Player Matchup

Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ConManFrost
Eset
Level 129
God Stats
2W - 1L
1,593 SR
Queue Stats
42W - 20L
1,726 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CrimsonRokudo
Tsukuyomi
Level 15
God Stats
21W - 1L
2,037 SR
Queue Stats
25W - 3L
1,906 Elo+
Party 1
Bellona
Bellona
YeOldHooligan
Bellona
Level 156
God Stats
3W - 3L
1,703 SR
Queue Stats
70W - 55L
1,613 Elo+
Party 1
Kumbhakarna
Kumbhakarna
honeybadger360
Kumbhakarna
Level 158
God Stats
1W - 0L
1,822 SR
Queue Stats
86W - 55L
1,685 Elo+
Party 1
Team Averages
Level 118
1,731 SR
1,686 Elo+

VS

Team Averages
Level 103
1,532 SR
1,490 Elo+
Atlas
Atlas
 
Atlas
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Coruptn
Set
Level 126
God Stats
5W - 5L
1,513 SR
Queue Stats
132W - 161L
1,428 Elo+
Party 2
Chaac
Chaac
Evilbreed310
Chaac
Level 127
God Stats
12W - 11L
1,526 SR
Queue Stats
51W - 61L
1,460 Elo+
Solo
Ra
Ra
SigEpKILLSWITCH
Ra
Level 160
God Stats
6W - 5L
1,619 SR
Queue Stats
76W - 68L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
8 / 1 / 7
8,778
878
14,853
5,823
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
4 / 0 / 11
8,515
852
8,128
4,119
2,166
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
CrimsonRokudo
Tsukuyomi
14
1 / 1 / 10
7,722
772
6,758
5,672
2,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
15
4 / 0 / 13
8,461
846
10,057
10,518
10,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
honeybadger360
Kumbhakarna
15
3 / 0 / 7
8,746
875
5,905
12,449
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 5 / 1
6,633
663
3,460
13,532
11,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
 
Jing Wei
12
0 / 3 / 0
6,527
653
3,530
7,777
3,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
11
0 / 4 / 1
6,625
663
3,620
10,642
8,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 0
6,216
622
3,455
14,694
11,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 4 / 0
7,620
762
5,527
6,878
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
20
Kills
2
2
Deaths
20
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
7
11.5
L
Atlas
 
Atlas
0
5
1
0.1
L
Jing Wei
 
Jing Wei
0
3
0
0
W
4
0
11
9.5
L
Set
0
4
1
0.13
W
Tsukuyomi
CrimsonRokudo
Tsukuyomi
1
1
10
6
L
0
4
0
0
L
2
4
0
0.5
W
Bellona
4
0
13
10.5
W
Kumbhakarna
honeybadger360
Kumbhakarna
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
19,592
38,581
Taken
53,523
29,393
Mitigated
38,311
12,775
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,853
7,576
0
1,869
5,823
3,340
4,190
714
5,109
84
37,213
L
Atlas
 
Atlas
3,460
1,105
0
814
13,532
11,328
0
4,287
9,245
7,959
0
L
Jing Wei
 
Jing Wei
3,530
2,338
0
718
7,777
3,208
0
1,541
6,236
0
16,166
W
8,128
864
916
1,765
4,119
2,166
1,018
1,806
2,313
37,340
0
L
Set
3,620
1,378
732
590
10,642
8,941
0
2,077
8,565
0
12,789
W
Tsukuyomi
CrimsonRokudo
Tsukuyomi
6,758
2,109
0
610
5,672
2,341
700
2,012
3,660
0
20,237
L
3,455
679
0
4,946
14,694
11,499
0
4,122
10,572
0
11,377
L
5,527
145
634
1,339
6,878
3,335
0
2,090
4,788
24,738
0
W
Bellona
10,057
3,893
0
2,256
10,518
10,108
981
2,124
8,394
0
26,356
W
Kumbhakarna
honeybadger360
Kumbhakarna
5,905
849
645
4,714
12,449
11,438
681
2,331
9,533
20,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,222
Gold Earned
33,621
223
Minions Killed
129
0
Camps Cleared
0
1,064,354
Distance Traveled
875,663
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,778
878
46
5
0
191,482
4
L
Atlas
6,633
663
4
0
0
181,318
0
L
Jing Wei
6,527
653
36
4
0
150,372
0
W
Eset
8,515
852
81
8
0
204,653
0
L
Set
6,625
663
18
2
0
169,609
0
W
Tsukuyomi
7,722
772
40
4
0
231,640
0
L
Chaac
6,216
622
15
2
0
196,655
0
L
Ra
7,620
762
56
6
0
177,709
1
W
Bellona
8,461
846
30
3
0
229,988
1
W
Kumbhakarna
8,746
875
26
3
0
206,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role