Player Matchup

Izanami
Izanami
GenesisFrost
Izanami
Level 153
God Stats
8W - 7L
1,439 SR
Queue Stats
277W - 242L
1,526 Elo+
Party 2
Chang'e
Chang'e
excile2127
Chang'e
Level 117
God Stats
70W - 42L
1,757 SR
Queue Stats
605W - 361L
1,704 Elo+
Solo
Atlas
Atlas
perstephonee
Atlas
Level 101
God Stats
3W - 1L
1,276 SR
Queue Stats
81W - 88L
1,368 Elo+
Party 2
Team Averages
Level 124
1,490 SR
1,533 Elo+

VS

Team Averages
Level 85
1,515 SR
1,547 Elo+
Izanami
Izanami
FOTARAS1998
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
Homicidelion
Sun Wukong
Level 128
God Stats
19W - 13L
1,562 SR
Queue Stats
292W - 257L
1,629 Elo+
Solo
Ra
Ra
xGRxgeorgekam02
Ra
Level 19
God Stats
4W - 8L
1,484 SR
Queue Stats
6W - 9L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GenesisFrost
Izanami
13
9 / 0 / 5
8,803
978
10,067
9,005
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
excile2127
Chang'e
12
5 / 0 / 10
8,127
903
16,155
8,196
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 14
8,324
925
6,125
11,075
11,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FOTARAS1998
Izanami
9
0 / 7 / 0
5,764
640
6,305
14,219
4,235
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Homicidelion
Sun Wukong
9
0 / 4 / 0
5,751
639
5,533
11,977
6,317
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,654
628
4,182
10,398
3,308
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
FOTARAS1998
Izanami
0
7
0
0
W
Izanami
GenesisFrost
Izanami
9
0
5
11.5
L
Sun Wukong
Homicidelion
Sun Wukong
0
4
0
0
W
Chang'e
excile2127
Chang'e
5
0
10
10
W
1
0
14
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,347
Damage
16,020
28,276
Taken
36,594
18,634
Mitigated
13,860
13,697
Healing
3,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FOTARAS1998
Izanami
6,305
4,397
0
435
14,219
4,235
0
9,058
4,653
0
15,373
W
Izanami
GenesisFrost
Izanami
10,067
5,693
0
3,950
9,005
3,740
2,360
1,680
7,325
0
43,396
L
Sun Wukong
Homicidelion
Sun Wukong
5,533
989
130
938
11,977
6,317
0
6,026
5,721
0
21,457
W
Chang'e
excile2127
Chang'e
16,155
1,407
1,438
4,710
8,196
3,324
479
1,318
6,878
29,261
0
W
6,125
2,574
354
3,245
11,075
11,570
177
1,920
9,155
17,181
0
L
4,182
363
767
1,040
10,398
3,308
0
6,283
3,747
18,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
17,169
123
Minions Killed
76
7
Camps Cleared
1
555,699
Distance Traveled
506,565
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,764
640
25
3
1
148,229
1
W
Izanami
8,803
978
76
8
3
178,881
0
L
Sun Wukong
5,751
639
23
3
0
174,684
2
W
Chang'e
8,127
903
29
3
4
204,072
4
W
Atlas
8,324
925
18
2
0
172,746
1
L
Ra
5,654
628
28
3
0
183,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role