Player Matchup

Atlas
Atlas
BunnzyBunz
Atlas
Level 76
God Stats
0W - 1L
1,446 SR
Queue Stats
131W - 141L
1,427 Elo+
Solo
Eset
Eset
FreedomCarrots
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,153 Elo+
Solo
Mercury
Mercury
Gaoh64
Mercury
Level 54
God Stats
2W - 1L
1,810 SR
Queue Stats
66W - 101L
1,330 Elo+
Solo
Set
Set
Hyderabadi1452
Set
Level 89
God Stats
4W - 4L
1,495 SR
Queue Stats
199W - 261L
1,424 Elo+
Solo
Anhur
Anhur
K1LLERSK1LL420
Anhur
Level 66
God Stats
6W - 11L
1,472 SR
Queue Stats
484W - 517L
1,417 Elo+
Solo
Team Averages
Level 63
1,545 SR
1,350 Elo+

VS

Team Averages
Level 93
1,548 SR
1,398 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Lorddeucex
Cliodhna
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,118 Elo+
Solo
Eset
Eset
Paradox267
Eset
Level 121
God Stats
4W - 0L
1,854 SR
Queue Stats
117W - 83L
1,441 Elo+
Party 1
Janus
Janus
Za Warudo owo
Janus
Level 142
God Stats
3W - 0L
1,384 SR
Queue Stats
104W - 75L
1,447 Elo+
Party 1
Ares
Ares
klbeatsants
Ares
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
0 / 2 / 2
6,739
674
4,665
8,506
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 6 / 4
6,736
674
7,978
11,342
5,815
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Gaoh64
Mercury
13
2 / 8 / 2
7,748
775
5,441
11,895
5,507
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 6 / 3
7,212
721
8,104
11,969
7,760
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
6 / 2 / 1
9,055
906
7,405
7,371
4,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 2 / 20
8,804
880
13,708
11,131
6,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
Lorddeucex
Cliodhna
16
9 / 1 / 14
9,909
991
8,113
9,717
5,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 2 / 8
9,462
946
11,814
7,326
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 16
8,241
824
8,562
5,848
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 21
9,342
934
2,892
14,909
18,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
103
9
Kills
24
24
Deaths
9
12
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
2
20
6.5
L
Atlas
0
2
2
0.5
L
0
6
4
0.33
L
Mercury
Gaoh64
Mercury
2
8
2
0.38
L
1
6
3
0.42
L
6
2
1
3.25
W
Cliodhna
Lorddeucex
Cliodhna
9
1
14
16
W
9
2
8
6.5
W
1
1
16
9
W
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,593
Damage
45,089
51,083
Taken
48,931
31,365
Mitigated
36,843
8,799
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
13,708
6,230
2,213
2,814
11,131
6,165
3,606
2,682
8,449
0
28,836
L
Atlas
4,665
1,534
689
1,941
8,506
8,162
0
4,752
3,754
10,328
0
L
7,978
1,131
421
1,199
11,342
5,815
0
5,877
5,448
13,915
0
L
Mercury
Gaoh64
Mercury
5,441
1,972
0
383
11,895
5,507
0
4,103
7,792
0
11,379
L
8,104
2,110
1,030
1,296
11,969
7,760
0
5,150
6,819
0
14,799
L
7,405
3,104
573
1,267
7,371
4,121
0
3,386
3,985
0
21,361
W
Cliodhna
Lorddeucex
Cliodhna
8,113
1,113
908
2,350
9,717
5,086
1,789
3,853
5,864
0
19,114
W
11,814
1,129
1,837
1,302
7,326
4,037
1,419
1,963
5,333
22,415
0
W
8,562
653
1,083
1,286
5,848
2,607
1,146
1,186
4,662
22,697
0
W
2,892
250
853
1,781
14,909
18,948
829
2,959
11,950
7,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
45,758
80
Minions Killed
111
0
Camps Cleared
0
940,485
Distance Traveled
1,024,605
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,804
880
20
2
0
198,254
2
L
Atlas
6,739
674
9
1
0
117,936
1
L
Eset
6,736
674
11
1
0
177,628
0
L
Mercury
7,748
775
12
1
0
237,800
0
L
Set
7,212
721
13
1
0
181,556
0
L
Anhur
9,055
906
35
4
0
225,565
1
W
Cliodhna
9,909
991
19
2
0
222,297
0
W
Eset
9,462
946
19
2
0
194,397
0
W
Janus
8,241
824
45
5
0
194,723
0
W
Ares
9,342
934
8
1
0
214,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role