Player Matchup

Geb
Geb
DarklordStrahd
Geb
Level 124
God Stats
2W - 1L
1,693 SR
Queue Stats
118W - 84L
1,643 Elo+
Party 1
Zhong Kui
Zhong Kui
Immortal0400
Zhong Kui
Level 140
God Stats
3W - 3L
1,634 SR
Queue Stats
102W - 76L
1,664 Elo+
Party 1
Mulan
Mulan
TheSpecialSauce
Mulan
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
166W - 112L
1,681 Elo+
Party 1
Terra
Terra
iceman32_pt
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,286 Elo+
Solo
Cernunnos
Cernunnos
manufan1972
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,533 Elo+
Solo
Team Averages
Level 68
1,565 SR
1,561 Elo+

VS

Team Averages
Level 46
1,558 SR
1,639 Elo+
Chaac
Chaac
GuidoTrilobite
Chaac
Level 29
God Stats
2W - 0L
1,788 SR
Queue Stats
155W - 56L
1,810 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MrBussyBopper
Ah Muzen Cab
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 52L
1,698 Elo+
Party 2
Atlas
Atlas
ShadowElf197093
Atlas
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,712 Elo+
Solo
Guan Yu
Guan Yu
Unknown2381
Guan Yu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,527 Elo+
Solo
Lancelot
Lancelot
bananpoapinne
Lancelot
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 14
11,767
654
13,061
34,330
44,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
Immortal0400
Zhong Kui
20
7 / 4 / 9
12,357
687
37,618
36,654
33,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 6 / 13
12,883
716
29,355
32,094
52,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

16
1 / 5 / 13
11,385
633
5,886
24,643
25,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
manufan1972
Cernunnos
18
5 / 6 / 7
11,083
616
28,550
21,771
13,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 21
11,937
663
25,605
37,128
34,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
MrBussyBopper
Ah Muzen Cab
20
15 / 3 / 8
14,216
790
46,167
19,903
12,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 5 / 19
12,263
681
18,874
26,272
33,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Unknown2381
Guan Yu
17
1 / 6 / 13
10,547
586
12,279
31,809
40,465
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
bananpoapinne
Lancelot
20
8 / 5 / 11
13,567
754
26,199
27,158
26,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
98
19
Kills
26
26
Deaths
21
56
Assists
72
Player
Kills
Deaths
Assists
KDA
L
1
5
14
1.6
W
2
2
21
6.25
L
Zhong Kui
Immortal0400
Zhong Kui
7
4
9
2.88
W
Ah Muzen Cab
MrBussyBopper
Ah Muzen Cab
15
3
8
6.33
W
0
5
19
1.9
L
5
6
13
1.92
W
Guan Yu
Unknown2381
Guan Yu
1
6
13
1.25
W
Lancelot
bananpoapinne
Lancelot
8
5
11
2.7
L
1
5
13
1.5
L
Cernunnos
manufan1972
Cernunnos
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,470
Damage
129,124
149,492
Taken
142,270
168,996
Mitigated
147,170
65,488
Healing
67,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,061
1,284
4,323
8,364
34,330
44,275
186
6,381
27,949
27,072
0
W
25,605
2,721
631
18,122
37,128
34,360
1,201
17,775
19,353
0
48,813
L
Zhong Kui
Immortal0400
Zhong Kui
37,618
6,379
2,262
17,377
36,654
33,013
1,155
3,794
32,860
72,110
0
W
Ah Muzen Cab
MrBussyBopper
Ah Muzen Cab
46,167
15,597
1,241
4,835
19,903
12,569
4,988
6,884
13,019
0
82,749
W
18,874
7,751
226
2,202
26,272
33,286
577
10,379
15,893
39,249
0
L
29,355
6,391
4,885
9,994
32,094
52,898
123
3,852
28,242
0
49,410
W
Guan Yu
Unknown2381
Guan Yu
12,279
1,632
12,754
10,448
31,809
40,465
561
11,311
20,498
0
19,524
W
Lancelot
bananpoapinne
Lancelot
26,199
7,021
7,947
8,913
27,158
26,490
2,255
10,216
16,942
0
37,237
L
5,886
955
10,533
5,085
24,643
25,635
54
2,596
22,047
10,959
0
L
Cernunnos
manufan1972
Cernunnos
28,550
9,945
1,365
1,300
21,771
13,175
880
2,251
19,520
0
43,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,475
Gold Earned
62,530
192
Minions Killed
181
0
Camps Cleared
0
1,378,726
Distance Traveled
1,714,006
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,767
654
25
1
0
247,759
1
W
Chaac
11,937
663
38
2
0
376,589
1
L
Zhong Kui
12,357
687
94
5
0
273,893
0
W
Ah Muzen Cab
14,216
790
68
4
0
302,296
2
W
Atlas
12,263
681
40
2
0
325,919
2
L
Mulan
12,883
716
31
2
0
293,345
0
W
Guan Yu
10,547
586
11
1
0
342,608
0
W
Lancelot
13,567
754
24
1
0
366,594
1
L
Terra
11,385
633
8
0
0
310,636
1
L
Cernunnos
11,083
616
34
2
0
253,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role