Player Matchup

Freya
Freya
 
Freya
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
YT-_-Daddy
Thanatos
Level 69
God Stats
7W - 11L
1,403 SR
Queue Stats
227W - 217L
1,506 Elo+
Solo
Cliodhna
Cliodhna
arsenalation
Cliodhna
Level 89
God Stats
7W - 5L
1,556 SR
Queue Stats
134W - 125L
1,501 Elo+
Solo
Cernunnos
Cernunnos
mdemarin
Cernunnos
Level 90
God Stats
9W - 8L
1,353 SR
Queue Stats
162W - 178L
1,407 Elo+
Solo
Team Averages
Level 102
1,462 SR
1,483 Elo+

VS

Team Averages
Level 110
1,581 SR
1,441 Elo+
Cerberus
Cerberus
MintMINATOUR
Cerberus
Level 87
God Stats
17W - 13L
1,520 SR
Queue Stats
228W - 252L
1,389 Elo+
Solo
Ravana
Ravana
SlNlXTER
Ravana
Level 97
God Stats
3W - 1L
1,663 SR
Queue Stats
67W - 52L
1,505 Elo+
Party 1
Skadi
Skadi
XxKENZ209xX
Skadi
Level 99
God Stats
126W - 114L
1,567 SR
Queue Stats
344W - 406L
1,369 Elo+
Solo
Merlin
Merlin
xKILLER-x-ELITEx
Merlin
Level 123
God Stats
1W - 4L
1,655 SR
Queue Stats
58W - 56L
1,439 Elo+
Solo
Lancelot
Lancelot
xLordBanjox
Lancelot
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
0 / 2 / 7
11,875
440
10,219
24,350
9,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
 
Kuzenbo
9
0 / 2 / 1
8,843
328
5,414
9,357
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
YT-_-Daddy
Thanatos
20
9 / 3 / 2
13,514
501
18,157
24,683
11,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
arsenalation
Cliodhna
20
5 / 1 / 6
15,748
583
31,759
24,704
20,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
mdemarin
Cernunnos
20
3 / 2 / 5
13,466
499
19,019
18,179
7,583
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MintMINATOUR
Cerberus
17
0 / 1 / 5
11,487
425
9,679
35,435
36,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
SlNlXTER
Ravana
17
2 / 2 / 3
11,539
427
8,674
15,751
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 4 / 2
12,649
468
14,351
14,394
5,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 5 / 2
12,710
471
18,117
13,755
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
xLordBanjox
Lancelot
20
3 / 5 / 2
12,420
460
14,599
30,244
22,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
17
Kills
10
10
Deaths
17
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
0
2
7
1.75
W
Kuzenbo
 
Kuzenbo
0
2
1
0.25
L
Cerberus
MintMINATOUR
Cerberus
0
1
5
2.5
L
Ravana
SlNlXTER
Ravana
2
2
3
1.75
L
5
4
2
1.5
W
Thanatos
YT-_-Daddy
Thanatos
9
3
2
3.33
W
Cliodhna
arsenalation
Cliodhna
5
1
6
8
W
Cernunnos
mdemarin
Cernunnos
3
2
5
2.75
L
0
5
2
0.2
L
Lancelot
xLordBanjox
Lancelot
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,568
Damage
65,420
101,273
Taken
109,579
57,662
Mitigated
76,709
58,241
Healing
37,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,219
3,030
0
12,741
24,350
9,402
438
12,966
11,384
107,631
0
W
Kuzenbo
 
Kuzenbo
5,414
1,948
478
3,639
9,357
8,745
0
1,306
8,051
22,040
6,247
L
Cerberus
MintMINATOUR
Cerberus
9,679
478
570
16,397
35,435
36,142
780
6,358
29,077
55,212
0
L
Ravana
SlNlXTER
Ravana
8,674
3,239
0
7,259
15,751
6,259
0
1,887
13,864
0
85,020
L
14,351
4,782
450
2,795
14,394
5,578
3,091
2,703
11,396
0
97,245
W
Thanatos
YT-_-Daddy
Thanatos
18,157
7,360
0
21,092
24,683
11,912
555
3,841
20,842
0
117,690
W
Cliodhna
arsenalation
Cliodhna
31,759
5,209
0
12,177
24,704
20,020
552
4,271
20,433
0
161,831
W
Cernunnos
mdemarin
Cernunnos
19,019
8,878
0
8,114
18,179
7,583
0
5,412
12,767
0
127,450
L
18,117
1,658
0
500
13,755
6,500
2,501
2,974
10,781
126,135
0
L
Lancelot
xLordBanjox
Lancelot
14,599
1,842
0
9,341
30,244
22,230
0
854
29,390
0
102,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,446
Gold Earned
60,805
780
Minions Killed
714
0
Camps Cleared
0
2,309,336
Distance Traveled
2,307,524
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,875
440
152
6
0
472,298
3
W
Kuzenbo
8,843
328
33
1
0
243,707
2
L
Cerberus
11,487
425
72
3
0
487,190
7
L
Ravana
11,539
427
130
5
0
373,735
2
L
Skadi
12,649
468
172
6
0
481,445
4
W
Thanatos
13,514
501
158
6
0
510,052
5
W
Cliodhna
15,748
583
246
9
0
565,091
3
W
Cernunnos
13,466
499
191
7
0
518,188
4
L
Merlin
12,710
471
190
7
0
426,114
2
L
Lancelot
12,420
460
150
6
0
539,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role