Player Matchup

Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Adorbsies
Nu Wa
Level 160
God Stats
50W - 38L
1,689 SR
Queue Stats
320W - 294L
1,694 Elo+
Party 1
Ne Zha
Ne Zha
Trollstoned
Ne Zha
Level 148
God Stats
2W - 2L
1,333 SR
Queue Stats
396W - 371L
1,671 Elo+
Party 1
Ishtar
Ishtar
darckempiries
Ishtar
Level 160
God Stats
12W - 10L
1,773 SR
Queue Stats
113W - 106L
1,592 Elo+
Solo
Team Averages
Level 148
1,559 SR
1,591 Elo+

VS

Team Averages
Level 132
1,533 SR
1,627 Elo+
Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CactusFanta
Horus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 41L
1,686 Elo+
Solo
Xbalanque
Xbalanque
DesuBA
Xbalanque
Level 124
God Stats
1W - 1L
1,577 SR
Queue Stats
293W - 295L
1,613 Elo+
Solo
Ao Kuang
Ao Kuang
Guillerdez
Ao Kuang
Level 129
God Stats
2W - 4L
1,431 SR
Queue Stats
172W - 152L
1,646 Elo+
Solo
Tiamat
Tiamat
herewego747
Tiamat
Level 149
God Stats
5W - 8L
1,658 SR
Queue Stats
143W - 124L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 0 / 0
6,444
537
3,696
8,670
5,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erlang Shen
 
Erlang Shen
10
0 / 2 / 0
5,923
494
3,738
9,731
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Adorbsies
Nu Wa
11
1 / 0 / 1
6,357
530
2,977
4,522
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
12
1 / 1 / 2
6,521
543
4,696
7,794
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 4
7,041
587
5,680
4,939
1,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
0 / 0 / 1
6,059
505
3,473
9,724
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 1 / 0
5,270
439
2,108
6,138
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
DesuBA
Xbalanque
10
1 / 4 / 0
5,653
471
3,422
8,159
2,474
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Guillerdez
Ao Kuang
12
3 / 0 / 0
7,112
593
5,409
8,391
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
11
0 / 1 / 0
5,980
498
2,287
4,440
1,912
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
4
4
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
0
3
W
Erlang Shen
 
Erlang Shen
0
2
0
0
L
Camazotz
 
Camazotz
0
0
1
0.5
W
Nu Wa
Adorbsies
Nu Wa
1
0
1
1.5
L
0
1
0
0
L
Xbalanque
DesuBA
Xbalanque
1
4
0
0.25
L
Ao Kuang
Guillerdez
Ao Kuang
3
0
0
3
W
Ne Zha
1
1
2
2
W
1
1
4
3
L
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,787
Damage
16,699
35,656
Taken
36,852
17,390
Mitigated
13,645
12,709
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,696
1,071
1,761
2,870
8,670
5,044
0
561
8,109
15,925
3,074
W
Erlang Shen
 
Erlang Shen
3,738
1,748
0
4,246
9,731
6,336
0
4,535
5,196
0
38,918
L
Camazotz
 
Camazotz
3,473
1,128
0
7,351
9,724
3,318
0
1,308
8,416
0
44,765
W
Nu Wa
Adorbsies
Nu Wa
2,977
1,334
0
1,207
4,522
1,573
0
1,575
2,947
51,670
0
L
2,108
936
322
2,965
6,138
3,012
0
1,925
4,213
0
14,731
L
Xbalanque
DesuBA
Xbalanque
3,422
758
0
500
8,159
2,474
0
932
7,227
0
33,799
L
Ao Kuang
Guillerdez
Ao Kuang
5,409
1,276
0
7,441
8,391
2,929
0
90
8,301
49,593
0
W
Ne Zha
4,696
2,099
0
1,286
7,794
2,987
0
1,025
6,769
0
50,353
W
5,680
4,291
0
1,339
4,939
1,450
836
0
4,939
0
55,722
L
Tiamat
2,287
151
0
1,190
4,440
1,912
0
2,007
2,433
57,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
30,074
407
Minions Killed
365
0
Camps Cleared
0
1,152,895
Distance Traveled
1,114,830
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,444
537
22
2
0
236,204
3
W
Erlang Shen
5,923
494
65
5
0
224,702
4
L
Camazotz
6,059
505
90
8
0
269,258
3
W
Nu Wa
6,357
530
99
8
0
216,565
1
L
Horus
5,270
439
16
1
0
175,110
3
L
Xbalanque
5,653
471
61
5
0
211,726
2
L
Ao Kuang
7,112
593
87
7
0
233,809
2
W
Ne Zha
6,521
543
98
8
0
263,779
0
W
Ishtar
7,041
587
123
10
0
211,645
3
L
Tiamat
5,980
498
111
9
0
224,927
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role