Player Matchup

Danzaburou
Danzaburou
MERDOC-SIX-SIX
Danzaburou
Level 25
God Stats
60W - 61L
1,438 SR
Queue Stats
92W - 115L
1,319 Elo+
Party 2
Baron Samedi
Baron Samedi
Serpent___Kings
Baron Samedi
Level 63
God Stats
124W - 113L
1,487 SR
Queue Stats
279W - 386L
1,344 Elo+
Party 2
Hercules
Hercules
ooh_420blaziken
Hercules
Level 60
God Stats
52W - 72L
1,415 SR
Queue Stats
261W - 392L
1,359 Elo+
Party 2
Team Averages
Level 49
1,447 SR
1,340 Elo+

VS

Team Averages
Level 22
1,331 SR
1,143 Elo+
Ishtar
Ishtar
LongJohnsons616
Ishtar
Level 10
God Stats
2W - 3L
1,316 SR
Queue Stats
2W - 14L
1,044 Elo+
Party 1
Achilles
Achilles
Oooey
Achilles
Level 18
God Stats
1W - 2L
1,177 SR
Queue Stats
4W - 9L
1,205 Elo+
Party 1
Merlin
Merlin
Vitaminboyz420
Merlin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MERDOC-SIX-SIX
Danzaburou
13
4 / 1 / 9
8,834
736
6,049
7,412
3,110
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Serpent___Kings
Baron Samedi
15
7 / 1 / 8
9,673
806
11,992
10,201
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
14
4 / 1 / 10
9,220
768
11,902
15,342
11,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,665
639
6,504
8,970
4,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
Oooey
Achilles
11
1 / 6 / 0
7,337
611
13,143
14,813
7,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 1
7,640
637
5,489
9,973
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
3
3
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Danzaburou
MERDOC-SIX-SIX
Danzaburou
4
1
9
8.5
L
Achilles
Oooey
Achilles
1
6
0
0.17
W
Baron Samedi
Serpent___Kings
Baron Samedi
7
1
8
11
L
1
5
1
0.3
W
Hercules
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,943
Damage
25,136
32,955
Taken
33,756
19,416
Mitigated
16,694
18,253
Healing
2,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,504
3,664
0
500
8,970
4,222
0
2,607
6,225
0
19,276
W
Danzaburou
MERDOC-SIX-SIX
Danzaburou
6,049
2,181
0
1,533
7,412
3,110
516
887
6,403
0
25,275
L
Achilles
Oooey
Achilles
13,143
3,218
0
2,336
14,813
7,726
0
5,170
9,141
0
21,291
W
Baron Samedi
Serpent___Kings
Baron Samedi
11,992
520
2,193
6,027
10,201
4,568
105
1,101
8,916
37,761
0
L
5,489
1,242
0
0
9,973
4,746
0
4,582
5,259
23,610
0
W
Hercules
11,902
3,346
0
8,500
15,342
11,738
462
3,046
11,814
0
29,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,727
Gold Earned
22,642
153
Minions Killed
115
8
Camps Cleared
4
703,648
Distance Traveled
617,928
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,665
639
40
3
0
189,259
1
W
Danzaburou
8,834
736
49
4
4
236,857
3
L
Achilles
7,337
611
18
2
2
236,342
3
W
Baron Samedi
9,673
806
53
4
2
231,003
2
L
Merlin
7,640
637
57
5
2
192,327
3
W
Hercules
9,220
768
51
4
2
235,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role