Player Matchup

Freya
Freya
Magnus_Flyhigh
Freya
Level 127
God Stats
3W - 2L
1,599 SR
Queue Stats
6W - 6L
1,609 Elo+
Party 2
Zeus
Zeus
MeteorElch9432
Zeus
Level 66
God Stats
13W - 16L
1,389 SR
Queue Stats
57W - 80L
1,383 Elo+
Solo
Nike
Nike
mcmeeking1324
Nike
Level 42
God Stats
208W - 211L
1,520 SR
Queue Stats
213W - 221L
1,487 Elo+
Party 1
Ravana
Ravana
mikolaj562
Ravana
Level 148
God Stats
2W - 2L
1,565 SR
Queue Stats
78W - 76L
1,481 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xEvolusx
Kumbhakarna
Level 147
God Stats
9W - 20L
1,291 SR
Queue Stats
527W - 599L
1,409 Elo+
Party 1
Team Averages
Level 106
1,473 SR
1,474 Elo+

VS

Team Averages
Level 73
1,545 SR
1,446 Elo+
Nu Wa
Nu Wa
AGN x Legendzz
Nu Wa
Level 82
God Stats
9W - 5L
1,548 SR
Queue Stats
117W - 130L
1,455 Elo+
Party 4
Baron Samedi
Baron Samedi
AGN xIncelot
Baron Samedi
Level 47
God Stats
52W - 52L
1,537 SR
Queue Stats
128W - 159L
1,443 Elo+
Party 4
Artemis
Artemis
FEUVIFdu06
Artemis
Level 49
God Stats
45W - 34L
1,549 SR
Queue Stats
249W - 223L
1,493 Elo+
Party 3
Fenrir
Fenrir
Joker4459
Fenrir
Level 140
God Stats
88W - 39L
1,728 SR
Queue Stats
470W - 377L
1,524 Elo+
Party 3
Cthulhu
Cthulhu
caffinecat
Cthulhu
Level 45
God Stats
2W - 2L
1,365 SR
Queue Stats
6W - 7L
1,318 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 6
9,990
908
10,764
12,580
7,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 5 / 4
10,967
997
17,399
13,887
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 6
10,868
988
8,051
13,605
11,339
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
mikolaj562
Ravana
16
4 / 3 / 1
10,576
961
6,681
9,699
5,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
xEvolusx
Kumbhakarna
16
0 / 2 / 6
9,828
893
7,216
14,205
11,197
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

186

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 9
11,068
1,006
16,158
6,072
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
AGN xIncelot
Baron Samedi
17
0 / 2 / 8
11,277
1,025
4,006
11,780
12,569
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
FEUVIFdu06
Artemis
17
5 / 4 / 3
11,417
1,038
12,802
10,235
5,360
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Joker4459
Fenrir
17
6 / 1 / 6
12,240
1,113
19,308
15,770
8,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
caffinecat
Cthulhu
17
0 / 0 / 8
10,267
933
8,370
11,404
13,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
8
Kills
13
13
Deaths
8
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Baron Samedi
AGN xIncelot
Baron Samedi
0
2
8
2
W
Artemis
FEUVIFdu06
Artemis
5
4
3
1.63
W
Fenrir
Joker4459
Fenrir
6
1
6
9
L
0
2
6
1.5
L
2
5
4
0.8
W
Cthulhu
caffinecat
Cthulhu
0
0
8
4
L
2
1
6
5
L
Ravana
mikolaj562
Ravana
4
3
1
1.5
L
Kumbhakarna
xEvolusx
Kumbhakarna
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,111
Damage
60,644
63,976
Taken
55,261
40,531
Mitigated
42,567
8,687
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,158
4,890
0
581
6,072
2,755
0
4,049
2,023
40,169
0
W
Baron Samedi
AGN xIncelot
Baron Samedi
4,006
524
995
2,618
11,780
12,569
0
8,159
3,621
13,411
0
W
Artemis
FEUVIFdu06
Artemis
12,802
8,009
0
870
10,235
5,360
0
6,635
3,600
0
24,407
W
Fenrir
Joker4459
Fenrir
19,308
9,369
0
3,417
15,770
8,197
0
8,807
6,963
0
34,451
L
10,764
3,150
0
5,429
12,580
7,311
0
5,876
6,468
46,236
0
L
17,399
1,960
0
1,140
13,887
4,692
0
3,504
10,383
50,228
0
W
Cthulhu
caffinecat
Cthulhu
8,370
402
675
1,283
11,404
13,686
0
7,729
3,675
34,247
0
L
8,051
585
0
0
13,605
11,339
0
6,842
6,447
0
22,333
L
Ravana
mikolaj562
Ravana
6,681
2,013
0
864
9,699
5,992
0
3,541
5,832
0
20,955
L
Kumbhakarna
xEvolusx
Kumbhakarna
7,216
0
556
698
14,205
11,197
0
7,687
6,312
19,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,229
Gold Earned
56,269
236
Minions Killed
199
5
Camps Cleared
13
988,165
Distance Traveled
1,010,921
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,068
1,006
74
7
4
200,093
0
W
Baron Samedi
11,277
1,025
14
1
1
178,271
0
W
Artemis
11,417
1,038
32
3
4
194,105
0
W
Fenrir
12,240
1,113
29
3
4
243,460
3
L
Freya
9,990
908
64
6
0
176,798
1
L
Zeus
10,967
997
78
7
5
189,015
1
W
Cthulhu
10,267
933
50
5
0
194,992
0
L
Nike
10,868
988
33
3
0
231,506
0
L
Ravana
10,576
961
38
3
0
165,183
1
L
Kumbhakarna
9,828
893
23
2
0
225,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role