Player Matchup

Thoth
Thoth
CDE345
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,261 Elo+
Party 2
Olorun
Olorun
Jackhammer615
Olorun
Level 107
God Stats
4W - 4L
1,517 SR
Queue Stats
551W - 443L
1,501 Elo+
Party 2
Jing Wei
Jing Wei
Lugadius
Jing Wei
Level 57
God Stats
2W - 3L
1,368 SR
Queue Stats
264W - 193L
1,472 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MarkL909
Tsukuyomi
Level 16
God Stats
2W - 0L
1,485 SR
Queue Stats
24W - 16L
1,536 Elo+
Party 2
Achilles
Achilles
StiofanOCAzazel
Achilles
Level 36
God Stats
5W - 3L
1,487 SR
Queue Stats
158W - 98L
1,568 Elo+
Party 2
Team Averages
Level 46
1,471 SR
1,468 Elo+

VS

Team Averages
Level 111
1,506 SR
1,477 Elo+
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Dosing76
Bellona
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,353 Elo+
Solo
Ullr
Ullr
TTVSchim23
Ullr
Level 160
God Stats
3W - 4L
1,529 SR
Queue Stats
111W - 101L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
XXPETARXX
Jing Wei
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,491 Elo+
Solo
Shiva
Shiva
itzYasu-
Shiva
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CDE345
Thoth
16
0 / 0 / 16
9,414
724
9,878
7,292
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 2 / 11
10,687
822
13,912
10,770
6,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
Lugadius
Jing Wei
15
3 / 3 / 13
9,418
724
9,527
12,868
6,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
MarkL909
Tsukuyomi
18
8 / 2 / 14
10,637
818
22,916
16,748
14,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
16
5 / 1 / 16
10,073
775
11,274
15,007
26,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
3 / 4 / 2
9,169
705
12,900
13,153
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Dosing76
Bellona
15
3 / 8 / 2
9,196
707
9,119
20,741
20,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 3 / 4
9,339
718
11,647
12,705
6,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
XXPETARXX
Jing Wei
12
1 / 5 / 2
8,178
629
5,193
9,862
4,336
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
itzYasu-
Shiva
12
0 / 6 / 4
7,876
606
5,275
17,316
16,994
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
25
Kills
8
8
Deaths
26
70
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
4
2
1
W
Thoth
CDE345
Thoth
0
0
16
8
L
Bellona
Dosing76
Bellona
3
8
2
0.5
W
9
2
11
7.25
W
Jing Wei
Lugadius
Jing Wei
3
3
13
3.17
W
Tsukuyomi
MarkL909
Tsukuyomi
8
2
14
7.5
W
Achilles
5
1
16
13
L
1
3
4
1
L
Jing Wei
XXPETARXX
Jing Wei
1
5
2
0.4
L
Shiva
itzYasu-
Shiva
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,507
Damage
44,134
62,685
Taken
73,777
57,278
Mitigated
55,221
25,234
Healing
16,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,900
3,761
395
3,740
13,153
6,732
880
5,080
7,977
0
26,449
W
Thoth
CDE345
Thoth
9,878
1,031
0
542
7,292
3,775
1,002
0
7,292
23,845
0
L
Bellona
Dosing76
Bellona
9,119
912
1,641
2,422
20,741
20,683
214
6,240
13,898
82
15,017
W
13,912
6,132
3,375
2,660
10,770
6,305
4,465
119
10,651
24,352
0
W
Jing Wei
Lugadius
Jing Wei
9,527
5,937
1,220
1,476
12,868
6,929
1,789
154
12,714
0
24,583
W
Tsukuyomi
MarkL909
Tsukuyomi
22,916
4,561
3,990
4,114
16,748
14,214
374
0
16,748
0
43,055
W
Achilles
11,274
1,714
3,432
4,425
15,007
26,055
308
69
14,938
0
16,389
L
11,647
2,564
198
4,205
12,705
6,476
0
4,311
8,247
0
31,895
L
Jing Wei
XXPETARXX
Jing Wei
5,193
2,794
1,265
1,339
9,862
4,336
343
3,137
6,677
0
13,499
L
Shiva
itzYasu-
Shiva
5,275
419
415
1,243
17,316
16,994
327
5,022
11,842
260
10,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,229
Gold Earned
43,758
127
Minions Killed
125
0
Camps Cleared
0
1,283,781
Distance Traveled
1,106,879
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,169
705
34
3
0
204,804
0
W
Thoth
9,414
724
33
3
0
251,691
0
L
Bellona
9,196
707
8
1
0
238,465
1
W
Olorun
10,687
822
20
2
0
252,429
2
W
Jing Wei
9,418
724
27
2
0
218,310
0
W
Tsukuyomi
10,637
818
33
3
0
283,702
0
W
Achilles
10,073
775
14
1
0
277,649
3
L
Ullr
9,339
718
49
4
0
235,390
0
L
Jing Wei
8,178
629
19
1
0
213,150
0
L
Shiva
7,876
606
15
1
0
215,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role