Player Matchup

Hercules
Hercules
 
Hercules
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Zakzik
Anhur
Level 85
God Stats
0W - 3L
1,277 SR
Queue Stats
4W - 11L
1,231 Elo+
Party 1
Hel
Hel
jake90
Hel
Level 120
God Stats
0W - 4L
1,160 SR
Queue Stats
13W - 30L
1,229 Elo+
Solo
Team Averages
Level 92
1,312 SR
1,320 Elo+

VS

Team Averages
Level 101
1,302 SR
1,533 Elo+
Da Ji
Da Ji
Flow976
Da Ji
Level 108
God Stats
4W - 3L
1,231 SR
Queue Stats
529W - 432L
1,537 Elo+
Party 2
Bacchus
Bacchus
HarmbeTheSavior
Bacchus
Level 159
God Stats
2W - 2L
1,212 SR
Queue Stats
1,175W - 1,003L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
OlympianBot
Baron Samedi
Level 37
God Stats
9W - 7L
1,463 SR
Queue Stats
224W - 164L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 9 / 3
9,504
679
12,543
20,363
18,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Zakzik
Anhur
12
3 / 11 / 4
9,268
662
12,173
17,765
6,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
jake90
Hel
13
0 / 5 / 5
8,465
605
7,416
13,088
7,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Flow976
Da Ji
16
10 / 4 / 11
11,597
828
14,758
15,684
9,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 2 / 18
10,814
772
12,557
19,435
24,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
OlympianBot
Baron Samedi
16
11 / 2 / 13
11,963
855
16,566
10,097
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
7
Kills
25
25
Deaths
8
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
9
3
0.61
W
Da Ji
Flow976
Da Ji
10
4
11
3.88
W
4
2
18
6.5
W
Baron Samedi
OlympianBot
Baron Samedi
11
2
13
8.75
L
Anhur
Zakzik
Anhur
3
11
4
0.45
L
Hel
jake90
Hel
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,132
Damage
43,881
51,216
Taken
45,216
32,486
Mitigated
39,143
10,406
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,543
4,432
160
4,030
20,363
18,111
0
11,624
8,739
511
20,572
W
Da Ji
Flow976
Da Ji
14,758
4,986
0
2,613
15,684
9,180
1,383
3,138
12,292
0
31,053
W
12,557
3,795
850
5,457
19,435
24,377
1,018
4,281
14,701
39,161
0
W
Baron Samedi
OlympianBot
Baron Samedi
16,566
2,187
4,165
2,805
10,097
5,586
544
998
8,927
39,653
0
L
Anhur
Zakzik
Anhur
12,173
5,959
0
1,224
17,765
6,669
0
10,355
7,410
0
27,315
L
Hel
jake90
Hel
7,416
1,304
2,071
2,921
13,088
7,706
0
7,144
5,944
33,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,237
Gold Earned
34,374
102
Minions Killed
137
4
Camps Cleared
8
636,463
Distance Traveled
731,226
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,504
679
22
2
3
203,669
2
W
Da Ji
11,597
828
37
3
3
248,983
2
W
Bacchus
10,814
772
39
3
3
257,313
4
W
Baron Samedi
11,963
855
61
4
2
224,930
1
L
Anhur
9,268
662
29
2
1
194,602
0
L
Hel
8,465
605
51
4
0
238,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role