Player Matchup

Chernobog
Chernobog
Angel1234589
Chernobog
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 117L
1,366 Elo+
Solo
Pele
Pele
Darkjambon69
Pele
Level 44
God Stats
12W - 6L
1,624 SR
Queue Stats
45W - 47L
1,447 Elo+
Party 3
Nox
Nox
ProfessorUnusual
Nox
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Achilles
Achilles
Xrakno
Achilles
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Sol
Sol
darkrainbow6666
Sol
Level 136
God Stats
0W - 1L
1,299 SR
Queue Stats
33W - 28L
1,532 Elo+
Party 3
Team Averages
Level 55
1,485 SR
1,469 Elo+

VS

Team Averages
Level 80
1,667 SR
1,511 Elo+
Zhong Kui
Zhong Kui
Candy_Striper_21
Zhong Kui
Level 76
God Stats
6W - 2L
1,635 SR
Queue Stats
197W - 214L
1,301 Elo+
Solo
Terra
Terra
DaRkLight5555
Terra
Level 28
God Stats
20W - 16L
1,528 SR
Queue Stats
131W - 118L
1,535 Elo+
Party 1
Cernunnos
Cernunnos
HawkInvoker
Cernunnos
Level 106
God Stats
26W - 10L
1,636 SR
Queue Stats
190W - 169L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
Oniing
Sun Wukong
Level 108
God Stats
7W - 1L
1,892 SR
Queue Stats
34W - 26L
1,549 Elo+
Party 1
Ymir
Ymir
ShnazySquirrel1
Ymir
Level 83
God Stats
7W - 4L
1,644 SR
Queue Stats
132W - 118L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Angel1234589
Chernobog
5
0 / 3 / 1
3,606
515
2,212
6,070
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 0
3,994
571
3,055
5,735
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 0 / 0
3,787
541
985
4,238
1,711
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Xrakno
Achilles
7
0 / 3 / 0
4,040
577
2,732
5,857
2,542
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 0
3,696
528
1,075
1,767
623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
7
1 / 0 / 0
4,241
606
2,615
3,321
1,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 1 / 2
4,648
664
613
5,376
2,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
HawkInvoker
Cernunnos
9
2 / 0 / 1
5,061
723
6,685
4,237
1,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Oniing
Sun Wukong
8
3 / 0 / 1
4,784
683
1,819
4,433
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 2
5,246
749
3,794
5,963
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
9
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Angel1234589
Chernobog
0
3
1
0.17
W
Zhong Kui
1
0
0
1
W
1
1
2
2
L
0
3
0
0
W
Cernunnos
HawkInvoker
Cernunnos
2
0
1
2.5
W
Sun Wukong
Oniing
Sun Wukong
3
0
1
3.5
L
1
0
0
1
W
2
0
2
3
L
Achilles
Xrakno
Achilles
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,059
Damage
15,526
23,667
Taken
23,330
7,757
Mitigated
11,317
5,989
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Angel1234589
Chernobog
2,212
1,695
0
1,117
6,070
939
0
197
5,873
0
14,215
W
Zhong Kui
2,615
521
87
1,505
3,321
1,956
832
818
2,503
25,023
0
W
613
300
1,155
1,133
5,376
2,777
327
352
5,024
9,051
0
L
3,055
948
0
1,426
5,735
1,942
0
1,849
3,886
0
18,577
W
Cernunnos
HawkInvoker
Cernunnos
6,685
3,563
0
1,069
4,237
1,324
446
556
3,681
0
38,837
W
Sun Wukong
Oniing
Sun Wukong
1,819
509
0
844
4,433
1,891
79
260
4,173
0
22,067
L
985
616
0
1,315
4,238
1,711
0
1,107
3,131
10,085
0
W
3,794
1,605
0
2,122
5,963
3,369
0
0
5,963
22,258
1,802
L
Achilles
Xrakno
Achilles
2,732
914
0
1,254
5,857
2,542
0
3,073
2,784
0
19,852
L
1,075
250
0
877
1,767
623
0
456
1,311
15,611
3,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,123
Gold Earned
23,980
149
Minions Killed
221
0
Camps Cleared
0
617,020
Distance Traveled
701,360
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,606
515
21
3
0
126,357
1
W
Zhong Kui
4,241
606
38
5
0
114,256
0
W
Terra
4,648
664
16
2
0
159,187
1
L
Pele
3,994
571
40
6
0
154,363
0
W
Cernunnos
5,061
723
67
10
0
137,057
0
W
Sun Wukong
4,784
683
48
7
0
158,197
1
L
Nox
3,787
541
14
2
0
128,111
1
W
Ymir
5,246
749
52
7
0
132,663
2
L
Achilles
4,040
577
35
5
0
140,336
0
L
Sol
3,696
528
39
6
0
67,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role