Player Matchup

Tsukuyomi
Tsukuyomi
ChubbHubb
Tsukuyomi
Level 27
God Stats
0W - 4L
1,360 SR
Queue Stats
0W - 6L
1,082 Elo+
Party 1
King Arthur
King Arthur
Popofleisch
King Arthur
Level 24
God Stats
0W - 5L
1,441 SR
Queue Stats
0W - 6L
1,082 Elo+
Party 1
Hera
Hera
mcbaggnz
Hera
Level 69
God Stats
0W - 2L
1,483 SR
Queue Stats
45W - 69L
1,269 Elo+
Party 1
Team Averages
Level 40
1,428 SR
1,144 Elo+

VS

Team Averages
Level 46
1,396 SR
1,431 Elo+
Janus
Janus
 
Janus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Lordofostrich
Cliodhna
Level 18
God Stats
17W - 24L
1,342 SR
Queue Stats
33W - 54L
1,290 Elo+
Party 2
Sobek
Sobek
jossk
Sobek
Level 73
God Stats
1W - 3L
1,345 SR
Queue Stats
234W - 213L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChubbHubb
Tsukuyomi
14
3 / 4 / 1
9,030
695
14,918
11,655
4,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Popofleisch
King Arthur
12
2 / 7 / 2
8,389
645
8,372
14,925
11,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
12
0 / 7 / 4
7,839
603
5,605
9,416
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 4 / 8
9,491
730
9,947
9,049
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Lordofostrich
Cliodhna
15
6 / 1 / 10
10,323
794
12,226
13,449
5,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
jossk
Sobek
16
8 / 0 / 10
11,491
884
7,382
14,932
17,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
18
18
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
4
8
2
L
Tsukuyomi
ChubbHubb
Tsukuyomi
3
4
1
0.88
W
Cliodhna
Lordofostrich
Cliodhna
6
1
10
11
L
King Arthur
Popofleisch
King Arthur
2
7
2
0.43
W
Sobek
jossk
Sobek
8
0
10
13
L
Hera
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,895
Damage
29,555
35,996
Taken
37,430
20,614
Mitigated
26,596
1,282
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,947
1,150
0
900
9,049
3,616
279
1,854
7,195
38,039
0
L
Tsukuyomi
ChubbHubb
Tsukuyomi
14,918
1,129
0
1,176
11,655
4,748
0
5,143
6,512
0
38,059
W
Cliodhna
Lordofostrich
Cliodhna
12,226
1,284
692
3,587
13,449
5,548
1,380
2,046
11,403
0
31,990
L
King Arthur
Popofleisch
King Arthur
8,372
1,014
0
106
14,925
11,957
0
6,193
8,732
0
27,271
W
Sobek
jossk
Sobek
7,382
1,528
0
6,374
14,932
17,432
519
2,330
12,602
23,430
0
L
Hera
5,605
1,359
0
0
9,416
3,909
0
6,364
3,052
18,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,258
Gold Earned
31,305
121
Minions Killed
153
4
Camps Cleared
7
716,009
Distance Traveled
741,399
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,491
730
73
6
5
219,077
0
L
Tsukuyomi
9,030
695
57
4
3
262,609
1
W
Cliodhna
10,323
794
47
4
1
285,041
0
L
King Arthur
8,389
645
29
2
1
229,982
2
W
Sobek
11,491
884
33
3
1
237,281
2
L
Hera
7,839
603
35
3
0
223,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role