Player Matchup

Hades
Hades
 
Hades
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Nick_toretta
Ullr
Level 105
God Stats
2W - 2L
1,553 SR
Queue Stats
90W - 103L
1,381 Elo+
Party 3
Kuzenbo
Kuzenbo
PecinhadeLego
Kuzenbo
Level 14
God Stats
4W - 4L
1,358 SR
Queue Stats
6W - 5L
1,421 Elo+
Party 3
Camazotz
Camazotz
R13eiro
Camazotz
Level 42
God Stats
5W - 1L
1,740 SR
Queue Stats
127W - 121L
1,452 Elo+
Party 3
Olorun
Olorun
Xx_cacazinho_xX
Olorun
Level 63
God Stats
4W - 7L
1,441 SR
Queue Stats
181W - 204L
1,414 Elo+
Party 3
Team Averages
Level 65
1,518 SR
1,434 Elo+

VS

Team Averages
Level 86
1,491 SR
1,453 Elo+
Shiva
Shiva
 
Shiva
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
BrunoLoredo
Chronos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,326 Elo+
Party 1
Achilles
Achilles
Ga campos44
Achilles
Level 123
God Stats
2W - 4L
1,504 SR
Queue Stats
189W - 186L
1,510 Elo+
Party 1
Loki
Loki
JFallester
Loki
Level 124
God Stats
1W - 6L
1,422 SR
Queue Stats
121W - 133L
1,480 Elo+
Party 1
Ishtar
Ishtar
vacaatolada666
Ishtar
Level 105
God Stats
18W - 25L
1,529 SR
Queue Stats
182W - 206L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
3 / 2 / 3
11,083
616
13,966
14,695
7,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 3 / 2
8,976
499
6,021
14,055
5,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
13
3 / 0 / 6
9,249
514
9,087
10,580
14,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
R13eiro
Camazotz
15
5 / 1 / 3
9,118
507
9,843
17,613
6,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 3 / 4
9,291
516
6,246
12,436
6,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 3 / 6
8,115
451
9,843
18,861
18,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
BrunoLoredo
Chronos
13
0 / 3 / 0
7,882
438
4,641
13,220
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Ga campos44
Achilles
15
2 / 1 / 0
8,562
476
10,867
15,905
17,520
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
3 / 3 / 2
8,604
478
7,115
14,133
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 3 / 2
9,614
534
10,119
13,756
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
13
Kills
9
9
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
3
2.25
L
Shiva
 
Shiva
0
3
6
1
L
Chronos
BrunoLoredo
Chronos
0
3
0
0
L
Achilles
Ga campos44
Achilles
2
1
0
2
L
3
3
2
1.33
W
0
3
2
0.33
W
Kuzenbo
3
0
6
6
W
Camazotz
R13eiro
Camazotz
5
1
3
6.5
W
2
3
4
1.33
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,163
Damage
42,585
69,379
Taken
75,875
41,083
Mitigated
53,650
32,724
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,966
1,962
238
9,805
14,695
7,562
300
1,069
13,626
99,569
0
L
Shiva
 
Shiva
9,843
1,624
734
5,108
18,861
18,583
0
6,191
12,670
298
39,054
L
Chronos
BrunoLoredo
Chronos
4,641
1,092
0
457
13,220
5,569
792
7,047
6,173
59,556
0
L
Achilles
Ga campos44
Achilles
10,867
3,094
0
3,201
15,905
17,520
0
8,718
7,187
276
59,533
L
7,115
1,889
0
5,624
14,133
5,551
0
3,517
10,616
0
68,081
W
6,021
2,780
0
1,439
14,055
5,665
2,394
0
14,055
0
75,519
W
Kuzenbo
9,087
3,867
0
1,869
10,580
14,828
544
1,897
8,683
27,991
0
W
Camazotz
R13eiro
Camazotz
9,843
3,392
0
11,735
17,613
6,309
0
385
17,228
0
61,257
W
6,246
2,672
1,347
6,291
12,436
6,719
341
1,864
10,572
76,921
0
L
10,119
5,134
0
4,956
13,756
6,427
1,278
3,826
9,930
0
82,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,717
Gold Earned
42,777
592
Minions Killed
483
0
Camps Cleared
0
1,665,439
Distance Traveled
1,656,663
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,083
616
202
11
0
294,154
5
L
Shiva
8,115
451
38
2
0
332,231
7
L
Chronos
7,882
438
124
7
0
283,900
0
L
Achilles
8,562
476
88
5
0
357,330
0
L
Loki
8,604
478
98
5
0
372,043
5
W
Ullr
8,976
499
121
7
0
318,139
0
W
Kuzenbo
9,249
514
29
2
0
370,439
7
W
Camazotz
9,118
507
101
6
0
383,843
3
W
Olorun
9,291
516
139
8
0
298,864
2
L
Ishtar
9,614
534
135
8
0
311,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role