Player Matchup

Charybdis
Charybdis
Hemlax
Charybdis
Level 97
God Stats
7W - 13L
1,379 SR
Queue Stats
139W - 206L
1,348 Elo+
Solo
Cthulhu
Cthulhu
Stone Armour
Cthulhu
Level 124
God Stats
29W - 26L
1,547 SR
Queue Stats
171W - 206L
1,445 Elo+
Party 2
Anubis
Anubis
noobhero98
Anubis
Level 64
God Stats
1W - 1L
1,347 SR
Queue Stats
32W - 41L
1,397 Elo+
Party 2
Team Averages
Level 95
1,424 SR
1,397 Elo+

VS

Team Averages
Level 108
1,370 SR
1,476 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Sayonara_WX
Yu Huang
Level 107
God Stats
3W - 5L
1,437 SR
Queue Stats
281W - 334L
1,468 Elo+
Party 1
Ganesha
Ganesha
Teaslooc
Ganesha
Level 89
God Stats
0W - 3L
1,173 SR
Queue Stats
183W - 228L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hemlax
Charybdis
15
4 / 1 / 0
9,627
688
13,596
8,776
3,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Stone Armour
Cthulhu
14
0 / 0 / 4
8,598
614
9,962
6,150
7,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
noobhero98
Anubis
13
0 / 1 / 3
8,477
606
6,572
11,341
5,750
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 1 / 1
9,227
659
5,607
10,521
4,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Sayonara_WX
Yu Huang
14
1 / 0 / 1
8,874
634
11,470
6,675
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Teaslooc
Ganesha
13
0 / 3 / 2
9,485
678
5,927
18,037
18,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
2
2
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
1
1.5
W
Charybdis
Hemlax
Charybdis
4
1
0
4
L
Yu Huang
Sayonara_WX
Yu Huang
1
0
1
1.5
W
Cthulhu
Stone Armour
Cthulhu
0
0
4
2
L
Ganesha
Teaslooc
Ganesha
0
3
2
0.33
W
Anubis
noobhero98
Anubis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,130
Damage
23,004
26,267
Taken
35,233
16,593
Mitigated
26,328
5,978
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,607
2,069
0
3,130
10,521
4,821
0
6,384
4,137
0
52,243
W
Charybdis
Hemlax
Charybdis
13,596
7,086
0
1,889
8,776
3,366
0
7,203
1,573
0
37,447
L
Yu Huang
Sayonara_WX
Yu Huang
11,470
433
0
0
6,675
3,401
0
4,489
2,186
34,796
0
W
Cthulhu
Stone Armour
Cthulhu
9,962
72
399
313
6,150
7,477
0
2,741
3,409
25,358
0
L
Ganesha
Teaslooc
Ganesha
5,927
0
0
6,804
18,037
18,106
0
6,202
11,835
16,468
0
W
Anubis
noobhero98
Anubis
6,572
448
0
3,377
11,341
5,750
64
7,893
3,448
32,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,702
Gold Earned
27,586
165
Minions Killed
182
5
Camps Cleared
10
717,383
Distance Traveled
753,998
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,227
659
124
9
8
255,705
1
W
Charybdis
9,627
688
70
5
3
213,519
0
L
Yu Huang
8,874
634
56
4
2
263,613
1
W
Cthulhu
8,598
614
44
3
1
247,729
3
L
Ganesha
9,485
678
2
0
0
234,680
3
W
Anubis
8,477
606
51
4
1
256,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role