Player Matchup

Ah Puch
Ah Puch
Bronze V
B0 I23I
Ah Puch
Bronze V
Level 109
God Stats
1W - 1L
1,390 SR
Queue Stats
24W - 23L
1,430 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
B1GBILL W1GGINZ
Hou Yi
Bronze III
Level 32
God Stats
8W - 8L
1,688 SR
Queue Stats
31W - 24L
1,410 MMR
Party 1
Odin
Odin
Bronze I
Its The Boog
Odin
Bronze I
Level 68
God Stats
15W - 15L
1,499 SR
Queue Stats
42W - 60L
450 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,526 SR
1,097 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,619 SR
1,103 MMR
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
DARK_YAGAMI_
Chiron
Silver II
Level 146
God Stats
7W - 8L
1,959 SR
Queue Stats
287W - 315L
1,127 MMR
Solo
Jormungandr
Jormungandr
Silver III
meacgoentumadre
Jormungandr
Silver III
Level 42
God Stats
1W - 5L
1,399 SR
Queue Stats
7W - 21L
683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
B0 I23I
Ah Puch
15
4 / 1 / 6
9,541
734
14,117
5,637
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 0 / 4
9,986
768
18,185
11,945
5,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 1 / 10
9,570
736
7,734
13,549
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ShivaBaron SamediAtlasChaacBastet

VS

Bans
GilgameshAthenaHadesCabrakanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 3 / 2
7,988
614
6,914
11,169
4,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
13
1 / 3 / 1
8,167
628
9,196
15,874
6,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
meacgoentumadre
Jormungandr
11
1 / 5 / 1
7,957
612
8,597
16,999
9,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
2
0.33
W
Ah Puch
B0 I23I
Ah Puch
4
1
6
7
W
7
0
4
9
L
Chiron
1
3
1
0.5
W
0
1
10
5
L
Jormungandr
meacgoentumadre
Jormungandr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,036
Damage
24,707
31,131
Taken
44,042
21,065
Mitigated
20,239
9,671
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,914
2,724
290
2,931
11,169
4,736
100
4,710
6,459
0
24,101
W
Ah Puch
B0 I23I
Ah Puch
14,117
498
0
1,553
5,637
2,468
0
2,015
3,622
42,710
0
W
18,185
8,610
0
3,416
11,945
5,871
1,611
2,624
9,321
0
56,736
L
Chiron
9,196
2,601
1,107
4,898
15,874
6,030
87
5,103
10,771
0
33,972
W
7,734
1,572
404
4,298
13,549
12,726
0
4,855
8,694
0
13,598
L
Jormungandr
meacgoentumadre
Jormungandr
8,597
2,977
0
840
16,999
9,473
0
4,798
12,201
28,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
24,112
152
Minions Killed
178
6
Camps Cleared
6
786,666
Distance Traveled
672,459
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,988
614
60
5
3
252,543
3
W
Ah Puch
9,541
734
70
5
3
264,296
0
W
Hou Yi
9,986
768
65
5
3
254,091
4
L
Chiron
8,167
628
69
5
2
213,242
3
W
Odin
9,570
736
17
1
0
268,279
3
L
Jormungandr
7,957
612
49
4
1
206,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role