Player Matchup

Artio
Artio
AchillesMMA300
Artio
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 96L
1,484 Elo+
Party 3
Medusa
Medusa
Cheddarbob216
Medusa
Level 46
God Stats
36W - 30L
1,658 SR
Queue Stats
53W - 52L
1,533 Elo+
Party 3
Hun Batz
Hun Batz
Pagoaga
Hun Batz
Level 115
God Stats
2W - 2L
1,311 SR
Queue Stats
66W - 82L
1,485 Elo+
Solo
Horus
Horus
renzylax
Horus
Level 87
God Stats
7W - 10L
1,353 SR
Queue Stats
51W - 40L
1,500 Elo+
Party 1
Merlin
Merlin
safedeath
Merlin
Level 67
God Stats
1W - 0L
1,292 SR
Queue Stats
4W - 2L
1,292 Elo+
Party 1
Team Averages
Level 89
1,423 SR
1,459 Elo+

VS

Team Averages
Level 89
1,564 SR
1,621 Elo+
Fafnir
Fafnir
Dragoearth
Fafnir
Level 124
God Stats
16W - 14L
1,569 SR
Queue Stats
439W - 433L
1,476 Elo+
Solo
Hachiman
Hachiman
Gokudeira12
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,623 Elo+
Party 2
Chaac
Chaac
ricardonix
Chaac
Level 29
God Stats
1W - 1L
1,753 SR
Queue Stats
8W - 3L
1,815 Elo+
Party 2
Thanatos
Thanatos
skinnyfists
Thanatos
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 28L
1,615 Elo+
Party 2
Hel
Hel
theBelga
Hel
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,132
570
1,929
5,489
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 0 / 0
5,446
605
2,039
2,884
1,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Pagoaga
Hun Batz
9
0 / 1 / 2
5,164
574
1,551
8,953
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
renzylax
Horus
10
3 / 1 / 0
5,630
626
5,779
7,896
4,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Merlin
safedeath
Merlin
9
0 / 2 / 2
4,569
508
2,178
4,494
1,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dragoearth
Fafnir
1
0 / 0 / 0
3,234
359
0
0
0
Hachiman
Gokudeira12
Hachiman
9
0 / 1 / 0
4,861
540
1,910
5,300
1,578
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
9
1 / 2 / 0
5,134
570
4,555
7,956
3,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
skinnyfists
Thanatos
10
2 / 1 / 1
5,192
577
4,145
7,363
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 1
5,514
613
3,790
5,282
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
4
4
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
2
0
0
2
L
Fafnir
Dragoearth
Fafnir
0
0
0
0
L
Hachiman
Gokudeira12
Hachiman
0
1
0
0
W
Hun Batz
Pagoaga
Hun Batz
0
1
2
1
W
Horus
renzylax
Horus
3
1
0
3
L
Chaac
1
2
0
0.5
W
Merlin
safedeath
Merlin
0
2
2
0.5
L
Thanatos
skinnyfists
Thanatos
2
1
1
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,476
Damage
14,400
29,716
Taken
25,901
13,560
Mitigated
10,429
11,919
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,929
227
120
1,579
5,489
3,295
0
475
5,014
10,788
2,909
W
2,039
641
39
904
2,884
1,173
353
0
2,884
0
39,754
L
Fafnir
Dragoearth
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Gokudeira12
Hachiman
1,910
608
0
1,402
5,300
1,578
0
608
4,692
0
26,807
W
Hun Batz
Pagoaga
Hun Batz
1,551
266
0
3,962
8,953
3,154
0
1,357
7,596
0
36,691
W
Horus
renzylax
Horus
5,779
3,206
45
4,038
7,896
4,424
0
427
7,469
0
31,349
L
Chaac
4,555
1,125
0
3,223
7,956
3,597
101
85
7,337
0
29,831
W
Merlin
safedeath
Merlin
2,178
441
0
1,232
4,494
1,514
0
1,531
2,963
24,165
0
L
Thanatos
skinnyfists
Thanatos
4,145
841
0
6,794
7,363
3,173
0
1,013
6,350
0
34,311
L
3,790
449
315
1,512
5,282
2,081
0
2,120
3,117
36,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
23,935
253
Minions Killed
245
0
Camps Cleared
0
910,779
Distance Traveled
730,606
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,132
570
23
3
0
185,259
3
W
Medusa
5,446
605
64
7
0
175,282
0
L
Fafnir
3,234
359
0
0
0
0
0
L
Hachiman
4,861
540
59
7
0
163,824
1
W
Hun Batz
5,164
574
67
7
0
191,794
2
W
Horus
5,630
626
63
7
0
193,292
0
L
Chaac
5,134
570
57
6
0
176,072
4
W
Merlin
4,569
508
36
4
0
165,152
0
L
Thanatos
5,192
577
59
7
0
210,867
3
L
Hel
5,514
613
70
8
0
179,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role