Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Artyck
Apollo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,615 Elo+
Party 1
Thor
Thor
CaptainAutismo69
Thor
Level 41
God Stats
1W - 5L
1,211 SR
Queue Stats
50W - 33L
1,753 Elo+
Party 3
Ganesha
Ganesha
DarkRaven662
Ganesha
Level 23
God Stats
1W - 1L
1,745 SR
Queue Stats
8W - 12L
1,472 Elo+
Party 3
Nu Wa
Nu Wa
Pencilvester420
Nu Wa
Level 111
God Stats
6W - 8L
1,574 SR
Queue Stats
313W - 278L
1,572 Elo+
Party 3
Team Averages
Level 74
1,506 SR
1,582 Elo+

VS

Team Averages
Level 59
1,481 SR
1,599 Elo+
Baron Samedi
Baron Samedi
BigWeenieLord
Baron Samedi
Level 84
God Stats
2W - 2L
1,498 SR
Queue Stats
224W - 211L
1,594 Elo+
Party 2
Artemis
Artemis
BootyMcScooty
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 115L
1,625 Elo+
Party 2
Sylvanus
Sylvanus
PimpWitaShrimp
Sylvanus
Level 81
God Stats
33W - 28L
1,609 SR
Queue Stats
192W - 172L
1,610 Elo+
Party 2
Thor
Thor
XPleaseReviveMeX
Thor
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 40L
1,583 Elo+
Party 2
Achilles
Achilles
crazywarrior46
Achilles
Level 46
God Stats
3W - 4L
1,298 SR
Queue Stats
100W - 74L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 2 / 1
5,520
552
2,109
6,071
1,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Artyck
Apollo
8
0 / 0 / 0
4,436
444
574
4,912
1,452
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 0
5,458
546
6,131
7,413
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
DarkRaven662
Ganesha
7
0 / 3 / 0
4,298
430
1,181
8,525
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 0
4,914
491
1,777
2,999
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigWeenieLord
Baron Samedi
10
1 / 0 / 3
5,460
546
3,523
2,835
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
9
0 / 1 / 1
5,131
513
2,668
3,182
1,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
9
3 / 0 / 4
5,771
577
5,055
6,352
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

10
4 / 1 / 2
5,993
599
4,443
8,685
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
10
1 / 0 / 1
5,983
598
4,209
6,811
4,032
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
9
9
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
1
0.25
L
Apollo
Artyck
Apollo
0
0
0
0
W
Baron Samedi
BigWeenieLord
Baron Samedi
1
0
3
2.5
W
Artemis
0
1
1
0.5
L
2
3
0
0.67
L
Ganesha
DarkRaven662
Ganesha
0
3
0
0
L
0
1
0
0
W
Sylvanus
3
0
4
5
W
4
1
2
5
W
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,772
Damage
19,898
29,920
Taken
27,865
11,425
Mitigated
13,297
4,711
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,109
162
0
880
6,071
1,804
0
0
6,071
0
32,365
L
Apollo
Artyck
Apollo
574
351
0
1,120
4,912
1,452
0
616
4,296
0
24,208
W
Baron Samedi
BigWeenieLord
Baron Samedi
3,523
253
378
1,698
2,835
1,157
0
811
2,024
38,135
0
W
Artemis
2,668
1,130
0
458
3,182
1,289
468
566
2,616
0
28,555
L
6,131
1,546
0
1,812
7,413
2,681
0
1,765
5,648
0
38,200
L
Ganesha
DarkRaven662
Ganesha
1,181
184
0
399
8,525
4,519
0
4,163
4,362
7,735
0
L
1,777
375
0
500
2,999
969
0
1,382
1,617
29,819
0
W
Sylvanus
5,055
1,584
620
2,996
6,352
3,544
408
945
5,407
22,492
7,468
W
4,443
1,084
0
3,643
8,685
3,275
0
460
8,225
0
37,470
W
Achilles
4,209
1,284
0
2,182
6,811
4,032
0
176
6,635
0
33,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,626
Gold Earned
28,338
243
Minions Killed
317
0
Camps Cleared
0
880,245
Distance Traveled
909,257
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,520
552
62
6
0
204,838
2
L
Apollo
4,436
444
51
5
0
169,882
1
W
Baron Samedi
5,460
546
70
7
0
190,909
2
W
Artemis
5,131
513
41
4
0
165,392
0
L
Thor
5,458
546
72
7
0
204,886
2
L
Ganesha
4,298
430
2
0
0
167,170
2
L
Nu Wa
4,914
491
56
6
0
133,469
2
W
Sylvanus
5,771
577
59
6
0
169,134
2
W
Thor
5,993
599
71
7
0
210,365
3
W
Achilles
5,983
598
76
8
0
173,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role