Player Matchup

Sobek
Sobek
Bolbi Stroganov
Sobek
Level 110
God Stats
1W - 1L
1,362 SR
Queue Stats
20W - 31L
1,227 Elo+
Party 2
Cerberus
Cerberus
Dokimaro
Cerberus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,328 Elo+
Party 2
Guan Yu
Guan Yu
Stiffffyh
Guan Yu
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
Z E IVI O S
Nu Wa
Level 143
God Stats
2W - 0L
1,704 SR
Queue Stats
31W - 39L
1,550 Elo+
Party 2
Anhur
Anhur
shadowsnare69
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,477 Elo+
Solo
Team Averages
Level 124
1,513 SR
1,407 Elo+

VS

Team Averages
Level 132
1,461 SR
1,551 Elo+
Chang'e
Chang'e
BatmanOverLord
Chang'e
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 173L
1,436 Elo+
Solo
Ah Puch
Ah Puch
MVPofReality
Ah Puch
Level 119
God Stats
7W - 5L
1,647 SR
Queue Stats
526W - 549L
1,432 Elo+
Solo
Anubis
Anubis
Moist4Myers
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,668 Elo+
Party 1
Fafnir
Fafnir
V ILL N
Fafnir
Level 160
God Stats
0W - 2L
1,158 SR
Queue Stats
165W - 175L
1,552 Elo+
Solo
Sol
Sol
xshadowreconx47
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 18
14,213
711
15,032
40,264
42,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Dokimaro
Cerberus
20
3 / 4 / 22
12,844
642
12,647
34,326
47,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Stiffffyh
Guan Yu
20
3 / 7 / 22
12,473
624
10,301
27,258
42,326
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 6 / 17
12,258
613
28,039
17,290
11,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 4 / 9
16,007
800
29,992
24,436
14,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 13
11,514
576
13,362
22,821
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
MVPofReality
Ah Puch
20
5 / 4 / 13
13,509
675
34,613
13,960
6,165
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
20
7 / 5 / 11
13,306
665
19,629
16,938
7,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
V ILL N
Fafnir
18
2 / 7 / 17
12,808
640
11,569
40,037
36,433
20
9 / 6 / 11
13,661
683
25,968
18,118
6,544
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
90
29
Kills
25
26
Deaths
30
88
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
8
13
1.06
W
5
5
18
2.8
W
Cerberus
Dokimaro
Cerberus
3
4
22
3.5
L
Ah Puch
MVPofReality
Ah Puch
5
4
13
2.88
L
Anubis
7
5
11
2.5
W
Guan Yu
Stiffffyh
Guan Yu
3
7
22
2
L
Fafnir
V ILL N
Fafnir
2
7
17
1.5
W
3
6
17
1.92
W
15
4
9
4.88
L
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,011
Damage
105,141
143,574
Taken
111,874
158,537
Mitigated
62,916
73,984
Healing
41,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,362
2,018
10,386
7,108
22,821
6,711
316
13,358
9,463
30,166
0
W
15,032
1,456
1,732
14,754
40,264
42,681
497
25,764
14,500
32,947
0
W
Cerberus
Dokimaro
Cerberus
12,647
1,221
4,860
13,859
34,326
47,512
1,154
25,223
9,103
30,732
0
L
Ah Puch
MVPofReality
Ah Puch
34,613
210
1,894
2,523
13,960
6,165
0
7,960
6,000
73,173
0
L
Anubis
19,629
681
566
3,864
16,938
7,063
232
10,908
6,030
57,608
0
W
Guan Yu
Stiffffyh
Guan Yu
10,301
1,237
13,376
6,827
27,258
42,326
843
19,695
7,563
0
18,061
L
Fafnir
V ILL N
Fafnir
11,569
4,605
1,054
10,650
40,037
36,433
196
14,718
25,319
18,948
0
W
28,039
9,323
3,792
4,394
17,290
11,252
1,520
14,353
2,937
51,790
0
W
29,992
16,636
1,784
8,606
24,436
14,766
3,309
20,106
4,330
0
71,213
L
25,968
7,795
0
3,795
18,118
6,544
2,262
8,774
9,344
47,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,795
Gold Earned
64,798
233
Minions Killed
249
0
Camps Cleared
0
1,723,768
Distance Traveled
1,637,287
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,514
576
26
1
0
311,558
0
W
Sobek
14,213
711
22
1
0
357,337
1
W
Cerberus
12,844
642
42
2
0
369,013
0
L
Ah Puch
13,509
675
85
4
0
362,586
3
L
Anubis
13,306
665
82
4
0
325,442
1
W
Guan Yu
12,473
624
17
1
0
358,362
1
L
Fafnir
12,808
640
13
1
0
303,471
0
W
Nu Wa
12,258
613
34
2
0
321,123
0
W
Anhur
16,007
800
118
6
0
317,933
3
L
Sol
13,661
683
43
2
0
334,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role