Player Matchup

Danzaburou
Danzaburou
Kraemer fla
Danzaburou
Level 105
God Stats
8W - 7L
1,520 SR
Queue Stats
317W - 351L
1,400 Elo+
Solo
Nu Wa
Nu Wa
PlusUlta1995
Nu Wa
Level 148
God Stats
16W - 3L
1,650 SR
Queue Stats
399W - 495L
1,305 Elo+
Party 1
Persephone
Persephone
SkeetOnFace
Persephone
Level 105
God Stats
4W - 6L
1,434 SR
Queue Stats
283W - 313L
1,384 Elo+
Solo
Sylvanus
Sylvanus
Yoshiki-_-Crawle
Sylvanus
Level 127
God Stats
2W - 0L
1,715 SR
Queue Stats
76W - 74L
1,510 Elo+
Solo
King Arthur
King Arthur
xToxic-Gambitx
King Arthur
Level 103
God Stats
8W - 11L
1,433 SR
Queue Stats
311W - 379L
1,322 Elo+
Party 1
Team Averages
Level 118
1,550 SR
1,384 Elo+

VS

Team Averages
Level 53
1,472 SR
1,346 Elo+
Vulcan
Vulcan
Croc DocDunDee
Vulcan
Level 68
God Stats
1W - 4L
1,202 SR
Queue Stats
99W - 107L
1,340 Elo+
Party 2
Bakasura
Bakasura
HiMeFriendly
Bakasura
Level 67
God Stats
0W - 1L
1,826 SR
Queue Stats
38W - 37L
1,409 Elo+
Party 3
Athena
Athena
Pooperrscooper09
Athena
Level 66
God Stats
2W - 5L
1,334 SR
Queue Stats
110W - 123L
1,470 Elo+
Party 3
Horus
Horus
SNEEKYFR
Horus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 170L
1,274 Elo+
Party 2
Jing Wei
Jing Wei
monkeytroymax
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kraemer fla
Danzaburou
19
3 / 3 / 14
11,934
702
19,403
16,178
9,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 2 / 11
14,363
845
37,193
16,005
9,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
SkeetOnFace
Persephone
19
3 / 2 / 11
11,877
699
23,721
14,087
7,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 13
10,972
645
6,425
29,311
22,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
xToxic-Gambitx
King Arthur
20
3 / 4 / 16
11,822
695
15,922
22,359
26,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 8
11,511
677
31,705
17,505
10,499
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
HiMeFriendly
Bakasura
18
7 / 7 / 8
11,780
693
16,978
26,895
27,734
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 3 / 14
10,640
626
13,258
28,668
35,449
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Horus
SNEEKYFR
Horus
17
2 / 4 / 10
10,698
629
6,691
22,077
34,243
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jing Wei
monkeytroymax
Jing Wei
18
3 / 6 / 8
10,334
608
10,515
20,592
11,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
65
24
Kills
17
17
Deaths
24
65
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
4
8
2.25
L
Bakasura
HiMeFriendly
Bakasura
7
7
8
1.57
W
Danzaburou
Kraemer fla
Danzaburou
3
3
14
3.33
W
13
2
11
9.25
L
0
3
14
2.33
L
Horus
SNEEKYFR
Horus
2
4
10
1.75
W
Persephone
SkeetOnFace
Persephone
3
2
11
4.25
W
2
6
13
1.42
L
Jing Wei
monkeytroymax
Jing Wei
3
6
8
1.17
W
King Arthur
xToxic-Gambitx
King Arthur
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,664
Damage
79,147
97,940
Taken
115,737
74,781
Mitigated
119,719
47,903
Healing
50,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,705
11,126
1,940
4,355
17,505
10,499
72
10,492
6,644
72,640
0
L
Bakasura
HiMeFriendly
Bakasura
16,978
10,755
5,322
7,405
26,895
27,734
40
15,509
10,630
1,542
23,959
W
Danzaburou
Kraemer fla
Danzaburou
19,403
7,451
2,644
3,512
16,178
9,984
3,302
7,185
8,105
0
42,746
W
37,193
11,872
1,613
4,469
16,005
9,028
3,379
8,449
6,804
83,716
0
L
13,258
1,475
4,013
7,677
28,668
35,449
42
15,602
12,067
36,545
0
L
Horus
SNEEKYFR
Horus
6,691
2,527
4,956
6,806
22,077
34,243
186
10,908
10,553
0
16,264
W
Persephone
SkeetOnFace
Persephone
23,721
2,175
1,099
3,724
14,087
7,432
386
5,295
8,195
39,953
0
W
6,425
1,861
13,178
10,257
29,311
22,056
39
16,530
11,771
12,214
0
L
Jing Wei
monkeytroymax
Jing Wei
10,515
7,247
1,910
6,370
20,592
11,794
0
13,327
6,929
0
38,386
W
King Arthur
xToxic-Gambitx
King Arthur
15,922
1,263
2,445
4,962
22,359
26,281
351
8,061
13,633
0
26,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,968
Gold Earned
54,963
218
Minions Killed
251
0
Camps Cleared
0
1,502,905
Distance Traveled
1,519,840
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,511
677
90
5
0
282,510
0
L
Bakasura
11,780
693
45
3
0
293,461
0
W
Danzaburou
11,934
702
67
4
0
286,960
0
W
Nu Wa
14,363
845
87
5
0
297,546
4
L
Athena
10,640
626
33
2
0
318,438
3
L
Horus
10,698
629
30
2
0
313,499
1
W
Persephone
11,877
699
30
2
0
306,041
0
W
Sylvanus
10,972
645
12
1
0
284,674
0
L
Jing Wei
10,334
608
53
3
0
311,932
0
W
King Arthur
11,822
695
22
1
0
327,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role