Player Matchup

Cu Chulainn
Cu Chulainn
Arnorki
Cu Chulainn
Level 114
God Stats
5W - 5L
1,536 SR
Queue Stats
313W - 328L
1,369 Elo+
Solo
Sylvanus
Sylvanus
Carrocosa
Sylvanus
Level 148
God Stats
45W - 44L
1,398 SR
Queue Stats
56W - 51L
1,506 Elo+
Party 1
Thanatos
Thanatos
CrzPowerGuido
Thanatos
Level 103
God Stats
4W - 6L
1,542 SR
Queue Stats
55W - 53L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
JackbufaloHead
Baron Samedi
Level 158
God Stats
1W - 1L
1,699 SR
Queue Stats
141W - 172L
1,378 Elo+
Solo
Ishtar
Ishtar
Th3Sabino
Ishtar
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,425 Elo+
Party 1
Team Averages
Level 117
1,535 SR
1,436 Elo+

VS

Team Averages
Level 107
1,478 SR
1,408 Elo+
Ishtar
Ishtar
C0R34NO-D0S-34CM
Ishtar
Level 60
God Stats
1W - 1L
1,246 SR
Queue Stats
34W - 40L
1,355 Elo+
Solo
Pele
Pele
DanejaKun
Pele
Level 130
God Stats
7W - 5L
1,485 SR
Queue Stats
400W - 385L
1,414 Elo+
Solo
Nike
Nike
HeverGM
Nike
Level 61
God Stats
3W - 3L
1,373 SR
Queue Stats
71W - 76L
1,388 Elo+
Solo
Yemoja
Yemoja
KINGPIM
Yemoja
Level 154
God Stats
38W - 34L
1,550 SR
Queue Stats
218W - 246L
1,349 Elo+
Solo
Anubis
Anubis
Nondracc
Anubis
Level 129
God Stats
2W - 0L
1,739 SR
Queue Stats
110W - 113L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arnorki
Cu Chulainn
20
4 / 7 / 8
20,367
453
35,844
54,494
87,622
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Carrocosa
Sylvanus
20
1 / 10 / 16
16,095
358
15,517
46,824
79,778
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
CrzPowerGuido
Thanatos
20
20 / 9 / 10
24,414
543
51,874
48,488
28,900
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
JackbufaloHead
Baron Samedi
20
9 / 8 / 12
20,440
454
34,176
40,391
31,524
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
Th3Sabino
Ishtar
20
2 / 7 / 8
18,284
406
16,551
35,834
16,918
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 14
21,703
482
37,391
46,329
22,876
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Pele
20
8 / 10 / 12
20,982
466
22,529
43,152
22,618
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
HeverGM
Nike
20
3 / 4 / 15
20,317
451
28,328
42,653
59,404
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
KINGPIM
Yemoja
20
1 / 3 / 29
21,137
470
17,132
44,117
70,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Anubis
Nondracc
Anubis
20
20 / 9 / 11
27,336
607
71,354
45,662
31,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
121
36
Kills
40
41
Deaths
36
54
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Arnorki
Cu Chulainn
4
7
8
1.14
W
8
10
14
1.5
L
Sylvanus
Carrocosa
Sylvanus
1
10
16
0.9
L
Thanatos
CrzPowerGuido
Thanatos
20
9
10
2.78
W
Pele
8
10
12
1.4
W
Nike
HeverGM
Nike
3
4
15
2.63
L
Baron Samedi
JackbufaloHead
Baron Samedi
9
8
12
1.88
W
Yemoja
KINGPIM
Yemoja
1
3
29
5.17
W
Anubis
Nondracc
Anubis
20
9
11
2.83
L
Ishtar
Th3Sabino
Ishtar
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,962
Damage
176,734
226,031
Taken
221,913
244,742
Mitigated
207,037
91,390
Healing
67,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Arnorki
Cu Chulainn
35,844
3,777
8
6,038
54,494
87,622
488
16,967
37,527
2,940
157,654
W
37,391
30,859
0
11,146
46,329
22,876
7,676
12,189
33,346
0
204,653
L
Sylvanus
Carrocosa
Sylvanus
15,517
5,102
6,687
12,501
46,824
79,778
507
15,519
31,305
58,514
0
L
Thanatos
CrzPowerGuido
Thanatos
51,874
17,145
0
44,380
48,488
28,900
2,557
21,019
27,469
0
234,345
W
Pele
22,529
4,616
0
10,515
43,152
22,618
550
8,610
33,742
0
242,336
W
Nike
HeverGM
Nike
28,328
3,546
0
5,698
42,653
59,404
0
4,669
37,275
2,089
146,010
L
Baron Samedi
JackbufaloHead
Baron Samedi
34,176
2,647
2,919
9,113
40,391
31,524
1,209
22,784
17,607
161,571
0
W
Yemoja
KINGPIM
Yemoja
17,132
2,897
11,993
5,705
44,117
70,469
3,037
9,984
31,180
93,483
0
W
Anubis
Nondracc
Anubis
71,354
2,686
0
22,715
45,662
31,670
2,960
15,675
28,194
315,315
436
L
Ishtar
Th3Sabino
Ishtar
16,551
9,215
1,427
8,317
35,834
16,918
6,443
13,544
22,290
0
137,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,600
Gold Earned
111,475
982
Minions Killed
1,165
0
Camps Cleared
0
3,610,566
Distance Traveled
3,767,496
50
Wards Purchased
58
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
20,367
453
260
6
0
759,620
15
W
Ishtar
21,703
482
225
5
0
689,628
2
L
Sylvanus
16,095
358
56
1
0
632,307
24
L
Thanatos
24,414
543
243
5
0
919,506
3
W
Pele
20,982
466
219
5
0
814,235
21
W
Nike
20,317
451
229
5
0
813,804
20
L
Baron Samedi
20,440
454
211
5
0
663,275
5
W
Yemoja
21,137
470
128
3
0
746,630
10
W
Anubis
27,336
607
364
8
0
703,199
5
L
Ishtar
18,284
406
212
5
0
635,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role