Player Matchup

Danzaburou
Danzaburou
Chief Tiny Dog
Danzaburou
Level 60
God Stats
0W - 1L
1,505 SR
Queue Stats
6W - 8L
1,404 Elo+
Party 2
Yu Huang
Yu Huang
Frarg
Yu Huang
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 170L
1,370 Elo+
Party 1
Discordia
Discordia
T34M IRISH
Discordia
Level 101
God Stats
0W - 1L
1,766 SR
Queue Stats
7W - 6L
1,509 Elo+
Party 2
Khepri
Khepri
sinnersweare
Khepri
Level 79
God Stats
9W - 8L
1,452 SR
Queue Stats
313W - 342L
1,420 Elo+
Party 1
Odin
Odin
xx_F8th_xxNomore
Odin
Level 127
God Stats
4W - 4L
1,621 SR
Queue Stats
52W - 71L
1,427 Elo+
Solo
Team Averages
Level 87
1,569 SR
1,426 Elo+

VS

Team Averages
Level 63
1,569 SR
1,518 Elo+
Serqet
Serqet
ConejitoMorado
Serqet
Level 79
God Stats
10W - 7L
1,601 SR
Queue Stats
104W - 103L
1,488 Elo+
Solo
Ishtar
Ishtar
Etreis
Ishtar
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 80L
1,455 Elo+
Party 3
Zeus
Zeus
St Nic is Beast
Zeus
Level 148
God Stats
219W - 190L
1,473 SR
Queue Stats
454W - 509L
1,441 Elo+
Solo
Vulcan
Vulcan
Venamos-
Vulcan
Level 27
God Stats
7W - 3L
1,762 SR
Queue Stats
10W - 8L
1,768 Elo+
Party 3
Bacchus
Bacchus
tetsui1
Bacchus
Level 29
God Stats
23W - 27L
1,512 SR
Queue Stats
56W - 65L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chief Tiny Dog
Danzaburou
15
0 / 2 / 0
9,172
917
7,726
9,210
4,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Frarg
Yu Huang
15
0 / 3 / 0
9,236
924
5,641
7,008
4,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
T34M IRISH
Discordia
15
0 / 0 / 0
9,146
915
10,758
2,401
1,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
15
0 / 0 / 0
10,430
1,043
2,676
7,561
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 2 / 0
9,069
907
3,951
8,890
7,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

246

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 5
9,337
934
3,239
8,710
5,326
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
Etreis
Ishtar
16
3 / 0 / 3
10,052
1,005
5,263
8,046
3,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 0 / 4
10,132
1,013
9,971
3,023
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Venamos-
Vulcan
16
1 / 0 / 4
9,856
986
8,343
5,171
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
tetsui1
Bacchus
16
1 / 0 / 5
11,130
1,113
6,269
8,665
12,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
7
7
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chief Tiny Dog
Danzaburou
0
2
0
0
W
0
0
5
2.5
W
Ishtar
Etreis
Ishtar
3
0
3
4.5
L
Yu Huang
Frarg
Yu Huang
0
3
0
0
W
2
0
4
4
L
Discordia
T34M IRISH
Discordia
0
0
0
0
W
Vulcan
Venamos-
Vulcan
1
0
4
3
L
Khepri
0
0
0
0
W
Bacchus
tetsui1
Bacchus
1
0
5
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,752
Damage
33,085
35,070
Taken
33,615
27,099
Mitigated
25,248
6,917
Healing
3,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chief Tiny Dog
Danzaburou
7,726
3,052
462
2,118
9,210
4,647
0
6,025
3,003
0
30,061
W
3,239
227
0
0
8,710
5,326
0
5,675
2,984
0
10,346
W
Ishtar
Etreis
Ishtar
5,263
2,422
0
318
8,046
3,756
0
4,012
3,962
0
29,116
L
Yu Huang
Frarg
Yu Huang
5,641
191
100
996
7,008
4,429
0
4,958
1,942
23,858
0
W
9,971
0
0
0
3,023
1,362
0
2,397
626
24,338
0
L
Discordia
T34M IRISH
Discordia
10,758
738
0
297
2,401
1,045
0
1,222
1,138
26,671
0
W
Vulcan
Venamos-
Vulcan
8,343
5,501
0
34
5,171
2,583
0
2,755
2,232
34,890
0
L
Khepri
2,676
81
0
1,418
7,561
9,550
0
5,814
1,473
5,822
0
W
Bacchus
tetsui1
Bacchus
6,269
494
0
3,085
8,665
12,221
0
4,236
4,188
12,477
0
L
3,951
73
0
1,526
8,890
7,428
0
5,843
2,610
0
24,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,053
Gold Earned
50,507
196
Minions Killed
207
6
Camps Cleared
10
978,495
Distance Traveled
997,757
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,172
917
41
4
1
180,237
0
W
Serqet
9,337
934
13
1
4
206,631
1
W
Ishtar
10,052
1,005
59
6
1
204,871
0
L
Yu Huang
9,236
924
53
5
1
188,563
1
W
Zeus
10,132
1,013
49
5
4
177,627
0
L
Discordia
9,146
915
36
4
2
188,269
0
W
Vulcan
9,856
986
73
7
0
196,592
0
L
Khepri
10,430
1,043
3
0
0
221,697
1
W
Bacchus
11,130
1,113
13
1
1
212,036
0
L
Odin
9,069
907
63
6
2
199,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role