Player Matchup

Thanatos
Thanatos
Buzzzar
Thanatos
Level 88
God Stats
2W - 0L
1,721 SR
Queue Stats
86W - 115L
1,404 Elo+
Party 2
Charybdis
Charybdis
Sims-sama33
Charybdis
Level 127
God Stats
7W - 10L
1,431 SR
Queue Stats
316W - 360L
1,439 Elo+
Party 2
Cabrakan
Cabrakan
italia_smile
Cabrakan
Level 102
God Stats
6W - 12L
1,388 SR
Queue Stats
548W - 681L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
mogwaie54
Sun Wukong
Level 84
God Stats
31W - 28L
1,633 SR
Queue Stats
59W - 70L
1,367 Elo+
Solo
Sol
Sol
r-123d
Sol
Level 106
God Stats
81W - 93L
1,431 SR
Queue Stats
587W - 701L
1,458 Elo+
Party 1
Team Averages
Level 101
1,521 SR
1,425 Elo+

VS

Team Averages
Level 95
1,543 SR
1,451 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AlexLaBestia23
Zeus
Level 84
God Stats
23W - 25L
1,514 SR
Queue Stats
136W - 168L
1,376 Elo+
Solo
Atlas
Atlas
Pixel_di_Scimmia
Atlas
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 81L
1,305 Elo+
Party 3
Neith
Neith
sweedjo93
Neith
Level 58
God Stats
1W - 3L
1,701 SR
Queue Stats
17W - 15L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Buzzzar
Thanatos
12
3 / 5 / 3
7,552
539
6,322
14,699
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Sims-sama33
Charybdis
13
0 / 0 / 5
7,517
537
6,090
7,642
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
italia_smile
Cabrakan
12
4 / 2 / 1
8,114
580
7,276
9,685
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
mogwaie54
Sun Wukong
12
1 / 6 / 0
7,675
548
5,617
13,949
6,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
r-123d
Sol
15
5 / 0 / 1
9,168
655
9,088
11,088
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
7 / 2 / 1
8,352
597
10,281
14,860
12,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
 
Nemesis
12
3 / 1 / 2
7,125
509
6,705
10,357
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 2
5,934
424
1,709
9,095
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
6,414
458
4,313
11,352
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
sweedjo93
Neith
10
1 / 2 / 1
6,304
450
5,665
8,245
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
13
Kills
11
13
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
7
2
1
3.75
L
Nemesis
 
Nemesis
3
1
2
4
L
0
5
2
0.2
W
Thanatos
Buzzzar
Thanatos
3
5
3
0.9
L
0
3
1
0.17
W
Charybdis
Sims-sama33
Charybdis
0
0
5
2.5
W
Cabrakan
italia_smile
Cabrakan
4
2
1
2.25
W
Sun Wukong
mogwaie54
Sun Wukong
1
6
0
0.17
W
Sol
r-123d
Sol
5
0
1
5.5
L
Neith
sweedjo93
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,393
Damage
28,673
57,063
Taken
53,909
26,085
Mitigated
29,983
29,073
Healing
19,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
10,281
6,389
0
6,520
14,860
12,131
414
2,021
12,839
0
46,935
L
Nemesis
 
Nemesis
6,705
2,531
0
5,317
10,357
3,814
0
1,680
8,677
0
49,186
L
1,709
416
0
1,033
9,095
3,590
0
6,295
2,800
26,507
0
W
Thanatos
Buzzzar
Thanatos
6,322
2,681
0
7,387
14,699
5,130
46
378
14,321
0
47,951
L
4,313
1,880
0
3,420
11,352
7,799
0
5,003
6,349
27,818
0
W
Charybdis
Sims-sama33
Charybdis
6,090
2,461
0
4,452
7,642
3,304
659
2,878
4,764
0
69,562
W
Cabrakan
italia_smile
Cabrakan
7,276
1,154
384
3,533
9,685
6,862
0
1,150
8,535
24,089
5,208
W
Sun Wukong
mogwaie54
Sun Wukong
5,617
1,296
0
3,626
13,949
6,728
1,124
0
13,949
0
49,958
W
Sol
r-123d
Sol
9,088
4,222
58
9,633
11,088
4,061
3,333
1,616
9,472
89,580
0
L
Neith
sweedjo93
Neith
5,665
1,433
0
2,773
8,245
2,649
0
915
7,330
0
49,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,026
Gold Earned
34,129
482
Minions Killed
339
0
Camps Cleared
0
1,315,626
Distance Traveled
1,284,950
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,352
597
87
6
0
240,871
4
L
Nemesis
7,125
509
86
6
0
312,036
2
L
Zeus
5,934
424
45
3
0
230,240
0
W
Thanatos
7,552
539
73
5
0
269,358
2
L
Atlas
6,414
458
38
3
0
242,818
2
W
Charybdis
7,517
537
107
8
0
261,370
5
W
Cabrakan
8,114
580
61
4
0
268,460
0
W
Sun Wukong
7,675
548
104
7
0
256,407
0
W
Sol
9,168
655
137
10
0
260,031
0
L
Neith
6,304
450
83
6
0
258,985
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role