Player Matchup

Hachiman
Hachiman
LupusLogos
Hachiman
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 38L
1,809 Elo+
Party 1
Ra
Ra
Nepharu
Ra
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 4L
1,623 Elo+
Party 1
Horus
Horus
OnTilt
Horus
Level 160
God Stats
6W - 0L
1,857 SR
Queue Stats
154W - 16L
2,127 Elo+
Party 1
Team Averages
Level 119
1,619 SR
1,853 Elo+

VS

Team Averages
Level 135
1,673 SR
1,423 Elo+
Anhur
Anhur
GandalfStormcrow
Anhur
Level 139
God Stats
7W - 3L
1,577 SR
Queue Stats
275W - 460L
1,444 Elo+
Party 2
Zeus
Zeus
XXMiniToska
Zeus
Level 126
God Stats
1W - 1L
1,877 SR
Queue Stats
50W - 112L
1,392 Elo+
Solo
Hercules
Hercules
moonmenace10
Hercules
Level 139
God Stats
1W - 3L
1,564 SR
Queue Stats
104W - 156L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LupusLogos
Hachiman
14
9 / 0 / 11
9,178
918
14,602
11,389
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 0 / 16
8,951
895
16,217
7,683
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
OnTilt
Horus
13
7 / 0 / 15
9,361
936
7,628
14,298
12,005
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,094
609
4,838
14,699
5,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 7 / 0
6,071
607
7,109
10,300
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
moonmenace10
Hercules
9
0 / 8 / 0
6,362
636
3,293
18,046
18,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
22
Kills
0
0
Deaths
22
42
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Hachiman
LupusLogos
Hachiman
9
0
11
14.5
W
6
0
16
14
W
Horus
OnTilt
Horus
7
0
15
14.5
L
0
7
0
0
L
Hercules
moonmenace10
Hercules
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,447
Damage
15,240
33,370
Taken
43,045
21,049
Mitigated
27,460
23,327
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,838
2,149
0
522
14,699
5,354
0
4,955
9,744
0
18,611
W
Hachiman
LupusLogos
Hachiman
14,602
9,264
0
4,284
11,389
5,532
1,673
2,272
9,117
165
47,825
W
16,217
1,145
3,882
3,379
7,683
3,512
466
2,819
4,864
43,649
0
W
Horus
OnTilt
Horus
7,628
3,290
5,028
6,754
14,298
12,005
528
2,523
9,550
321
10,741
L
7,109
366
0
380
10,300
3,301
0
4,801
5,499
23,741
0
L
Hercules
moonmenace10
Hercules
3,293
524
0
2,893
18,046
18,805
170
6,947
11,099
0
8,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,490
Gold Earned
18,527
127
Minions Killed
69
6
Camps Cleared
1
632,294
Distance Traveled
481,672
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,094
609
22
2
0
166,516
2
W
Hachiman
9,178
918
73
7
5
189,075
2
W
Ra
8,951
895
52
5
1
209,041
1
W
Horus
9,361
936
2
0
0
234,178
0
L
Zeus
6,071
607
42
4
0
150,165
2
L
Hercules
6,362
636
5
1
1
164,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role