Player Matchup

Horus
Horus
 
Horus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Aurelius44
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,525 Elo+
Party 2
Chernobog
Chernobog
BishopSturm
Chernobog
Level 89
God Stats
1W - 2L
1,400 SR
Queue Stats
179W - 184L
1,461 Elo+
Party 2
Discordia
Discordia
Medusababe69
Discordia
Level 17
God Stats
1W - 1L
1,477 SR
Queue Stats
25W - 41L
1,550 Elo+
Party 2
Cliodhna
Cliodhna
Yung Xev
Cliodhna
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,329 Elo+
Solo
Team Averages
Level 52
1,475 SR
1,473 Elo+

VS

Team Averages
Level 102
1,600 SR
1,529 Elo+
Thanatos
Thanatos
Khorbling
Thanatos
Level 106
God Stats
8W - 9L
1,696 SR
Queue Stats
173W - 140L
1,550 Elo+
Party 1
Hades
Hades
RecklessGS
Hades
Level 23
God Stats
7W - 0L
1,485 SR
Queue Stats
81W - 38L
1,479 Elo+
Party 1
Scylla
Scylla
RenzouAgorius
Scylla
Level 124
God Stats
7W - 2L
1,763 SR
Queue Stats
205W - 184L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
ScarletGore
Zhong Kui
Level 128
God Stats
2W - 0L
1,766 SR
Queue Stats
156W - 104L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
StraightGore
Guan Yu
Level 129
God Stats
3W - 1L
1,290 SR
Queue Stats
204W - 157L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 0
5,598
560
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Aurelius44
Zhong Kui
14
1 / 5 / 5
7,682
768
9,385
9,993
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
BishopSturm
Chernobog
16
6 / 5 / 3
8,574
857
10,971
11,214
5,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Medusababe69
Discordia
15
1 / 5 / 7
7,642
764
7,014
7,940
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Yung Xev
Cliodhna
12
1 / 9 / 2
6,873
687
7,196
14,835
5,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Khorbling
Thanatos
16
6 / 3 / 11
9,905
991
9,391
10,530
5,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Hades
16
3 / 1 / 14
8,965
897
6,676
10,103
5,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 7
8,966
897
8,071
6,793
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
ScarletGore
Zhong Kui
17
6 / 1 / 12
9,627
963
12,555
15,598
11,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
StraightGore
Guan Yu
14
2 / 2 / 14
8,260
826
4,239
10,465
10,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
82
9
Kills
24
24
Deaths
9
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
L
Zhong Kui
Aurelius44
Zhong Kui
1
5
5
0.7
L
Chernobog
BishopSturm
Chernobog
6
5
3
1.5
W
Thanatos
Khorbling
Thanatos
6
3
11
3.83
L
Discordia
Medusababe69
Discordia
1
5
7
0.9
W
Hades
3
1
14
10
W
7
2
7
5.25
W
Zhong Kui
ScarletGore
Zhong Kui
6
1
12
12
W
Guan Yu
StraightGore
Guan Yu
2
2
14
4.5
L
Cliodhna
Yung Xev
Cliodhna
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,566
Damage
40,932
43,982
Taken
53,489
19,904
Mitigated
36,065
6,234
Healing
35,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
Aurelius44
Zhong Kui
9,385
901
102
1,786
9,993
5,851
0
4,771
5,222
19,860
0
L
Chernobog
BishopSturm
Chernobog
10,971
5,618
539
2,112
11,214
5,423
0
8,314
2,900
0
29,004
W
Thanatos
Khorbling
Thanatos
9,391
1,915
2,524
5,520
10,530
5,659
1,350
2,797
7,733
0
17,345
L
Discordia
Medusababe69
Discordia
7,014
600
79
314
7,940
3,284
0
4,008
3,932
12,868
0
W
Hades
6,676
722
1,796
3,318
10,103
5,463
1,093
3,331
6,772
19,193
0
W
8,071
768
940
334
6,793
2,700
1,939
2,758
4,035
20,683
0
W
Zhong Kui
ScarletGore
Zhong Kui
12,555
1,420
2,080
7,867
15,598
11,830
2,422
4,675
10,923
31,564
0
W
Guan Yu
StraightGore
Guan Yu
4,239
478
7,498
4,102
10,465
10,413
527
2,838
7,627
0
7,004
L
Cliodhna
Yung Xev
Cliodhna
7,196
522
177
1,125
14,835
5,346
0
10,209
4,626
0
11,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
45,723
84
Minions Killed
108
0
Camps Cleared
0
666,522
Distance Traveled
943,276
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,598
560
0
0
0
22,432
0
L
Zhong Kui
7,682
768
24
2
0
166,667
1
L
Chernobog
8,574
857
33
3
0
164,272
0
W
Thanatos
9,905
991
17
2
0
209,743
1
L
Discordia
7,642
764
19
2
0
157,103
0
W
Hades
8,965
897
31
3
0
195,257
0
W
Scylla
8,966
897
11
1
0
145,277
0
W
Zhong Kui
9,627
963
45
5
0
194,637
2
W
Guan Yu
8,260
826
4
0
0
198,362
0
L
Cliodhna
6,873
687
8
1
0
156,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role