Player Matchup

Lancelot
Lancelot
DaCowSaysMoo
Lancelot
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 2L
1,975 Elo+
Party 1
Izanami
Izanami
Ender
Izanami
Level 160
God Stats
11W - 2L
1,807 SR
Queue Stats
1,034W - 106L
1,967 Elo+
Party 1
Artio
Artio
GopherKnight
Artio
Level 126
God Stats
2W - 0L
1,480 SR
Queue Stats
15W - 3L
1,755 Elo+
Party 1
Guan Yu
Guan Yu
Ookthar
Guan Yu
Level 128
God Stats
15W - 2L
1,830 SR
Queue Stats
715W - 49L
2,060 Elo+
Party 1
Ra
Ra
raidog
Ra
Level 160
God Stats
8W - 3L
1,846 SR
Queue Stats
677W - 227L
1,707 Elo+
Party 1
Team Averages
Level 147
1,693 SR
1,893 Elo+

VS

Team Averages
Level 99
1,599 SR
1,538 Elo+
Hun Batz
Hun Batz
AlejandroGtz
Hun Batz
Level 109
God Stats
1W - 4L
1,544 SR
Queue Stats
199W - 198L
1,492 Elo+
Solo
Tyr
Tyr
Cleb1701
Tyr
Level 68
God Stats
7W - 4L
1,593 SR
Queue Stats
9W - 7L
1,556 Elo+
Solo
Kukulkan
Kukulkan
Gamble840
Kukulkan
Level 103
God Stats
15W - 15L
1,548 SR
Queue Stats
108W - 100L
1,460 Elo+
Solo
Chronos
Chronos
Jhony159
Chronos
Level 156
God Stats
4W - 4L
1,611 SR
Queue Stats
588W - 592L
1,666 Elo+
Solo
Medusa
Medusa
LvsteCetto
Medusa
Level 60
God Stats
24W - 16L
1,697 SR
Queue Stats
155W - 154L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaCowSaysMoo
Lancelot
18
9 / 4 / 16
12,994
1,299
23,422
18,967
10,014
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Ender
Izanami
18
9 / 5 / 15
12,616
1,262
30,514
21,728
10,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 1 / 20
12,045
1,205
10,142
16,674
24,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Ookthar
Guan Yu
18
6 / 2 / 20
13,113
1,311
24,979
21,222
29,849
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
18
6 / 4 / 16
11,993
1,199
19,139
14,687
7,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

208

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlejandroGtz
Hun Batz
17
5 / 10 / 7
11,817
1,182
18,949
23,720
8,753
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 4 / 7
12,118
1,212
19,424
26,813
23,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Gamble840
Kukulkan
17
0 / 4 / 9
11,017
1,102
13,505
13,534
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
Jhony159
Chronos
17
4 / 7 / 6
11,410
1,141
16,173
23,868
8,703
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Medusa
LvsteCetto
Medusa
17
1 / 11 / 11
11,095
1,110
18,280
24,518
8,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
56
36
Kills
16
16
Deaths
36
87
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AlejandroGtz
Hun Batz
5
10
7
0.85
L
6
4
7
2.38
W
Lancelot
DaCowSaysMoo
Lancelot
9
4
16
4.25
W
Izanami
Ender
Izanami
9
5
15
3.3
L
Kukulkan
Gamble840
Kukulkan
0
4
9
1.13
W
6
1
20
16
L
Chronos
Jhony159
Chronos
4
7
6
1
L
Medusa
LvsteCetto
Medusa
1
11
11
0.59
W
Guan Yu
Ookthar
Guan Yu
6
2
20
8
W
Ra
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,196
Damage
86,331
93,278
Taken
112,453
82,819
Mitigated
55,207
26,630
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AlejandroGtz
Hun Batz
18,949
2,741
0
0
23,720
8,753
0
4,530
19,190
0
28,154
L
19,424
2,290
0
4,688
26,813
23,266
0
8,824
17,989
0
26,657
W
Lancelot
DaCowSaysMoo
Lancelot
23,422
6,701
0
402
18,967
10,014
0
4,846
13,875
55
36,932
W
Izanami
Ender
Izanami
30,514
23,688
0
3,349
21,728
10,780
0
5,691
15,685
0
51,070
L
Kukulkan
Gamble840
Kukulkan
13,505
2,576
0
21
13,534
5,552
0
2,886
10,648
51,900
0
W
10,142
972
3,164
3,558
16,674
24,422
0
8,386
7,940
15,487
0
L
Chronos
Jhony159
Chronos
16,173
9,039
10
2,490
23,868
8,703
0
6,826
17,042
25,991
0
L
Medusa
LvsteCetto
Medusa
18,280
9,871
0
0
24,518
8,933
0
6,399
18,119
0
40,585
W
Guan Yu
Ookthar
Guan Yu
24,979
3,445
5,359
5,595
21,222
29,849
0
8,501
12,393
129
30,802
W
Ra
19,139
1,908
2,090
3,113
14,687
7,754
0
2,254
12,044
61,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,761
Gold Earned
57,457
199
Minions Killed
206
11
Camps Cleared
4
1,102,713
Distance Traveled
1,047,769
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,817
1,182
17
2
1
209,724
0
L
Tyr
12,118
1,212
15
2
0
249,585
0
W
Lancelot
12,994
1,299
36
4
3
232,773
0
W
Izanami
12,616
1,262
40
4
5
191,077
0
L
Kukulkan
11,017
1,102
100
10
1
184,851
2
W
Artio
12,045
1,205
15
2
2
233,759
0
L
Chronos
11,410
1,141
20
2
2
217,174
0
L
Medusa
11,095
1,110
54
5
0
186,435
2
W
Guan Yu
13,113
1,311
7
1
0
239,045
3
W
Ra
11,993
1,199
101
10
1
206,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role