Player Matchup

Artio
Artio
Gokudeira12
Artio
Level 26
God Stats
2W - 0L
1,680 SR
Queue Stats
27W - 16L
1,614 Elo+
Party 1
Lancelot
Lancelot
MurakamiRei
Lancelot
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 17L
1,577 Elo+
Party 1
Ares
Ares
ricardonix
Ares
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,798 Elo+
Party 1
Ishtar
Ishtar
skinnyfists
Ishtar
Level 137
God Stats
4W - 1L
1,697 SR
Queue Stats
40W - 28L
1,607 Elo+
Party 1
Janus
Janus
theBelga
Janus
Level 130
God Stats
1W - 1L
1,538 SR
Queue Stats
17W - 13L
1,559 Elo+
Party 1
Team Averages
Level 78
1,583 SR
1,631 Elo+

VS

Team Averages
Level 74
1,448 SR
1,481 Elo+
Bastet
Bastet
CAndreaL
Bastet
Level 111
God Stats
0W - 4L
1,356 SR
Queue Stats
82W - 80L
1,628 Elo+
Party 2
Bacchus
Bacchus
JustGerman69hehe
Bacchus
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Horus
Horus
bendrunk
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,329 Elo+
Party 3
Artemis
Artemis
dado2902
Artemis
Level 74
God Stats
5W - 2L
1,362 SR
Queue Stats
31W - 24L
1,489 Elo+
Solo
Zeus
Zeus
meanpane
Zeus
Level 149
God Stats
3W - 4L
1,519 SR
Queue Stats
362W - 375L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,577
715
1,185
3,233
1,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
MurakamiRei
Lancelot
6
3 / 0 / 1
3,853
771
1,100
2,674
853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 0 / 1
3,837
767
967
1,950
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ishtar
5
1 / 0 / 0
3,205
641
2,017
1,432
406
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
theBelga
Janus
6
0 / 0 / 3
3,583
717
1,462
1,614
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CAndreaL
Bastet
5
0 / 3 / 0
3,058
612
2,020
4,314
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,166
633
437
2,825
1,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
bendrunk
Horus
1
0 / 0 / 0
909
182
0
0
0
Artemis
dado2902
Artemis
4
0 / 1 / 0
2,724
545
1,210
1,687
384
Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
4
0 / 2 / 0
2,819
564
482
2,247
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
CAndreaL
Bastet
0
3
0
0
W
0
0
1
0.5
L
0
0
0
0
W
Lancelot
MurakamiRei
Lancelot
3
0
1
3.5
L
Horus
bendrunk
Horus
0
0
0
0
L
Artemis
dado2902
Artemis
0
1
0
0
L
Zeus
0
2
0
0
W
2
0
1
2.5
W
Ishtar
1
0
0
1
W
Janus
theBelga
Janus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,731
Damage
4,149
10,903
Taken
11,073
4,298
Mitigated
3,668
4,530
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CAndreaL
Bastet
2,020
635
0
1,169
4,314
1,339
0
1,327
2,943
0
10,934
W
1,185
301
120
1,852
3,233
1,436
0
414
2,819
5,134
0
L
437
180
0
1,577
2,825
1,309
0
665
2,160
2,883
0
W
Lancelot
MurakamiRei
Lancelot
1,100
119
0
450
2,674
853
0
227
2,447
0
13,098
L
Horus
bendrunk
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
dado2902
Artemis
1,210
581
0
341
1,687
384
0
520
1,167
0
10,652
L
Zeus
482
0
0
375
2,247
636
0
918
1,189
8,592
0
W
967
0
0
750
1,950
1,148
45
0
1,950
13,206
0
W
Ishtar
2,017
1,167
0
858
1,432
406
0
23
1,409
0
19,829
W
Janus
theBelga
Janus
1,462
116
0
500
1,614
455
0
255
1,359
15,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,055
Gold Earned
12,676
132
Minions Killed
60
0
Camps Cleared
0
468,070
Distance Traveled
334,736
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,058
612
22
4
0
99,412
1
W
Artio
3,577
715
6
1
0
90,948
0
L
Bacchus
3,166
633
4
1
0
81,242
0
W
Lancelot
3,853
771
31
6
0
107,801
0
L
Horus
909
182
0
0
0
0
0
L
Artemis
2,724
545
19
4
0
69,156
0
L
Zeus
2,819
564
15
3
0
84,926
0
W
Ares
3,837
767
34
7
0
89,058
1
W
Ishtar
3,205
641
32
6
0
90,265
0
W
Janus
3,583
717
29
6
0
89,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role