Player Matchup

Lancelot
Lancelot
Chaxe
Lancelot
Level 124
God Stats
1W - 2L
1,182 SR
Queue Stats
126W - 115L
1,575 Elo+
Solo
Pele
Pele
LILWOZ117
Pele
Level 137
God Stats
3W - 1L
1,722 SR
Queue Stats
254W - 231L
1,571 Elo+
Party 3
Hou Yi
Hou Yi
Skr1ttles
Hou Yi
Level 123
God Stats
46W - 47L
1,605 SR
Queue Stats
461W - 416L
1,585 Elo+
Party 3
Cabrakan
Cabrakan
WaifuExploiter
Cabrakan
Level 133
God Stats
3W - 1L
1,731 SR
Queue Stats
141W - 132L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
diego4070
Nu Wa
Level 137
God Stats
16W - 7L
1,654 SR
Queue Stats
126W - 105L
1,525 Elo+
Party 1
Team Averages
Level 131
1,579 SR
1,566 Elo+

VS

Team Averages
Level 147
1,477 SR
1,592 Elo+
Hades
Hades
GOLD PANTHER63
Hades
Level 145
God Stats
2W - 2L
1,236 SR
Queue Stats
374W - 362L
1,563 Elo+
Solo
Anhur
Anhur
TxNiinja
Anhur
Level 147
God Stats
0W - 3L
1,247 SR
Queue Stats
107W - 94L
1,582 Elo+
Party 2
Chernobog
Chernobog
XNINJAKID25
Chernobog
Level 142
God Stats
2W - 2L
1,831 SR
Queue Stats
48W - 27L
1,648 Elo+
Party 2
Bellona
Bellona
Xano12_
Bellona
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 206L
1,560 Elo+
Solo
Xing Tian
Xing Tian
mini mini donut
Xing Tian
Level 151
God Stats
3W - 2L
1,569 SR
Queue Stats
228W - 204L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chaxe
Lancelot
17
7 / 5 / 7
11,378
569
13,678
18,572
8,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
18
2 / 3 / 6
11,584
579
13,075
21,724
15,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Skr1ttles
Hou Yi
18
6 / 4 / 5
11,309
565
14,566
15,417
7,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
16
5 / 4 / 6
9,978
499
16,302
16,853
14,575
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
diego4070
Nu Wa
18
6 / 1 / 5
11,452
573
16,748
9,956
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
10,290
515
14,533
22,473
12,121
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
TxNiinja
Anhur
15
1 / 6 / 3
9,311
466
6,268
19,224
7,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chernobog
XNINJAKID25
Chernobog
16
6 / 8 / 2
10,736
537
13,769
19,901
8,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Xano12_
Bellona
16
4 / 2 / 1
10,876
544
13,447
16,229
17,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
mini mini donut
Xing Tian
13
0 / 4 / 8
8,207
410
9,523
21,591
21,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
26
Kills
16
17
Deaths
26
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Chaxe
Lancelot
7
5
7
2.1
L
5
6
2
1
W
Pele
2
3
6
1.67
W
Hou Yi
Skr1ttles
Hou Yi
6
4
5
2.13
L
Anhur
TxNiinja
Anhur
1
6
3
0.42
W
Cabrakan
5
4
6
2
L
Chernobog
XNINJAKID25
Chernobog
6
8
2
0.88
L
Bellona
Xano12_
Bellona
4
2
1
2.25
W
Nu Wa
diego4070
Nu Wa
6
1
5
8.5
L
Xing Tian
mini mini donut
Xing Tian
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,369
Damage
57,540
82,522
Taken
99,418
50,528
Mitigated
67,507
18,256
Healing
23,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Chaxe
Lancelot
13,678
3,964
0
750
18,572
8,922
194
6,568
11,810
0
90,513
L
14,533
2,070
318
7,444
22,473
12,121
0
9,214
13,259
82,131
0
W
Pele
13,075
3,268
0
7,560
21,724
15,718
1,205
2,552
19,172
0
102,188
W
Hou Yi
Skr1ttles
Hou Yi
14,566
7,789
0
3,512
15,417
7,188
762
3,843
11,574
0
87,900
L
Anhur
TxNiinja
Anhur
6,268
2,739
0
500
19,224
7,767
0
7,337
11,887
0
86,061
W
Cabrakan
16,302
2,188
0
3,318
16,853
14,575
0
7,251
9,602
55,906
1,093
L
Chernobog
XNINJAKID25
Chernobog
13,769
9,372
0
4,076
19,901
8,703
857
4,964
14,937
0
77,585
L
Bellona
Xano12_
Bellona
13,447
6,164
0
7,373
16,229
17,600
426
2,230
13,999
141
85,710
W
Nu Wa
diego4070
Nu Wa
16,748
3,223
108
3,008
9,956
4,125
507
4,529
5,427
108,564
0
L
Xing Tian
mini mini donut
Xing Tian
9,523
599
956
2,481
21,591
21,316
0
9,002
12,589
24,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,701
Gold Earned
49,420
651
Minions Killed
555
0
Camps Cleared
0
1,960,548
Distance Traveled
1,740,939
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,378
569
117
6
0
433,550
2
L
Hades
10,290
515
128
6
0
341,949
1
W
Pele
11,584
579
178
9
0
411,358
1
W
Hou Yi
11,309
565
120
6
0
368,715
1
L
Anhur
9,311
466
126
6
0
364,911
2
W
Cabrakan
9,978
499
80
4
0
362,334
4
L
Chernobog
10,736
537
124
6
0
356,605
1
L
Bellona
10,876
544
157
8
0
302,988
4
W
Nu Wa
11,452
573
156
8
0
384,591
4
L
Xing Tian
8,207
410
20
1
0
374,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role