Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
GoltwasaTroll
Ratatoskr
Level 45
God Stats
5W - 2L
1,794 SR
Queue Stats
202W - 206L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JollyBonesie
Morgan Le Fay
Level 89
God Stats
1W - 5L
1,232 SR
Queue Stats
178W - 179L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
Lava Solid
Danzaburou
Level 64
God Stats
2W - 2L
1,798 SR
Queue Stats
83W - 94L
1,471 Elo+
Party 3
Thoth
Thoth
Swole CoolJS
Thoth
Level 147
God Stats
2W - 1L
1,867 SR
Queue Stats
370W - 381L
1,546 Elo+
Party 3
Team Averages
Level 98
1,638 SR
1,524 Elo+

VS

Team Averages
Level 115
1,409 SR
1,569 Elo+
Danzaburou
Danzaburou
Capt_Patch_notes
Danzaburou
Level 122
God Stats
1W - 1L
1,287 SR
Queue Stats
29W - 25L
1,609 Elo+
Party 2
Susano
Susano
DeuceDinero23
Susano
Level 156
God Stats
4W - 2L
1,573 SR
Queue Stats
184W - 171L
1,541 Elo+
Solo
Fafnir
Fafnir
IVI Soul IVI
Fafnir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,573 Elo+
Solo
Kukulkan
Kukulkan
fishman426
Kukulkan
Level 149
God Stats
3W - 1L
1,456 SR
Queue Stats
52W - 48L
1,590 Elo+
Party 2
Ah Puch
Ah Puch
stonecold456
Ah Puch
Level 42
God Stats
1W - 1L
1,231 SR
Queue Stats
159W - 143L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
5 / 6 / 10
11,798
655
18,019
19,575
11,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
GoltwasaTroll
Ratatoskr
18
7 / 7 / 7
12,130
674
14,382
27,116
28,375
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
JollyBonesie
Morgan Le Fay
20
7 / 7 / 9
12,571
698
20,107
20,671
15,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Lava Solid
Danzaburou
19
2 / 8 / 14
11,891
661
12,352
19,598
9,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 11
11,525
640
20,268
13,315
6,730
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Capt_Patch_notes
Danzaburou
20
11 / 5 / 8
13,659
759
19,233
22,320
12,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 6 / 17
13,101
728
17,269
18,824
21,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
19
2 / 6 / 24
12,918
718
8,258
29,465
46,370
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
fishman426
Kukulkan
20
9 / 3 / 17
13,849
769
28,051
19,778
12,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
stonecold456
Ah Puch
20
1 / 4 / 19
11,555
642
12,853
14,713
8,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
116
24
Kills
31
33
Deaths
24
51
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
5
6
10
1.67
W
Danzaburou
Capt_Patch_notes
Danzaburou
11
5
8
3
W
8
6
17
2.75
L
Ratatoskr
GoltwasaTroll
Ratatoskr
7
7
7
1.5
W
Fafnir
2
6
24
2.33
L
Morgan Le Fay
JollyBonesie
Morgan Le Fay
7
7
9
1.64
L
Danzaburou
Lava Solid
Danzaburou
2
8
14
1.13
L
3
5
11
1.7
W
Kukulkan
fishman426
Kukulkan
9
3
17
5.83
W
Ah Puch
stonecold456
Ah Puch
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,128
Damage
85,664
100,275
Taken
105,100
71,878
Mitigated
101,671
33,780
Healing
42,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
18,019
5,680
1,128
3,681
19,575
11,500
1,907
9,051
10,524
0
32,374
W
Danzaburou
Capt_Patch_notes
Danzaburou
19,233
11,143
3,699
7,934
22,320
12,872
2,679
9,582
12,449
0
41,788
W
17,269
1,710
3,454
2,314
18,824
21,276
324
7,822
10,435
0
30,190
L
Ratatoskr
GoltwasaTroll
Ratatoskr
14,382
1,850
3,648
11,810
27,116
28,375
980
13,202
13,914
248
17,613
W
Fafnir
8,258
2,078
1,489
7,634
29,465
46,370
222
10,342
18,787
17,438
0
L
Morgan Le Fay
JollyBonesie
Morgan Le Fay
20,107
3,433
1,231
2,995
20,671
15,579
1,822
10,222
10,449
34,628
0
L
Danzaburou
Lava Solid
Danzaburou
12,352
2,222
2,037
3,844
19,598
9,694
1,500
11,244
8,354
0
36,515
L
20,268
616
2,087
1,319
13,315
6,730
1,819
5,443
7,872
44,038
0
W
Kukulkan
fishman426
Kukulkan
28,051
1,952
2,909
6,699
19,778
12,904
2,117
8,341
11,124
60,478
0
W
Ah Puch
stonecold456
Ah Puch
12,853
1,324
1,173
4,972
14,713
8,249
2,227
4,536
10,081
28,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,915
Gold Earned
65,082
227
Minions Killed
183
0
Camps Cleared
0
1,533,213
Distance Traveled
1,613,041
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,798
655
55
3
0
283,945
0
W
Danzaburou
13,659
759
46
3
0
315,410
1
W
Susano
13,101
728
30
2
0
302,704
2
L
Ratatoskr
12,130
674
9
1
0
364,664
4
W
Fafnir
12,918
718
8
0
0
310,588
3
L
Morgan Le Fay
12,571
698
41
2
0
273,722
3
L
Danzaburou
11,891
661
56
3
0
295,240
2
L
Thoth
11,525
640
66
4
0
315,642
0
W
Kukulkan
13,849
769
73
4
0
352,790
0
W
Ah Puch
11,555
642
26
1
0
331,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role