Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ASPrincess
Hera
Level 127
God Stats
10W - 3L
1,735 SR
Queue Stats
365W - 338L
1,575 Elo+
Party 1
Chaac
Chaac
BearOWhiz
Chaac
Level 156
God Stats
8W - 7L
1,623 SR
Queue Stats
251W - 244L
1,572 Elo+
Party 1
Loki
Loki
Ltksolidice
Loki
Level 148
God Stats
5W - 6L
1,828 SR
Queue Stats
312W - 275L
1,593 Elo+
Party 1
Merlin
Merlin
Pyrogenousist
Merlin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 56L
1,654 Elo+
Party 1
Team Averages
Level 138
1,637 SR
1,579 Elo+

VS

Team Averages
Level 136
1,450 SR
1,580 Elo+
Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Forseti1
Amaterasu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,570 Elo+
Solo
Chaac
Chaac
ImLeakproof
Chaac
Level 122
God Stats
2W - 4L
1,249 SR
Queue Stats
45W - 47L
1,542 Elo+
Party 2
Medusa
Medusa
RobotWarden
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
6 / 1 / 12
11,312
754
17,571
10,358
5,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 3 / 8
10,290
686
15,466
11,376
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
BearOWhiz
Chaac
20
4 / 3 / 13
11,371
758
11,970
18,906
34,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
5 / 1 / 10
10,949
730
12,211
10,360
7,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
1 / 2 / 12
10,286
686
18,171
12,218
6,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
4 / 4 / 6
10,135
676
12,246
14,845
9,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
 
Kuzenbo
16
2 / 3 / 3
10,092
673
12,612
20,166
30,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Forseti1
Amaterasu
15
2 / 5 / 3
8,960
597
7,465
18,595
25,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 3 / 5
9,002
600
9,905
19,222
22,061
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
16
1 / 6 / 5
9,517
634
10,051
14,201
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
21
Kills
9
10
Deaths
21
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
12
12
L
Chernobog
 
Chernobog
4
4
6
1.75
L
Kuzenbo
 
Kuzenbo
2
3
3
1.17
W
5
3
8
3
W
Chaac
BearOWhiz
Chaac
4
3
13
3.5
L
Amaterasu
Forseti1
Amaterasu
2
5
3
0.7
L
0
3
5
0.83
W
5
1
10
10
W
1
2
12
3.5
L
Medusa
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,389
Damage
52,279
63,218
Taken
87,029
59,137
Mitigated
94,637
30,733
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,571
2,570
2,301
1,701
10,358
5,597
470
2,415
7,943
0
27,231
L
Chernobog
 
Chernobog
12,246
7,493
1,205
2,632
14,845
9,413
156
3,842
11,003
0
38,203
L
Kuzenbo
 
Kuzenbo
12,612
3,551
1,714
3,890
20,166
30,081
172
10,792
9,374
21,881
0
W
15,466
4,028
3,923
2,390
11,376
5,617
885
2,676
8,700
22,462
0
W
Chaac
BearOWhiz
Chaac
11,970
1,266
700
6,994
18,906
34,138
233
2,565
16,341
0
30,781
L
Amaterasu
Forseti1
Amaterasu
7,465
1,580
1,191
4,452
18,595
25,404
83
6,662
11,933
272
11,908
L
9,905
339
282
5,768
19,222
22,061
0
8,969
10,253
0
23,845
W
12,211
2,337
4,713
3,548
10,360
7,463
1,321
2,274
8,086
0
32,649
W
18,171
1,041
1,571
2,892
12,218
6,322
870
2,952
9,266
43,133
0
L
Medusa
10,051
3,594
437
1,069
14,201
7,678
164
3,372
10,829
0
26,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,208
Gold Earned
47,706
185
Minions Killed
148
0
Camps Cleared
0
1,473,882
Distance Traveled
1,389,497
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,312
754
36
2
0
287,627
1
L
Chernobog
10,135
676
53
4
0
274,860
1
L
Kuzenbo
10,092
673
21
1
0
292,928
1
W
Hera
10,290
686
15
1
0
293,116
1
W
Chaac
11,371
758
37
2
0
301,956
3
L
Amaterasu
8,960
597
18
1
0
251,061
1
L
Chaac
9,002
600
25
2
0
297,247
0
W
Loki
10,949
730
24
2
0
319,082
1
W
Merlin
10,286
686
73
5
0
272,101
2
L
Medusa
9,517
634
31
2
0
273,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role