Player Matchup

Bellona
Bellona
FunkyCatus23
Bellona
Level 48
God Stats
19W - 21L
1,499 SR
Queue Stats
88W - 112L
1,410 Elo+
Party 1
Yemoja
Yemoja
MidnightStarHD
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 228L
1,408 Elo+
Party 1
Da Ji
Da Ji
Rato_Henrique
Da Ji
Level 64
God Stats
0W - 3L
1,213 SR
Queue Stats
116W - 140L
1,490 Elo+
Party 2
Hachiman
Hachiman
TienDriphan
Hachiman
Level 63
God Stats
9W - 22L
1,439 SR
Queue Stats
179W - 211L
1,442 Elo+
Party 1
Agni
Agni
xarthurx-_-420
Agni
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,370 Elo+
Party 2
Team Averages
Level 51
1,430 SR
1,424 Elo+

VS

Team Averages
Level 79
1,461 SR
1,417 Elo+
Horus
Horus
ChilloutLotus
Horus
Level 108
God Stats
13W - 11L
1,460 SR
Queue Stats
115W - 148L
1,334 Elo+
Party 3
Ishtar
Ishtar
Kurosake1010
Ishtar
Level 122
God Stats
6W - 4L
1,535 SR
Queue Stats
70W - 55L
1,485 Elo+
Party 3
Mulan
Mulan
chilloutsparkz
Mulan
Level 95
God Stats
1W - 1L
1,622 SR
Queue Stats
57W - 52L
1,472 Elo+
Party 3
Izanami
Izanami
demon1cthief
Izanami
Level 29
God Stats
11W - 6L
1,402 SR
Queue Stats
25W - 14L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
renangzan
Nu Wa
Level 43
God Stats
4W - 4L
1,288 SR
Queue Stats
53W - 59L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FunkyCatus23
Bellona
16
3 / 3 / 0
10,104
561
16,382
17,659
17,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 2
8,355
464
6,124
14,070
14,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 6 / 0
8,594
477
7,956
19,799
8,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
TienDriphan
Hachiman
12
0 / 8 / 1
7,138
397
8,679
16,546
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 1
7,613
423
6,726
13,597
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
9,419
523
8,474
18,504
18,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
14
8 / 2 / 4
9,205
511
17,486
13,918
6,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 3 / 3
10,143
564
13,509
21,374
18,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
demon1cthief
Izanami
16
5 / 0 / 6
10,072
560
10,283
12,192
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
renangzan
Nu Wa
17
4 / 1 / 5
10,345
575
10,640
11,360
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
7
Kills
25
25
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Bellona
FunkyCatus23
Bellona
3
3
0
1
W
Ishtar
8
2
4
5
L
1
1
2
2
L
3
6
0
0.5
L
Hachiman
TienDriphan
Hachiman
0
8
1
0.06
W
4
3
3
1.83
W
Izanami
demon1cthief
Izanami
5
0
6
8
W
Nu Wa
renangzan
Nu Wa
4
1
5
6.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,867
Damage
60,392
81,671
Taken
77,348
52,228
Mitigated
53,360
19,739
Healing
40,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,474
3,413
4,225
8,950
18,504
18,430
601
4,529
13,975
0
32,460
L
Bellona
FunkyCatus23
Bellona
16,382
6,457
0
6,121
17,659
17,756
182
1,259
16,400
0
78,731
W
Ishtar
17,486
10,391
347
3,051
13,918
6,282
3,263
2,653
11,265
0
70,729
L
6,124
1,934
1,369
3,334
14,070
14,297
235
2,039
12,031
36,784
0
L
7,956
2,005
0
4,892
19,799
8,780
0
1,152
18,647
0
61,154
L
Hachiman
TienDriphan
Hachiman
8,679
3,943
194
3,530
16,546
6,651
1,428
971
15,575
0
41,516
W
13,509
1,731
0
11,925
21,374
18,365
392
0
21,374
0
78,726
W
Izanami
demon1cthief
Izanami
10,283
6,809
0
6,089
12,192
5,453
484
1,744
10,448
0
74,415
W
Nu Wa
renangzan
Nu Wa
10,640
2,327
0
6,294
11,360
4,830
678
3,924
7,436
93,117
0
L
6,726
822
0
299
13,597
4,744
1,019
5,219
8,378
46,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,804
Gold Earned
49,184
431
Minions Killed
534
0
Camps Cleared
0
1,550,637
Distance Traveled
1,613,541
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,419
523
45
3
0
345,110
0
L
Bellona
10,104
561
152
8
0
341,638
1
W
Ishtar
9,205
511
92
5
0
324,752
2
L
Yemoja
8,355
464
45
3
0
292,201
2
L
Da Ji
8,594
477
81
5
0
328,099
0
L
Hachiman
7,138
397
74
4
0
312,674
2
W
Mulan
10,143
564
139
8
0
330,585
1
W
Izanami
10,072
560
116
6
0
336,549
5
W
Nu Wa
10,345
575
142
8
0
276,545
0
L
Agni
7,613
423
79
4
0
276,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role