Player Matchup

Izanami
Izanami
Crypt0Clutch
Izanami
Level 48
God Stats
4W - 0L
1,942 SR
Queue Stats
24W - 5L
1,777 Elo+
Party 2
Zeus
Zeus
DarkBlossom2767
Zeus
Level 128
God Stats
3W - 1L
1,548 SR
Queue Stats
349W - 360L
1,563 Elo+
Party 2
Fenrir
Fenrir
HaxdrusRED20
Fenrir
Level 156
God Stats
9W - 4L
1,660 SR
Queue Stats
177W - 136L
1,562 Elo+
Party 2
Yemoja
Yemoja
Uhm Zatanna
Yemoja
Level 112
God Stats
19W - 22L
1,489 SR
Queue Stats
267W - 267L
1,363 Elo+
Party 2
Set
Set
Walmartfineokay
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,559 Elo+
Party 2
Team Averages
Level 90
1,628 SR
1,565 Elo+

VS

Team Averages
Level 116
1,587 SR
1,437 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
JulioCardin
Zhong Kui
Level 127
God Stats
1W - 1L
1,705 SR
Queue Stats
298W - 293L
1,418 Elo+
Solo
Bellona
Bellona
thatnazguy
Bellona
Level 26
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 11L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crypt0Clutch
Izanami
11
0 / 1 / 3
6,126
471
6,160
7,257
2,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 1 / 1
8,545
657
8,744
7,489
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
3 / 0 / 5
7,396
569
6,516
8,235
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
11
2 / 0 / 4
7,293
561
6,811
8,118
4,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 2 / 0
8,803
677
9,060
11,102
6,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
2 / 2 / 1
6,568
505
6,047
7,661
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
 
Ravana
10
1 / 7 / 2
6,398
492
4,025
9,572
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
 
Geb
8
0 / 4 / 0
5,280
406
3,135
13,349
7,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
JulioCardin
Zhong Kui
8
0 / 4 / 0
5,151
396
6,312
10,144
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
thatnazguy
Bellona
10
1 / 5 / 0
5,823
448
1,296
11,265
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
22
Kills
4
4
Deaths
22
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
2
1
1.25
L
Ravana
 
Ravana
1
7
2
0.29
L
Geb
 
Geb
0
4
0
0
W
Izanami
Crypt0Clutch
Izanami
0
1
3
1.5
W
8
1
1
8.5
W
Fenrir
3
0
5
5.5
L
Zhong Kui
JulioCardin
Zhong Kui
0
4
0
0
W
Yemoja
2
0
4
4
W
9
2
0
4.5
L
Bellona
thatnazguy
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,291
Damage
20,815
42,201
Taken
51,991
20,538
Mitigated
25,425
12,212
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,047
316
0
1,255
7,661
2,736
0
3,257
4,311
39,302
0
L
Ravana
 
Ravana
4,025
1,580
0
1,472
9,572
3,079
0
2,395
7,082
0
24,792
L
Geb
 
Geb
3,135
87
0
1,369
13,349
7,471
0
5,631
7,676
19,510
0
W
Izanami
Crypt0Clutch
Izanami
6,160
3,386
0
405
7,257
2,625
765
4,176
3,081
0
37,909
W
8,744
1,993
0
1,250
7,489
2,990
58
3,624
3,865
66,612
0
W
Fenrir
6,516
1,318
0
1,294
8,235
3,364
0
1,057
7,178
0
57,040
L
Zhong Kui
JulioCardin
Zhong Kui
6,312
767
0
1,194
10,144
5,993
0
4,102
5,994
28,281
0
W
Yemoja
6,811
1,230
1,861
3,081
8,118
4,569
470
4,989
3,129
40,130
0
W
9,060
3,572
0
4,321
11,102
6,990
75
1,648
9,454
0
55,724
L
Bellona
thatnazguy
Bellona
1,296
273
0
3,304
11,265
6,146
1,278
170
10,667
0
24,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,163
Gold Earned
29,220
435
Minions Killed
206
0
Camps Cleared
0
1,275,835
Distance Traveled
1,095,983
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,568
505
57
4
0
235,787
0
L
Ravana
6,398
492
43
3
0
192,351
1
L
Geb
5,280
406
27
2
0
251,754
2
W
Izanami
6,126
471
49
4
0
233,098
5
W
Zeus
8,545
657
119
9
0
245,466
2
W
Fenrir
7,396
569
94
7
0
313,807
3
L
Zhong Kui
5,151
396
45
3
0
207,997
0
W
Yemoja
7,293
561
61
5
0
226,129
0
W
Set
8,803
677
112
9
0
257,335
1
L
Bellona
5,823
448
34
3
0
208,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role