Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
KingMiCkEyC1666
Set
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 103L
1,402 Elo+
Solo
Xing Tian
Xing Tian
kou3102
Xing Tian
Level 106
God Stats
1W - 0L
1,512 SR
Queue Stats
11W - 8L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
nong_chatalai
Zhong Kui
Level 83
God Stats
1W - 1L
1,271 SR
Queue Stats
12W - 7L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
savvyreject
Sun Wukong
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,204 Elo+
Solo
Team Averages
Level 74
1,457 SR
1,403 Elo+

VS

Team Averages
Level 95
1,475 SR
1,406 Elo+
Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Broken100ko
King Arthur
Level 74
God Stats
0W - 2L
1,255 SR
Queue Stats
271W - 276L
1,413 Elo+
Solo
Thoth
Thoth
Decapitari1441
Thoth
Level 128
God Stats
3W - 4L
1,678 SR
Queue Stats
190W - 195L
1,429 Elo+
Party 2
Jormungandr
Jormungandr
UNDEAD GERMANY
Jormungandr
Level 98
God Stats
1W - 3L
1,708 SR
Queue Stats
127W - 142L
1,439 Elo+
Party 2
Atlas
Atlas
xStrikerrr
Atlas
Level 28
God Stats
0W - 2L
1,235 SR
Queue Stats
20W - 58L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
11 / 4 / 7
11,533
961
25,165
11,572
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 5 / 11
8,222
685
12,122
11,176
6,245
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
kou3102
Xing Tian
17
1 / 1 / 19
9,538
795
6,828
18,888
19,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
nong_chatalai
Zhong Kui
17
5 / 3 / 12
9,321
777
13,185
15,102
10,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
savvyreject
Sun Wukong
15
3 / 3 / 13
8,439
703
8,967
12,741
10,501
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
7 / 5 / 8
9,633
803
17,029
10,932
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Broken100ko
King Arthur
14
1 / 6 / 11
8,697
725
6,678
22,355
18,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 6 / 5
8,728
727
9,288
10,233
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
UNDEAD GERMANY
Jormungandr
19
6 / 3 / 9
10,343
862
16,342
23,798
23,437
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
14
0 / 3 / 9
7,805
650
6,919
10,082
11,226
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
58
23
Kills
16
16
Deaths
23
62
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
11
4
7
3.63
L
Poseidon
 
Poseidon
7
5
8
2.2
L
King Arthur
Broken100ko
King Arthur
1
6
11
1.08
L
2
6
5
0.75
W
3
5
11
1.7
L
Jormungandr
UNDEAD GERMANY
Jormungandr
6
3
9
3.5
W
Xing Tian
kou3102
Xing Tian
1
1
19
10.5
W
Zhong Kui
nong_chatalai
Zhong Kui
5
3
12
3.67
W
Sun Wukong
savvyreject
Sun Wukong
3
3
13
3.17
L
Atlas
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,267
Damage
56,256
69,479
Taken
77,400
52,194
Mitigated
62,115
29,351
Healing
24,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
25,165
4,974
2,978
2,145
11,572
5,119
621
8,294
3,278
57,043
0
L
Poseidon
 
Poseidon
17,029
1,877
1,285
1,599
10,932
4,329
1,236
7,905
3,027
28,067
0
L
King Arthur
Broken100ko
King Arthur
6,678
558
1,796
5,545
22,355
18,791
42
11,419
10,936
0
10,391
L
9,288
299
694
418
10,233
4,332
196
6,606
3,627
28,619
0
W
12,122
8,356
1,506
1,743
11,176
6,245
0
8,218
2,958
0
17,559
L
Jormungandr
UNDEAD GERMANY
Jormungandr
16,342
3,805
591
9,661
23,798
23,437
156
15,228
8,570
30,286
0
W
Xing Tian
kou3102
Xing Tian
6,828
1,080
6,788
7,095
18,888
19,330
15
11,539
7,349
16,164
0
W
Zhong Kui
nong_chatalai
Zhong Kui
13,185
1,223
678
4,122
15,102
10,999
36
12,239
2,863
18,235
0
W
Sun Wukong
savvyreject
Sun Wukong
8,967
3,055
954
1,342
12,741
10,501
33
9,288
3,453
0
11,091
L
Atlas
6,919
2,065
1,146
1,802
10,082
11,226
78
4,020
6,062
13,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,053
Gold Earned
45,206
131
Minions Killed
128
0
Camps Cleared
0
1,162,805
Distance Traveled
1,105,695
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,533
961
80
7
0
215,900
0
L
Poseidon
9,633
803
29
2
0
202,220
0
L
King Arthur
8,697
725
13
1
0
214,854
0
L
Thoth
8,728
727
49
4
0
205,187
0
W
Set
8,222
685
12
1
0
212,146
1
L
Jormungandr
10,343
862
30
3
0
222,025
0
W
Xing Tian
9,538
795
13
1
0
254,314
2
W
Zhong Kui
9,321
777
20
2
0
229,457
1
W
Sun Wukong
8,439
703
6
1
0
250,988
0
L
Atlas
7,805
650
7
1
0
261,409
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role