767
19,359
14,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eset
10
0 / 5 / 2
6,981
635
6,007
16,435
15,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
2
2
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
BubbleCrown
Bellona
0
2
10
2.5
L
Charybdis
Corvo743
Charybdis
2
5
0
0.4
W
Sol
9
0
7
12.5
L
Shiva
G_R_O_L_D
Shiva
0
6
2
0.17
L
Eset
0
5
2
0.2
W
Artio
Zencoal
Artio
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,402
Damage
28,647
40,550
Taken
47,888
34,916
Mitigated
34,917
15,523
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BubbleCrown
Bellona
8,483
2,551
0
3,062
12,253
12,037
836
2,776
9,477
39
20,587
L
Charybdis
Corvo743
Charybdis
11,873
4,646
0
1,564
12,094
5,604
0
7,933
4,043
0
32,008
W
Sol
26,310
12,932
0
7,178
11,162
5,347
2,220
1,778
9,384
50,763
6,029
L
Shiva
G_R_O_L_D
Shiva
10,767
1,253
343
1,865
19,359
14,215
0
10,020
8,737
0
25,423
L
Eset
6,007
932
1,027
3,180
16,435
15,098
0
11,097
5,083
12,834
0
W
Artio
Zencoal
Artio
5,609
418
1,387
3,896
17,135
17,532
60
1,755
15,380
14,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,701
Gold Earned
20,663
115
Minions Killed
78
6
Camps Cleared
3
666,696
Distance Traveled
549,264
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,778
707
30
3
2
224,918
1
L
Charybdis
7,188
653
47
4
1
174,979
2
W
Sol
9,706
882
76
7
4
202,436
2
L
Shiva
6,494
590
18
2
2
195,568
0
L
Eset
6,981
635
13
1
0
178,717
0
W
Artio
9,217
838
9
1
0
239,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role