Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
FOXTR0T RECON
Xbalanque
Level 101
God Stats
26W - 28L
1,511 SR
Queue Stats
369W - 368L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
Leyath
Sylvanus
Level 135
God Stats
4W - 3L
1,500 SR
Queue Stats
196W - 204L
1,418 Elo+
Solo
Hera
Hera
czR900
Hera
Level 132
God Stats
2W - 1L
1,718 SR
Queue Stats
33W - 37L
1,470 Elo+
Solo
Bakasura
Bakasura
firetruck2116
Bakasura
Level 138
God Stats
2W - 3L
1,354 SR
Queue Stats
122W - 129L
1,501 Elo+
Party 1
Team Averages
Level 133
1,517 SR
1,473 Elo+

VS

Team Averages
Level 115
1,314 SR
1,515 Elo+
Neith
Neith
EpicFail12597
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,605 Elo+
Party 2
Thor
Thor
KelTheRuler
Thor
Level 127
God Stats
0W - 8L
1,172 SR
Queue Stats
270W - 276L
1,528 Elo+
Party 3
Bacchus
Bacchus
KingRoyaltyX
Bacchus
Level 57
God Stats
4W - 2L
1,463 SR
Queue Stats
43W - 47L
1,508 Elo+
Party 3
Osiris
Osiris
Mas7erRoshi
Osiris
Level 155
God Stats
4W - 7L
1,154 SR
Queue Stats
204W - 226L
1,453 Elo+
Party 2
Thoth
Thoth
Self Given
Thoth
Level 129
God Stats
2W - 8L
1,280 SR
Queue Stats
347W - 363L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 0 / 0
7,154
596
8,373
9,094
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
FOXTR0T RECON
Xbalanque
9
0 / 2 / 0
5,214
435
3,484
6,816
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Leyath
Sylvanus
11
1 / 0 / 1
6,443
537
2,085
6,557
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hera
czR900
Hera
11
1 / 2 / 3
6,334
528
6,912
7,214
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
firetruck2116
Bakasura
11
3 / 0 / 3
6,690
558
4,975
9,701
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,317
443
4,574
4,794
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 3
5,875
490
4,039
11,014
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
KingRoyaltyX
Bacchus
10
3 / 1 / 0
6,515
543
2,993
9,268
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
11
0 / 3 / 0
5,755
480
4,615
10,910
7,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
11
1 / 1 / 1
6,464
539
2,101
4,907
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
4
4
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
0
4
L
0
1
2
1
W
Xbalanque
FOXTR0T RECON
Xbalanque
0
2
0
0
L
0
3
3
0.5
L
Bacchus
KingRoyaltyX
Bacchus
3
1
0
3
W
Sylvanus
Leyath
Sylvanus
1
0
1
1.5
L
Osiris
0
3
0
0
L
Thoth
1
1
1
1.5
W
Hera
czR900
Hera
1
2
3
1.25
W
Bakasura
firetruck2116
Bakasura
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,829
Damage
18,322
39,382
Taken
40,893
19,986
Mitigated
23,517
20,288
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,373
2,173
0
5,930
9,094
5,036
0
0
9,094
0
47,178
L
4,574
1,215
0
1,394
4,794
2,019
0
2,196
2,598
0
34,613
W
Xbalanque
FOXTR0T RECON
Xbalanque
3,484
1,073
0
1,530
6,816
2,669
824
1,351
5,465
0
36,263
L
4,039
1,244
0
1,203
11,014
3,853
0
1,441
9,495
0
43,627
L
Bacchus
KingRoyaltyX
Bacchus
2,993
265
391
2,334
9,268
8,004
87
3,082
6,186
12,753
0
W
Sylvanus
Leyath
Sylvanus
2,085
343
2,641
4,012
6,557
4,729
171
1,320
5,237
17,141
1,717
L
Osiris
4,615
1,697
0
4,486
10,910
7,930
0
0
9,880
0
35,621
L
Thoth
2,101
253
0
1,610
4,907
1,711
0
1,907
2,768
42,449
0
W
Hera
czR900
Hera
6,912
1,934
151
2,427
7,214
2,741
594
1,383
5,831
48,890
849
W
Bakasura
firetruck2116
Bakasura
4,975
3,362
0
3,597
9,701
4,811
62
1,040
8,661
0
43,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
29,926
327
Minions Killed
328
0
Camps Cleared
0
1,111,704
Distance Traveled
1,088,607
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,154
596
65
5
0
242,456
4
L
Neith
5,317
443
70
6
0
183,113
1
W
Xbalanque
5,214
435
59
5
0
181,360
2
L
Thor
5,875
490
81
7
0
246,204
2
L
Bacchus
6,515
543
23
2
0
231,997
2
W
Sylvanus
6,443
537
37
3
0
185,839
5
L
Osiris
5,755
480
65
5
0
204,860
0
L
Thoth
6,464
539
89
7
0
222,433
1
W
Hera
6,334
528
74
6
0
220,561
4
W
Bakasura
6,690
558
92
8
0
281,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role