Player Matchup

King Arthur
King Arthur
BOLTT69120
King Arthur
Level 143
God Stats
1W - 1L
1,567 SR
Queue Stats
76W - 85L
1,459 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Fenmor
Kumbhakarna
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 20L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Riiou69120
Cthulhu
Level 124
God Stats
2W - 2L
1,386 SR
Queue Stats
149W - 167L
1,522 Elo+
Party 2
Terra
Terra
araharah69
Terra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,498 Elo+
Party 2
Ullr
Ullr
crimecos69
Ullr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 135L
1,517 Elo+
Party 2
Team Averages
Level 110
1,491 SR
1,498 Elo+

VS

Team Averages
Level 87
1,502 SR
1,492 Elo+
Erlang Shen
Erlang Shen
DavidToff
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Doc-Okocha
Hou Yi
Level 132
God Stats
1W - 4L
1,369 SR
Queue Stats
360W - 369L
1,468 Elo+
Solo
Sylvanus
Sylvanus
Druinwen
Sylvanus
Level 84
God Stats
1W - 1L
1,743 SR
Queue Stats
142W - 162L
1,444 Elo+
Party 1
He Bo
He Bo
Ordralfabetix
He Bo
Level 88
God Stats
0W - 4L
1,178 SR
Queue Stats
115W - 130L
1,513 Elo+
Party 1
Nemesis
Nemesis
lepirate40
Nemesis
Level 118
God Stats
0W - 1L
1,718 SR
Queue Stats
65W - 63L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOLTT69120
King Arthur
16
3 / 1 / 10
10,531
752
14,961
21,995
27,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Fenmor
Kumbhakarna
17
1 / 1 / 12
10,664
762
10,180
22,223
23,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Riiou69120
Cthulhu
16
2 / 1 / 10
10,401
743
23,356
25,576
21,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
17
1 / 0 / 13
10,666
762
6,530
17,085
17,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 1 / 6
10,421
744
17,950
17,764
11,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DavidToff
Erlang Shen
12
0 / 6 / 3
8,068
576
10,417
21,195
22,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Doc-Okocha
Hou Yi
17
2 / 1 / 2
8,586
613
17,844
13,079
8,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Druinwen
Sylvanus
14
0 / 2 / 4
8,670
619
15,366
20,298
22,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 4
7,817
558
20,447
9,784
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
lepirate40
Nemesis
16
2 / 2 / 1
8,483
606
12,864
16,239
19,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
14
Kills
4
4
Deaths
14
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BOLTT69120
King Arthur
3
1
10
8
L
Erlang Shen
DavidToff
Erlang Shen
0
6
3
0.25
L
Hou Yi
Doc-Okocha
Hou Yi
2
1
2
3
L
Sylvanus
Druinwen
Sylvanus
0
2
4
1
W
Kumbhakarna
Fenmor
Kumbhakarna
1
1
12
7
L
0
3
4
0.67
W
Cthulhu
Riiou69120
Cthulhu
2
1
10
7
W
Terra
1
0
13
7.5
W
7
1
6
10
L
Nemesis
lepirate40
Nemesis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,977
Damage
76,938
104,643
Taken
80,595
102,415
Mitigated
78,274
62,007
Healing
42,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BOLTT69120
King Arthur
14,961
1,193
4,792
4,363
21,995
27,791
768
7,524
14,471
0
23,928
L
Erlang Shen
DavidToff
Erlang Shen
10,417
6,446
2,278
4,053
21,195
22,217
0
10,839
10,356
0
15,239
L
Hou Yi
Doc-Okocha
Hou Yi
17,844
10,072
1,332
3,371
13,079
8,949
0
8,597
4,482
0
39,421
L
Sylvanus
Druinwen
Sylvanus
15,366
5,818
12,114
9,353
20,298
22,392
0
8,740
11,558
21,982
0
W
Kumbhakarna
Fenmor
Kumbhakarna
10,180
702
1,467
3,380
22,223
23,926
1,212
8,598
13,625
18,573
0
L
20,447
784
2,244
1,044
9,784
5,543
0
4,849
4,935
32,672
0
W
Cthulhu
Riiou69120
Cthulhu
23,356
909
5,106
10,288
25,576
21,641
493
8,647
16,929
48,163
0
W
Terra
6,530
1,004
18,311
8,777
17,085
17,215
984
5,313
11,772
12,879
0
W
17,950
7,345
3,287
2,236
17,764
11,842
3,085
5,731
12,033
0
28,486
L
Nemesis
lepirate40
Nemesis
12,864
3,151
2,413
4,035
16,239
19,173
0
7,041
9,198
0
20,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,683
Gold Earned
41,624
146
Minions Killed
112
0
Camps Cleared
0
1,400,022
Distance Traveled
1,187,349
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,531
752
31
2
0
270,031
0
L
Erlang Shen
8,068
576
11
1
0
230,804
0
L
Hou Yi
8,586
613
38
3
0
244,898
0
L
Sylvanus
8,670
619
12
1
0
200,508
0
W
Kumbhakarna
10,664
762
22
2
0
280,972
0
L
He Bo
7,817
558
35
3
0
240,733
0
W
Cthulhu
10,401
743
53
4
0
304,548
1
W
Terra
10,666
762
16
1
0
289,989
0
W
Ullr
10,421
744
24
2
0
254,482
0
L
Nemesis
8,483
606
16
1
0
270,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role