Player Matchup

Fenrir
Fenrir
CATSFINGSMELL420
Fenrir
Level 67
God Stats
7W - 7L
1,506 SR
Queue Stats
187W - 178L
1,384 Elo+
Party 2
Medusa
Medusa
Srgjonathan_SG_
Medusa
Level 46
God Stats
11W - 7L
1,863 SR
Queue Stats
66W - 74L
1,320 Elo+
Party 2
Olorun
Olorun
TGS Ech0x
Olorun
Level 68
God Stats
7W - 8L
1,539 SR
Queue Stats
285W - 291L
1,466 Elo+
Party 3
Geb
Geb
TheGodlyHoheph
Geb
Level 46
God Stats
7W - 2L
1,717 SR
Queue Stats
106W - 114L
1,376 Elo+
Party 2
Tyr
Tyr
dxdlebob
Tyr
Level 47
God Stats
6W - 5L
1,247 SR
Queue Stats
220W - 235L
1,325 Elo+
Party 3
Team Averages
Level 55
1,574 SR
1,374 Elo+

VS

Team Averages
Level 56
1,522 SR
1,405 Elo+
Serqet
Serqet
Cookiez4meh
Serqet
Level 60
God Stats
4W - 7L
1,542 SR
Queue Stats
242W - 274L
1,347 Elo+
Party 1
Odin
Odin
collinpiper123
Odin
Level 50
God Stats
1W - 1L
1,753 SR
Queue Stats
155W - 180L
1,396 Elo+
Party 1
Horus
Horus
letsgophili
Horus
Level 81
God Stats
3W - 2L
1,678 SR
Queue Stats
294W - 307L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
rhosyn2
Cernunnos
Level 42
God Stats
0W - 3L
1,240 SR
Queue Stats
14W - 17L
1,394 Elo+
Party 1
Chang'e
Chang'e
sentoku23
Chang'e
Level 47
God Stats
7W - 11L
1,397 SR
Queue Stats
52W - 59L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 1
6,452
645
6,297
8,395
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 0 / 1
5,189
519
3,513
6,870
1,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
TGS Ech0x
Olorun
11
2 / 1 / 2
6,374
637
7,388
7,404
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 3
4,968
497
2,658
6,111
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 2 / 7
6,091
609
5,973
8,124
7,002
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
2 / 4 / 0
5,492
549
2,660
9,329
3,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 0
5,317
532
4,200
10,100
5,499
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 1 / 2
5,437
544
3,972
8,914
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
rhosyn2
Cernunnos
10
2 / 1 / 0
5,728
573
4,496
7,919
2,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
sentoku23
Chang'e
9
0 / 1 / 1
5,309
531
4,546
7,640
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
5
6
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
Serqet
2
4
0
0.5
W
0
0
1
0.5
W
Olorun
TGS Ech0x
Olorun
2
1
2
3
W
0
2
3
0.75
L
1
5
0
0.2
W
2
2
7
2.75
L
0
1
2
1
L
Cernunnos
rhosyn2
Cernunnos
2
1
0
2
L
Chang'e
sentoku23
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,829
Damage
19,874
36,904
Taken
43,902
17,412
Mitigated
22,968
13,624
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,297
1,255
0
3,344
8,395
3,382
379
605
7,708
0
37,322
L
Serqet
2,660
588
0
500
9,329
3,797
0
573
8,756
0
29,313
W
3,513
1,712
0
3,379
6,870
1,602
27
0
6,870
0
31,634
W
Olorun
TGS Ech0x
Olorun
7,388
4,990
89
3,617
7,404
3,150
77
3,941
3,402
47,759
0
W
2,658
498
125
1,350
6,111
2,276
0
0
6,111
13,534
0
L
4,200
997
0
2,090
10,100
5,499
0
595
9,505
0
26,198
W
5,973
1,588
0
1,720
8,124
7,002
623
0
7,868
0
28,410
L
3,972
1,655
968
3,570
8,914
7,675
0
2,957
5,957
0
21,286
L
Cernunnos
rhosyn2
Cernunnos
4,496
2,656
0
3,953
7,919
2,781
609
1,531
6,388
0
37,143
L
Chang'e
sentoku23
Chang'e
4,546
726
298
3,177
7,640
3,216
444
4,390
3,250
32,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,074
Gold Earned
27,283
277
Minions Killed
269
0
Camps Cleared
0
1,040,297
Distance Traveled
941,912
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,452
645
67
7
0
244,913
0
L
Serqet
5,492
549
66
7
0
227,044
0
W
Medusa
5,189
519
53
5
0
185,409
2
W
Olorun
6,374
637
78
8
0
173,717
0
W
Geb
4,968
497
28
3
0
222,921
3
L
Odin
5,317
532
44
4
0
186,170
2
W
Tyr
6,091
609
51
5
0
213,337
2
L
Horus
5,437
544
36
4
0
203,880
1
L
Cernunnos
5,728
573
58
6
0
171,985
0
L
Chang'e
5,309
531
65
7
0
152,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role