Player Matchup

Guan Yu
Guan Yu
HippieLord
Guan Yu
Level 143
God Stats
10W - 2L
1,659 SR
Queue Stats
129W - 73L
1,756 Elo+
Party 2
Hou Yi
Hou Yi
HuskyPhysics
Hou Yi
Level 156
God Stats
20W - 12L
1,686 SR
Queue Stats
174W - 107L
1,689 Elo+
Party 2
Kukulkan
Kukulkan
TiptoePoppy BVB
Kukulkan
Level 146
God Stats
12W - 9L
1,425 SR
Queue Stats
122W - 71L
1,669 Elo+
Party 2
Team Averages
Level 148
1,590 SR
1,704 Elo+

VS

Team Averages
Level 94
1,588 SR
1,474 Elo+
Cliodhna
Cliodhna
A RUNNING BOMB
Cliodhna
Level 124
God Stats
5W - 4L
1,527 SR
Queue Stats
64W - 56L
1,515 Elo+
Party 1
Chang'e
Chang'e
Rubyarty
Chang'e
Level 84
God Stats
1W - 3L
1,507 SR
Queue Stats
49W - 44L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
xI cASt73 Ix
Cthulhu
Level 74
God Stats
1W - 1L
1,731 SR
Queue Stats
8W - 11L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HippieLord
Guan Yu
17
10 / 1 / 12
12,110
865
19,365
17,806
17,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
13
6 / 4 / 9
10,108
722
18,487
14,528
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
6 / 1 / 10
11,010
786
17,830
8,577
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
3 / 9 / 2
9,043
646
11,503
23,055
8,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
Rubyarty
Chang'e
11
0 / 4 / 4
8,030
574
8,972
17,062
5,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xI cASt73 Ix
Cthulhu
13
3 / 9 / 3
9,402
672
12,463
22,716
17,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
22
Kills
6
6
Deaths
22
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
3
9
2
0.44
W
Guan Yu
HippieLord
Guan Yu
10
1
12
16
W
Hou Yi
6
4
9
2.63
L
Chang'e
Rubyarty
Chang'e
0
4
4
0.5
W
Kukulkan
6
1
10
11
L
Cthulhu
xI cASt73 Ix
Cthulhu
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,682
Damage
32,938
40,911
Taken
62,833
28,015
Mitigated
31,348
17,360
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
11,503
329
0
5,602
23,055
8,309
0
5,816
17,239
0
32,360
W
Guan Yu
HippieLord
Guan Yu
19,365
3,613
4,400
10,665
17,806
17,719
322
8,078
9,268
0
37,672
W
Hou Yi
18,487
7,678
0
1,623
14,528
6,376
281
8,790
5,269
0
41,337
L
Chang'e
Rubyarty
Chang'e
8,972
608
1,140
3,561
17,062
5,705
0
6,305
10,757
20,124
0
W
Kukulkan
17,830
1,112
0
672
8,577
3,920
762
3,772
4,569
64,135
0
L
Cthulhu
xI cASt73 Ix
Cthulhu
12,463
1,081
72
974
22,716
17,334
0
6,129
16,587
25,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
26,475
176
Minions Killed
116
10
Camps Cleared
2
796,484
Distance Traveled
682,331
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,043
646
25
2
0
236,004
0
W
Guan Yu
12,110
865
36
3
2
306,433
0
W
Hou Yi
10,108
722
31
2
4
221,964
4
L
Chang'e
8,030
574
40
3
2
232,001
0
W
Kukulkan
11,010
786
109
8
4
268,087
5
L
Cthulhu
9,402
672
51
4
0
214,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role